Built to Scale 2 (Wii): Difference between revisions
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{{ | {{About|the version of [[Built to Scale 2]] that appears in [[Rhythm Heaven Fever]]|[[Built to Scale 2 (DS)|the version]] found in [[Rhythm Heaven]]}} | ||
{{GameExplainWii | |||
| | |titleUS=Built to Scale 2 | ||
| | |explainUS=Word about the high quality<br>of our widgets has gotten<br>out, so we need more! Pick<br>up the pace! (No practice.) | ||
| | |titleUK=Built to Scale 2 | ||
| | |explainUK=Thanks to your efforts,<br>demand for our widgets has<br>increased! Let's pick up<br>the pace!<br><br>(And no practice for you)}} | ||
| | {{RhythmGame | ||
|name=Built to Scale 2 | |||
| | |image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Wii|32px}}}}[[File:Prologue Wii Built to Scale 2.png|400px]]{{TabEnd}} | ||
| | |number={{Console|Wii}} 38 | ||
|version={{ver|Arrange}} | |||
|gift={{Console|Wii}} [[Assembly-Line Slogans]] | |||
|stage={{Stage|Wiistage8}}}} | |||
{{Nihongo|Built to Scale 2|<ruby>組<rt>く</rt></ruby>み<ruby>立<rt>た</rt>て</ruby>2|Kumitate 2}} is the 3rd [[Rhythm Game]] of Stage 8 (38th overall) in ''[[Rhythm Heaven Fever]]''. | |||
The long version, [[Built to Scale (Wii)|Built to Scale]], appears in Stage 3 in ''[[Rhythm Heaven Fever]]'' and [[Shop No. 3]] in ''[[Rhythm Heaven Megamix]]''. | |||
==Gameplay== | |||
[[File:Screenshot Wii Built to Scale 2.png|thumb]] | |||
The gameplay is nearly identical; bounce the rod when it hits the red block and shoot it into the squares parts when they line up to form a [[Widget]]. The major difference is that the first rod of each pattern is on the offbeat, and an extra [[Widget]] must be assembled in each sequence. The third rod also bounces during the tempo changes. The background is now teal instead of green. | |||
==Controls== | ==Controls== | ||
{{Controls|A=Move widget part|A+B=Assemble widget}} | |||
==[[Timing Display]]== | |||
==Timing | {{Timing | ||
|just=The rod bounces on. When launching the rod, it hits squarely in the center of the squares, connecting them. | |||
|miss=The rod is bounces on, wobbling in the air and making a sound. When launching the rod, it slightly falls down when touching the block. | |||
|through=The rod falls off of the block. When launching the rod, it falls down.}} | |||
==Results== | |||
== | {{Results | ||
= | |Console=Wii | ||
|caption=Efficiency Report | |||
= | |cp_DEF_Ng=We didn't fulfill today's order.<br>The high-speed widgets were shoddy.<br>The offbeat rhythm threw assembly off. | ||
|cp_DEF_Hi=We got through today's order quickly!<br>The high-speed widgets were solid.<br>Assemblers took offbeat rhythm well. | |||
= | |caption Alt=Production Report | ||
|cp_DEF_Ng Alt=We didn't fulfil the order.<br>The fast widgets were not done right.<br>The offbeat rhythm put you off. | |||
|cp_DEF_Hi Alt=We completed the order quickly today.<br>The fast widgets were assembled well.<br>The offbeat rhythm didn't deter you.}} | |||
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==Epilogue== | ==Epilogue== | ||
=== | {{Epilogue | ||
|Console=Wii | |||
Built to Scale 2 | |NG Image=Epilogue Wii Built to Scale 2 NG.png | ||
|OK Image=Epilogue Wii Built to Scale 2 OK.png | |||
|HI Image=Epilogue Wii Built to Scale 2 HI.png | |||
|NG=How important are these<br>widget things, anyway? | |||
|OK=Time for a well-earned<br>coffee break. | |||
|HI=We finished early! | |||
|NG alt=How can we fix all these defects? | |||
|OK alt=We've got time for a tea break. | |||
|HI alt=We completed the order!}} | |||
==Appearances== | ==Appearances== | ||
<gallery> | <gallery> | ||
Screenshot Wii Built to Scale.png|[[Built to Scale (Wii)|Built to Scale]]<br>[[Remix 10 (Wii)|Remix 10]] | |||
