{{Quote|Synchronized swimming is back to make an even bigger splash! (And no practice for you!|Splashdown 2 Description}}
{{GameExplainDS
{{Minigame infobox
|title=Splashdown 2
| Name = Splashdown 2
|explain=Synchronized swimming is<br>back to make an even<br>bigger splash!<br><br>(And no practice for you!)
| Image = [[File:Splashdown_2.jpg|220px]]
|explainUK=Synchronised swimming is<br>back to make an even<br>bigger splash!<br><br>(And no practice for you!)}}
| Debut = Rhythm Heaven
{{RhythmGame
| Number = Fourty-seven
|number={{Console|DS}} 47
| Previous = Shoot-'Em-Up 2
|version={{ver|Arrange}}
| Previous1 = Shoot-'Em-Up 2
|gift={{Console|DS}} [[Sync or Swim Weekly]]
| Next = Munchy Monk 2
|stage={{Stage|DSstage10}}}}
| Next1 = Munchy Monk 2}}'''Splashdown''' is the forty-seventh game in ''[[Rhythm Heaven]]''. It is the sequel to [[Splashdown]]. Getting a [[perfect]] will unlock the "Sync of Swim Weekly".
{{Nihongo|Splashdown 2|シンクロ2|Syncro 2}} is the 2nd [[Rhythm Game]] of the tenth stage (47th overall) in ''[[Rhythm Heaven]]''.
The long version, [[Splashdown]], appears in the fifth stage of ''[[Rhythm Heaven]]''.
==Gameplay==
==Gameplay==
The gameplay is nearly identical to the original. The only differences are that the song is played with a piano, unlike the first one, there are seals instead of dolphins, and the rhythm goes a bit faster.
[[File:Screenshot DS Splashdown 2.png|thumb]]
[[The Three Synchrettes]] are back, and this time they brought some seals with them. They're performing in a tropical-looking area. The gameplay is nearly identical to the original. There are seals instead of dolphins, and the rhythm goes a bit faster and more complicated.
==Controls==
==Controls==
*Tap: Dive
{{Controls|Th=Dive underwater|Tr=Surface|F=Jump out of the water}}
*Release: Come out of water
==[[Timing Display]]==
*Flick: Launch out of the water
{{Timing
|just=The player successfully dives underwater and successfully resurfaces in whichever pose the others are doing, prompting the crowd to cheer. When jumping out of the water, the synchrette and her seal perform a flip. The tossed synchrettes exclaim "Ally-oop!".
== Hit or Miss ==
|miss=N/A{{ref needed}}
*Hit: The player's Synchrette successfully dives underwater. When launching out of the water, the Synchrette and her dolphin will perform a flip or the Synchrette tossed will exclaim "Ally-oop!".
|through=If the player misses their cue, a 'doink' sound is heard. When resurfacing off the beat, the player flails out of the water in panic. When jumping out of the water at the wrong time, the synchrette pops out hanging onto the seal's tail, both having worried looks on their faces. The tossed synchrette flails around in the air helplessly.}}
*Barely: None for this rhythm game. A barely counts as a hit.
==Results==
*Miss: If the player misses their cue, a 'doink' sound will be heard when they dive underwater. If the player rises from the water off cue, their Synchrette will flail out of the water in panic. If the player launches out of the water off cue, the Synchrette will pop out hanging onto the dolphin's ta
{{Results
*il both having worried looks or the tossed Synchrette will be flailing in the air helplessly.
|Console=DS
|caption=The seals say...
==Rating Notes==
|cp_DEF_Ng=Your sync stank!<br>You got sloppy on the tough bits.<br>You need to work on your speed.
*[[Try Again]]: "''I thought we were a team!''"
|cp_DEF_Hi=Now THAT is swimming!<br>You showed some finesse.<br>Good feeling of speed there!
*[[OK]]: "''Again! Again!''"
|caption Alt=The seals say...
*[[Superb]]: ''"We made a real splash!"''
|cp_DEF_Ng Alt=Your sync stank!<br>You got sloppy on the tough bits.<br>You need to work on your speed.
==Gallery==
|cp_DEF_Hi Alt=Now THAT is swimming!<br>You showed some finesse.<br>Good feeling of speed there!}}
<gallery navigation="true">
==Epilogue==
Splashdown 2 tryagain.jpg|"I thought we were a team!"|link=Try Again
{{Epilogue
Splashdown 2 OK.png|"Again! Again!"|link=OK
|Console=DS
Splashdown 2 Superb.png|"We made a real splash!"|link=Superb
The Three Synchrettes are back, and this time they brought some seals with them. They're performing in a tropical-looking area. The gameplay is nearly identical to the original. There are seals instead of dolphins, and the rhythm goes a bit faster and more complicated.
Perfect!/Ace!?: The player successfully dives underwater and successfully resurfaces in whichever pose the others are doing, prompting the crowd to cheer. When jumping out of the water, the synchrette and her seal perform a flip. The tossed synchrettes exclaim "Ally-oop!".
Miss...?: If the player misses their cue, a 'doink' sound is heard. When resurfacing off the beat, the player flails out of the water in panic. When jumping out of the water at the wrong time, the synchrette pops out hanging onto the seal's tail, both having worried looks on their faces. The tossed synchrette flails around in the air helplessly.
Results
The seals say...()
The seals say...()
Your sync stank! You got sloppy on the tough bits. You need to work on your speed.
Your sync stank! You got sloppy on the tough bits. You need to work on your speed.
Hm... Good enough... I don't know... I guess that was all right.
Hmm... Good enough... I don't know... I guess that was all right.
Now THAT is swimming! You showed some finesse. Good feeling of speed there!
Now THAT is swimming! You showed some finesse. Good feeling of speed there!