Micro-Row 2 (Wii): Difference between revisions
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{{RhythmGame | {{RhythmGame | ||
|name=Micro-Row 2 | |name=Micro-Row 2 | ||
|image={{TabStart|style=text-align:center}}{{TabHeader| | |image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Wii|32px}}}}[[File:Prologue Wii Micro-Row 2nd.png|400px]]{{TabEnd}} | ||
|number={{Console|Wii}} 47 | |||
|number= | |||
|version={{ver|Arrange}} | |version={{ver|Arrange}} | ||
|gift= | |gift={{Console|Wii}} [[Journal of Tiny Science]] | ||
|stage={{Stage|Wiistage10}}}} | |stage={{Stage|Wiistage10}}}} | ||
{{Nihongo|Micro-Row 2| | {{Nihongo|Micro-Row 2|<ruby>小<rt>ちい</rt></ruby>さないきもの2|Chīsana Ikimono 2}} is the 2nd [[Rhythm Game]] of Stage 10 (47th overall) in ''[[Rhythm Heaven Fever]]''. | ||
The short version, [[Micro-Row]], appears in [[Citrus Land]] in ''[[Rhythm Heaven Megamix]]''. | The short version, [[Micro-Row]], appears in [[Citrus Land]] in ''[[Rhythm Heaven Megamix]]''. | ||
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==Trivia== | ==Trivia== | ||
*This game's new cue makes the resemblance to [[Munchy Monk]] more apparent; both games have a single, steady beat, a faster three-hit cue, and now an even faster two-hit cue. | *This game's new cue makes the resemblance to [[Munchy Monk]] more apparent; both games have a single, steady beat, a faster three-hit cue, and now an even faster two-hit cue. | ||
== | ==Development History== | ||
{{Main|Micro-Row 2/ | {{Main|Micro-Row 2/Development}} | ||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang | ||
|jp=小さないきもの2 | |jp=小さないきもの2 | ||
|rojp=Chīsana | |rojp=Chīsana Ikimono 2 | ||
|mnjp=Small Creatures 2 | |mnjp=Small Creatures 2 | ||
|us=Micro-Row 2 | |us=Micro-Row 2 |
Latest revision as of 01:49, 23 October 2024
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Micro-Row 2 (小さないきもの2?, Chīsana Ikimono 2) is the 2nd Rhythm Game of Stage 10 (47th overall) in Rhythm Heaven Fever.
The short version, Micro-Row, appears in Citrus Land in Rhythm Heaven Megamix.
The long version, Micro-Row 2, appears in Stage 4 in Rhythm Heaven Fever and Citrus Tower in Rhythm Heaven Megamix.
Gameplay
This game retains the same gameplay-style as before, requiring the player to swim to the beat with other Microbes. However, this version introduces a new cue, a two-step swim. The path the Microbes take is also different, leading in an inward spiral culminating in a U-turn, and then moving outward. The bubbles in the latter half appear as jagged circles.
Controls
- Ⓐ/Tap: March one step
Timing Display
- Perfect!/Ace!?: The microbes march forward.
- Early!/Late!?: The player mistimes their step, and lightly bumps into the neighboring microbe.
- Miss...?: The player bumps into the neighboring microbes.
Results
Scientific Findings() | The Professor's Findings() | |
---|---|---|
The creatures seemed a bit...lifeless. That U-turn really threw you. |
The creatures looked a bit lifeless. Their looping lacked energy. | |
Eh. Good enough. | Good try. | |
They sure were lively little creatures! Nice U-turn. |
They're lively little creatures. They did some lively looping. |
Epilogue
Appearances
Video
Trivia
- This game's new cue makes the resemblance to Munchy Monk more apparent; both games have a single, steady beat, a faster three-hit cue, and now an even faster two-hit cue.
Development History
- Main article: Micro-Row 2/Development
In Other Languages
Language | Name | Meaning |
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Japanese | 小さないきもの2 | Small Creatures 2 |
EnglishNOA | Micro-Row 2 | |
EnglishNOE | Micro-Row 2 | |
French | Micronageurs 2 | Microswimmers 2 |
Spanish | Vida microscópica 2 | Microscopic life 2 |
German | Schwebe-Teile 2 | Floating-Particles 2 |
Italian | Microrganismi 2 | Microorganisms 2 |
Korean | 작고작은미생물2 | Small Microbes 2 |
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