Built to Scale Remix 3.png|[[Remix 3 (Wii)|Remix 3]] | Screenshot Wii Built to Scale Remix 3.png|[[Remix 3 (Wii)|Remix 3]] | ||
Built to Scale 2 | Screenshot Wii Built to Scale 2.png|[[Built to Scale 2 (Wii)|Built to Scale 2]] | ||
Built to Scale Remix 8.png|[[Remix 8 (Wii)|Remix 8]] | Screenshot Wii Built to Scale Remix 8.png|[[Remix 8 (Wii)|Remix 8]] | ||
Screenshot 3DS Built to Scale.png|[[Built to Scale (Wii)|Built to Scale]] | |||
</gallery> | </gallery> | ||
== | ==Video== | ||
{{#ev:youtube|P0jsitAMubw||inline}} | |||
==Development History== | |||
{{Main|Built to Scale 2/Development}} | |||
==In Other Languages== | ==In Other Languages== | ||
{| | {{Lang | ||
| | |jp=組み立て2 | ||
|rojp=Kumitate 2 | |||
|mnjp=Assembly 2 | |||
| | |us=Built to Scale 2 | ||
|fr=À la chaîne 2 | |||
|mnfr=To the chain 2 | |||
| | |es=A escala 2 | ||
| | |mnes=To scale 2 | ||
|de=Beatfabrik 2 | |||
| | |mnde=Beatfactory 2 | ||
|it=Fatti ad arte 2 | |||
|A escala 2 | |mnit=Artfully made 2 | ||
| | |kr=부품 조립2 | ||
|rokr=Bupum Jolib 2 | |||
|Beatfabrik 2 | |mnkr=Assembling Parts 2}} | ||
| | |||
|Fatti ad arte 2 | |||
| | |||
| | |||
| | |||
|} | |||
{{Game Navigation}} | {{Game Navigation}} | ||
Latest revision as of 23:36, 31 August 2024
This page is about the version of Built to Scale 2 that appears in Rhythm Heaven Fever. "I suppose" you may be looking for the version found in Rhythm Heaven?
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Built to Scale 2 (組み立て2?, Kumitate 2) is the 3rd Rhythm Game of Stage 8 (38th overall) in Rhythm Heaven Fever.
The long version, Built to Scale, appears in Stage 3 in Rhythm Heaven Fever and Shop No. 3 in Rhythm Heaven Megamix.
Gameplay
The gameplay is nearly identical; bounce the rod when it hits the red block and shoot it into the squares parts when they line up to form a Widget. The major difference is that the first rod of each pattern is on the offbeat, and an extra Widget must be assembled in each sequence. The third rod also bounces during the tempo changes. The background is now teal instead of green.
Controls
- Ⓐ: Move widget part
- Ⓐ+Ⓑ: Assemble widget
Timing Display
- Perfect!/Ace!?: The rod bounces on. When launching the rod, it hits squarely in the center of the squares, connecting them.
- Early!/Late!?: The rod is bounces on, wobbling in the air and making a sound. When launching the rod, it slightly falls down when touching the block.
- Miss...?: The rod falls off of the block. When launching the rod, it falls down.
Results
Efficiency Report() | Production Report() | |
---|---|---|
We didn't fulfill today's order. The high-speed widgets were shoddy. The offbeat rhythm threw assembly off. |
We didn't fulfil the order. The fast widgets were not done right. The offbeat rhythm put you off. | |
Eh. Good enough. | Good try. | |
We got through today's order quickly! The high-speed widgets were solid. Assemblers took offbeat rhythm well. |
We completed the order quickly today. The fast widgets were assembled well. The offbeat rhythm didn't deter you. |
Epilogue
How important are these widget things, anyway? |
Time for a well-earned coffee break. |
We finished early! |
How can we fix all these defects? |
We've got time for a tea break. |
We completed the order! |
Appearances
Video
Development History
- Main article: Built to Scale 2/Development
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | 組み立て2 | Assembly 2 |
EnglishNOA | Built to Scale 2 | |
EnglishNOE | Built to Scale 2 | |
French | À la chaîne 2 | To the chain 2 |
Spanish | A escala 2 | To scale 2 |
German | Beatfabrik 2 | Beatfactory 2 |
Italian | Fatti ad arte 2 | Artfully made 2 |
Korean | 부품 조립2 | Assembling Parts 2 |
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