Built to Scale (DS): Difference between revisions
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*This game is visually similar to [[Polyrhythm]] from ''[[Rhythm Tengoku]]''. [[Built to Scale (Wii)|Built to Scale]] in ''[[Rhythm Heaven Fever]]'' combines aspects of both games. | *This game is visually similar to [[Polyrhythm]] from ''[[Rhythm Tengoku]]''. [[Built to Scale (Wii)|Built to Scale]] in ''[[Rhythm Heaven Fever]]'' combines aspects of both games. | ||
*This game and [[Built to Scale 2 (DS)|Built to Scale 2]] are the only 3D games in the series that did not return in [[Rhythm Heaven Megamix]]. | *This game and [[Built to Scale 2 (DS)|Built to Scale 2]] are the only 3D games in the series that did not return in [[Rhythm Heaven Megamix]]. | ||
*Along with that this is the only first rhythm heaven game to not be in megamix. | |||
==Video== | ==Video== | ||
[[File:Rhythm Heaven - Built to Scale (Perfect) (English)-0|thumb|center|300 px]] | [[File:Rhythm Heaven - Built to Scale (Perfect) (English)-0|thumb|center|300 px]] |
Revision as of 05:42, 21 November 2020
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Template:Game-Nav Template:Minigame infobox
Built to Scale (組み立て?, Kumitate) is the 1st game in Rhythm Heaven. It involves a factory worker making Widgets by shooting rods into squares. The arrange variant, Built to Scale 2, is unlocked later on.
Gameplay
The player shoots a rod through the center of the squares that pass by each other. To rhythmically succeed in this game, the player must follow the pattern "do-re-mi-fa-sol" with the music, flicking on "sol". In the middle part of the game, the screen becomes dark with a spot light, forcing the player to rely on the audio more than the visuals.
Controls
- Tap (Hold): Prepare to flick
- Tap (Release): Cancel
- Flick: Flick rod
Timing Display
Results
Built to Scale Results(![]() |
Built to Scale Results(![]() | |
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You're not quite there yet. Don't focus too much on visuals. |
You're not quite there yet. Don't focus too much on visuals. | |
Hm... Good enough... I don't know... I guess that was all right. |
Hmm... Good enough... I don't know... I guess that was all right. | |
Basics: Mastered! You did great in the dark! Way to nail the ending! |
Basics: Mastered! You did great in the dark! Way to nail the ending! |
Epilogue
- Built to scale tryagain.png
"Looks like you had a rough day..."
- Built to scale ok.png
"Sometimes, being OK is good enough."
- Built to scale superb.png
"Looking good!"
Appearances
- Built to Scale Gameplay.png
Built to Scale
Remix 10 - Built to Scale Remix 1.png
- Built to Scale 2 gameplay.png
- Built to Scale Remix 9.png
Trivia
- This game is visually similar to Polyrhythm from Rhythm Tengoku. Built to Scale in Rhythm Heaven Fever combines aspects of both games.
- This game and Built to Scale 2 are the only 3D games in the series that did not return in Rhythm Heaven Megamix.
- Along with that this is the only first rhythm heaven game to not be in megamix.
Video
In Other Languages
Language | Name | Meaning |
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組み立て | Assembly |
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Built to Scale | |
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Built to Scale | |
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A la chaîne | To the chain |
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A Escala | To scale |
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Fatti ad arte | Artfully made |
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부품 조립 | Assembling Things |
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