Built to Scale (DS): Difference between revisions
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WayslideCool (talk | contribs) m (Undo revision 57713 by Irishdancer13 (talk)) Tag: Undo |
(I put that Built to Scale's name comes from the phrase "built to scale" as well as "musical scale".) |
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*This game and [[Built to Scale 2 (DS)|Built to Scale 2]] are the only 3D games in the series that did not return in [[Rhythm Heaven Megamix]]. | *This game and [[Built to Scale 2 (DS)|Built to Scale 2]] are the only 3D games in the series that did not return in [[Rhythm Heaven Megamix]]. | ||
*This game is the first 3D game in the series. | *This game is the first 3D game in the series. | ||
*This game's name comes from the phrase, "built to scale", as well as "musical scale", judging by the sounds that the widgets make. | |||
==Video== | ==Video== |
Revision as of 15:47, 18 February 2021
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Built to Scale (組み立て?, Kumitate) is the 1st Rhythm Game in Rhythm Heaven. It involves a factory worker making Widgets by shooting rods into squares. The arrange version, Built to Scale 2, is unlocked later on.
Gameplay
The player shoots a rod through the center of the squares that pass by each other. To rhythmically succeed in this game, the player must follow the pattern "do-re-mi-fa-sol" with the music, flicking on "sol". In the middle part of the game, the screen becomes dark with a spot light, forcing the player to rely on the audio more than the visuals.
Controls
- Tap (Hold): Prepare to flick
- Tap (Release): Cancel
- Flick: Flick rod
Timing Display
Results
Built to Scale Results() | Built to Scale Results() | |
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You're not quite there yet. Don't focus too much on visuals. |
You're not quite there yet. Don't focus too much on visuals. | |
Hm... Good enough... I don't know... I guess that was all right. |
Hmm... Good enough... I don't know... I guess that was all right. | |
Basics: Mastered! You did great in the dark! Way to nail the ending! |
Basics: Mastered! You did great in the dark! Way to nail the ending! |
Epilogues
Looks like you had a rough day... | Sometimes, being OK is good enough. | Looking good! |
Appearances
- Built to Scale Gameplay.png
- Built to Scale Remix 1.png
- Built to Scale 2 gameplay.png
- Built to Scale Remix 9.png
Trivia
- This game is visually similar to Polyrhythm from Rhythm Tengoku. Built to Scale in Rhythm Heaven Fever combines aspects of both games.
- This game and Built to Scale 2 are the only 3D games in the series that did not return in Rhythm Heaven Megamix.
- This game is the first 3D game in the series.
- This game's name comes from the phrase, "built to scale", as well as "musical scale", judging by the sounds that the widgets make.
Video
In Other Languages
Language | Name | Meaning |
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Japanese | 組み立て | Assembly |
French | A la chaîne | To the chain |
Spanish | A Escala | To Scale |
Italian | Fatti ad arte | Artfully made |
Korean | 부품 조립 | Assembling Things |
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