{{Quote|Whatever these things are, people want 'em! We need to up our production!|Built to Scale 2 Description}} {{Template:Game-Nav
{{Featured}}{{About|the version of [[Built to Scale 2]] found in [[Rhythm Heaven]]|[[Built to Scale 2 (Wii)|the version]] found in [[Rhythm Heaven Fever]]}}
|Minigame_infobox/Data = Airboarder
{{GameExplainDS
|Minigame_infobox/Data2 = The Dazzles 2}}
|title=Built to Scale 2
{{Minigame infobox
|explain=Whatever these things are,<br>people want 'em! We need<br>to up our production!<br><br>(And no practice for you!)}}
| Name = Built to Scale 2
{{RhythmGame
| Debut = Rhythm Heaven
|name=Built to Scale 2
| Number = Thirty-one
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|DS|32px}}}}[[File:Prologue DS Built to Scale 2.png|192px]]{{TabEnd}}
|Reward = "Assembly Line Slogans"|image = [[File:Built to scale 2.png|270px]]|jname = 組み立て2
|bpm=98 (initial)<br>96~132 (gradually increases)
|rname = Assembly 2|BPM = 139}}'''Built to Scale 2''' ('''組み立て2''' ''Assembly 2) ''is the thirty-first rhythm game in ''[[Rhythm Heaven]]'', being the sequel to [[Built to Scale (DS)|Built to Scale]]. In this game, the [[Widgets]]' assembly line has been extended and your job is to keep the production on. Getting a [[perfect]] on this game earns a [[gift]] "Assembly Line Slogans" which you can read it at the [[cafe]].
|number={{Console|DS}} 31
|version={{ver|Arrange}}
|gift={{Console|DS}} [[Assembly Line Slogans]]
|stage={{Stage|DSstage7}}}}
{{Nihongo|Built to Scale 2|組み立て2|Kumitate 2}} is the 1st [[Rhythm Game]] of the seventh stage (31st overall) in ''[[Rhythm Heaven]]''.
== Gameplay ==
The long version, [[Built to Scale (DS)|Built to Scale]], appears in the first stage of ''[[Rhythm Heaven]]''.
The gameplay is very similar to that of its [[Built to Scale (DS)|original game.]] The main things that were added were much faster moving squares in between the original rhythm, a smaller time spent in the darkness, and a different coloration.
[[File:Screenshot DS Built to Scale 2.png|thumb]]
In this game, [[Widget]]s are in high demand and the player's job is to keep the production line moving. The gameplay is the same as before, with additional faster moving squares in between the original rhythm, a smaller time spent in the darkness, and a different coloration. Various tiles also light up in rhythm, like in [[Remix 1 (DS)|Remix 1]].
== Controls ==
==Controls==
* Tap & Hold: Prepare launch
{{Controls|Th=Prepare to flick|Tr=Cancel|F=Flick rod}}
* Flick: Shoot Rod
==[[Timing Display]]==
{{Timing
== Timing Notes ==
|just=The rod hits both squares and connects them with a satisfying clink.
* Hit: The rod hits squarely into the squares and connects them
|miss=The rod knocks the squares down, and only the rod itself goes down the conveyor belt.
* Barely: The rod knocks over both squares and the rod lands on the conveyor belt below.
|through=The squares pass by and roll into the nearby slots, disappearing through them. If the rod is flicked at the wrong time, it flies offscreen really quick.}}
* Miss: The rod and squares fail to make contact, in which the squares roll into nearby slots and disappear into them.
==Results==
{{Results
== Rating Notes ==
|Console=DS
* [[Try Again]]: "''Production's way down...''"
|caption=Built to Scale 2 Results
* [[OK]]: "''You managed to hit your quota.''"
|cp_DEF_Ng=You're not quite there yet.<br>The speed is getting to you.<br>Those changes in tempo fooled you!
* [[Superb]]: "''Way to mass-produce!''"
|cp_DEF_Hi=Basics: Mastered!<br>You're good at the fast ones!<br>You're adapting to the rhythm well!<br>You did great in that one part!
== Gallery==
|caption Alt=Built to Scale 2 Results
|cp_DEF_Ng Alt=You're not quite there yet.<br>The speed is getting to you.<br>Those changes in tempo fooled you!
|cp_DEF_Hi Alt=Basics: Mastered!<br>You're good at the fast ones!<br>You're adapting to the rhythm well!<br>You did great in that one part!}}
==Epilogue==
{{Epilogue
|Console=DS
|NG Image=Epilogue DS Built to Scale 2 NG.png
|OK Image=Epilogue DS Built to Scale 2 OK.png
|HI Image=Epilogue DS Built to Scale 2 HI.png
|NG=Production's way down...
|OK=You managed to hit your quota.
|HI=Way to mass-produce!}}
==Appearances==
<gallery>
<gallery>
Built to scale 2 tryagain.png|"Production's way down..."
Screenshot DS Built to Scale.png|[[Built to Scale (DS)|Built to Scale]]<br>[[Remix 10 (DS)|Remix 10]]
Built to Scale 2 DS OK.png|"You managed to hit your quota."
Screenshot DS Built to Scale Remix 1.png|[[Remix 1 (DS)|Remix 1]]
Built to Scale 2 DS Superb.png|"Way to mass-produce!"
Screenshot DS Built to Scale 2.png|[[Built to Scale 2 (DS)|Built to Scale 2]]
Screenshot DS Built to Scale Remix 9.png|[[Remix 9 (DS)|Remix 9]]
</gallery>
</gallery>
==Video==
== Appearances ==
{{#ev:youtube|Zoz2YuhlXEQ||inline}}
* [[Built to Scale (DS)|Built to Scale]]
==Trivia==
* Built to Scale 2
*This game and [[Built to Scale (DS)|Built to Scale]] are the only 3D games in the series that did not return in ''[[Rhythm Heaven Megamix]]''.
* [[Remix 1 (DS)|Remix 1]]
*This is the only game in the seventh stage of ''[[Rhythm Heaven]]'' to not appear in [[Remix 7 (DS)|Remix 7]].
* [[Remix 9 (DS)|Remix 9]]
==Development History==
* [[Remix 10 (DS)|Remix 10]]
{{Main|Built to Scale 2/Development}}
== Video==
[[File:Rhythm Heaven - Built to Scale 2 (Perfect) (English)|thumb|center|299 px]]
In this game, Widgets are in high demand and the player's job is to keep the production line moving. The gameplay is the same as before, with additional faster moving squares in between the original rhythm, a smaller time spent in the darkness, and a different coloration. Various tiles also light up in rhythm, like in Remix 1.
Perfect!/Ace!?: The rod hits both squares and connects them with a satisfying clink.
Early!/Late!?: The rod knocks the squares down, and only the rod itself goes down the conveyor belt.
Miss...?: The squares pass by and roll into the nearby slots, disappearing through them. If the rod is flicked at the wrong time, it flies offscreen really quick.
Results
Built to Scale 2 Results()
Built to Scale 2 Results()
You're not quite there yet. The speed is getting to you. Those changes in tempo fooled you!
You're not quite there yet. The speed is getting to you. Those changes in tempo fooled you!
Hm... Good enough... I don't know... I guess that was all right.
Hmm... Good enough... I don't know... I guess that was all right.
Basics: Mastered! You're good at the fast ones! You're adapting to the rhythm well! You did great in that one part!
Basics: Mastered! You're good at the fast ones! You're adapting to the rhythm well! You did great in that one part!