![Prologue DS Built to Scale.png](/w/images/b/ba/Prologue_DS_Built_to_Scale.png)
Built to Scale (DS): Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 9: | Line 9: | ||
|bpm=98 (initial)<br>96~132 (gradually increases) | |bpm=98 (initial)<br>96~132 (gradually increases) | ||
|number=[[File:ConsoleDS Icon.png|20px]] 1 | |number=[[File:ConsoleDS Icon.png|20px]] 1 | ||
|version={{ver|Long}} | |||
|gift=[[File:ConsoleDS Icon.png|20px]] [[Music Corner#Music List (Rhythm_Heaven)|Built to Scale]] | |gift=[[File:ConsoleDS Icon.png|20px]] [[Music Corner#Music List (Rhythm_Heaven)|Built to Scale]] | ||
|stage={{Stage|DSstage1}}}} | |stage={{Stage|DSstage1}}}} | ||
Line 15: | Line 16: | ||
The arrange version, [[Built to Scale 2 (DS)|Built to Scale 2]], appears in the seventh stage of ''[[Rhythm Heaven]]''. | The arrange version, [[Built to Scale 2 (DS)|Built to Scale 2]], appears in the seventh stage of ''[[Rhythm Heaven]]''. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Built to Scale | [[File:Screenshot DS Built to Scale.png|thumb]] | ||
The player shoots a rod through the center of the squares that pass by each other to create a [[Widget]]. To rhythmically succeed in this game, the player must follow the pattern "do-re-mi-fa-sol" with the music, flicking on "sol". In the middle part of the game, the screen becomes dark with a spot light, forcing the player to rely on the audio more than the visuals. | The player shoots a rod through the center of the squares that pass by each other to create a [[Widget]]. To rhythmically succeed in this game, the player must follow the pattern "do-re-mi-fa-sol" with the music, flicking on "sol". In the middle part of the game, the screen becomes dark with a spot light, forcing the player to rely on the audio more than the visuals. | ||
==Controls== | ==Controls== | ||
Line 30: | Line 31: | ||
|cp_DEF_Ng=You're not quite there yet.<br>Don't focus too much on visuals. | |cp_DEF_Ng=You're not quite there yet.<br>Don't focus too much on visuals. | ||
|cp_DEF_Hi=Basics: Mastered!<br>You did great in the dark!<br>Way to nail the ending!}} | |cp_DEF_Hi=Basics: Mastered!<br>You did great in the dark!<br>Way to nail the ending!}} | ||
== | ==Epilogue== | ||
{{Epilogue | {{Epilogue | ||
|Console=DS | |Console=DS | ||
Line 41: | Line 42: | ||
==Appearances== | ==Appearances== | ||
<gallery> | <gallery> | ||
Built to Scale | Screenshot DS Built to Scale.png|[[Built to Scale (DS)|Built to Scale]]<br>[[Remix 10 (DS)|Remix 10]] | ||
Built to Scale Remix 1.png|[[Remix 1 (DS)|Remix 1]] | Screenshot DS Built to Scale Remix 1.png|[[Remix 1 (DS)|Remix 1]] | ||
Built to Scale 2 | Screenshot DS Built to Scale 2.png|[[Built to Scale 2 (DS)|Built to Scale 2]] | ||
Built to Scale Remix 9.png|[[Remix 9 (DS)|Remix 9]] | Screenshot DS Built to Scale Remix 9.png|[[Remix 9 (DS)|Remix 9]] | ||
</gallery> | </gallery> | ||
==Video== | |||
[[File:Rhythm Heaven - Built to Scale (Perfect) (English)-0|thumb|center]] | |||
==Trivia== | ==Trivia== | ||
*This game is visually similar to [[Polyrhythm]] from ''[[Rhythm Tengoku]]''. [[Built to Scale (Wii)|Built to Scale]] in ''[[Rhythm Heaven Fever]]'' combines aspects of both games. | *This game is visually similar to [[Polyrhythm]] from ''[[Rhythm Tengoku]]''. [[Built to Scale (Wii)|Built to Scale]] in ''[[Rhythm Heaven Fever]]'' combines aspects of both games. | ||
*This game and [[Built to Scale 2 (DS)|Built to Scale 2]] are the only 3D games in the series to not return in ''[[Rhythm Heaven Megamix]]''. | *This game and [[Built to Scale 2 (DS)|Built to Scale 2]] are the only 3D games in the series to not return in ''[[Rhythm Heaven Megamix]]''. | ||
*This game is the first 3D game in the series. | *This game is the first 3D game in the series. | ||
==Unused== | |||
{{Main|Built to Scale (DS)/Unused}} | |||
== | |||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang | ||
Line 59: | Line 60: | ||
|rojp=Kumitate | |rojp=Kumitate | ||
|mnjp=Assembly | |mnjp=Assembly | ||
|us=Built to Scale | |us=Built to Scale [pun on "built to scale" + "musical scale"] | ||
|fr=A la chaîne | |fr=A la chaîne | ||
|mnfr=To the chain | |mnfr=To the chain | ||
Line 74: | Line 75: | ||
==References== | ==References== | ||
<references/> | <references/> | ||
[[de:Beatfabrik]] | [[de:Beatfabrik]] |
Revision as of 02:27, 2 September 2021
This page is about the version of Built to Scale found in Rhythm Heaven. "I suppose" you may be looking for the version found in both Rhythm Heaven Fever and Rhythm Heaven Megamix?
|
|
|
---|
Built to Scale (組み立て?, Kumitate) is the 1st Rhythm Game of the first stage (1st overall) in Rhythm Heaven.
The arrange version, Built to Scale 2, appears in the seventh stage of Rhythm Heaven.
Gameplay
The player shoots a rod through the center of the squares that pass by each other to create a Widget. To rhythmically succeed in this game, the player must follow the pattern "do-re-mi-fa-sol" with the music, flicking on "sol". In the middle part of the game, the screen becomes dark with a spot light, forcing the player to rely on the audio more than the visuals.
Controls
- Tap (Hold): Prepare to flick
- Tap (Release): Cancel
- Flick: Flick rod
Timing Display
Results
Built to Scale Results(![]() |
Built to Scale Results(![]() | |
---|---|---|
You're not quite there yet. Don't focus too much on visuals. |
You're not quite there yet. Don't focus too much on visuals. | |
Hm... Good enough... I don't know... I guess that was all right. |
Hmm... Good enough... I don't know... I guess that was all right. | |
Basics: Mastered! You did great in the dark! Way to nail the ending! |
Basics: Mastered! You did great in the dark! Way to nail the ending! |
Epilogue
![]() |
![]() |
![]() |
Looks like you had a rough day... | Sometimes, being OK is good enough. | Looking good! |
Appearances
Video
Trivia
- This game is visually similar to Polyrhythm from Rhythm Tengoku. Built to Scale in Rhythm Heaven Fever combines aspects of both games.
- This game and Built to Scale 2 are the only 3D games in the series to not return in Rhythm Heaven Megamix.
- This game is the first 3D game in the series.
Unused
- Main article: Built to Scale (DS)/Unused
In Other Languages
Language | Name | Meaning |
---|---|---|
![]() |
組み立て | Assembly |
![]() |
Built to Scale [pun on "built to scale" + "musical scale"] | |
![]() |
Built to Scale [pun on "built to scale" + "musical scale"] | |
![]() |
A la chaîne | To the chain |
![]() |
A Escala | To Scale |
![]() |
Fatti ad arte | Artfully made |
![]() |
부품 조립 | Assembling Things |
|