Built to Scale 2 (Wii): Difference between revisions
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{{ | {{GameExplainWii|titleUS = Built to Scale 2|explainUS = Word about the high quality <br>of our widgets has gotten<br> out, so we need more! <br>Pick up the pace! (No practice.)|titleUK = Built to Scale 2|explainUK = Thanks to your efforts, <br>demand for our widgets has <br>increased! Let's pick up <br>the pace! <br><br>(And no practice for you!)}} | ||
|Word about the high quality <br>of our widgets has gotten<br> out, so we need more! <br>Pick up the pace! (No practice.) | |||
|Built to Scale 2 | |||
|Thanks to your efforts, <br>demand for our widgets has <br>increased! Let's pick up <br>the pace! <br><br>(And no practice for you! | |||
{{Game-Nav | {{Game-Nav | ||
|Minigame_infobox/Data = Working Dough 2 | |Minigame_infobox/Data = Working Dough 2 | ||
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==Controls== | ==Controls== | ||
{{Controls|A=Bounce rod|A+B=Shoot rod}} | {{Controls|A=Bounce rod|A+B=Shoot rod}} | ||
==Timing Display== | ==[[Timing Display]]== | ||
*'''Perfect!/Ace!''': The rod is perfectly bounced and goes on another block. While pressing A+B, the spring hits the rod and hits squarely into the squares and connects them together. | *'''Perfect!/Ace!''': The rod is perfectly bounced and goes on another block. While pressing A+B, the spring hits the rod and hits squarely into the squares and connects them together. | ||
*'''Early!/Late!''': The rod slightly bounces on the block, turning a little and making a sound doing so. For shooting, the rod will slightly fall down while touching the spring. | *'''Early!/Late!''': The rod slightly bounces on the block, turning a little and making a sound doing so. For shooting, the rod will slightly fall down while touching the spring. |
Revision as of 17:44, 9 October 2020
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Template:Game-Nav Template:Minigame infobox
Built to Scale 2 (組み立て2?, Kumitate 2) is the 38th minigame in Rhythm Heaven Fever. It is the sequel to Built to Scale. In this game, there are more widgets to assemble and the first widget in each pattern is on the offbeat.
Visual/Gameplay Changes
The background is now teal instead of green.
The gameplay is nearly identical to that of the first Built to Scale; bounce the rod when it hits the red block and shoot it into the Widget parts when they line up. The major difference is that the first rod that bounces eight times is late by half a beat, and three Widgets must be assembled in each sequence. The third one only bounces on two rods before requiring assembly. The speed of the song also changes as the third rod is bouncing, and stays until the next third rod of a sequence. This leads to the tempo changing many times throughout the song.
Controls
- Ⓐ: Bounce rod
- Ⓐ+Ⓑ: Shoot rod
Timing Display
- Perfect!/Ace!: The rod is perfectly bounced and goes on another block. While pressing A+B, the spring hits the rod and hits squarely into the squares and connects them together.
- Early!/Late!: The rod slightly bounces on the block, turning a little and making a sound doing so. For shooting, the rod will slightly fall down while touching the spring.
- Miss...: The rod falls down on the block and never make contact with squares while rolling around and disappearing.
Results
Efficiency Report() | Efficiency Report() | |
---|---|---|
We didn't fulfill today's order. The offbeat rhythm threw assembly off. The high-speed widgets were shoddy. |
We didn't fulfill today's order. The offbeat rhythm threw assembly off. The high-speed widgets were shoddy. | |
Eh. Good enough. | Good try. | |
We got through today's order quickly! Assemblers took offbeat rhythm well. The high-speed widgets were solid. |
We got through today's order quickly! Assemblers took offbeat rhythm well. The high-speed widgets were solid. |
Production Report | |
---|---|
We didn't fulfill the order. The offbeat rhythm put you off. The fast widgets were not done right. | |
Eh. Passable. | |
We completed the order quickly today. The offbeat rhythm didn't deter you. The fast widgets were assembled well. |
Epilogue
Rhythm Heaven Fever
- Built to Scale 2 Wii Try Again.png
"How important are these widget things, anyway?"
- Built to Scale 2 Wii OK.png
"Time for a well-earned coffee break."
- Built to Scale 2 Wii Superb.png
"We finished early!"
Beat the Beat Rhythm Paradise
- Built to Scale 2 EU Try Again.png
"How can we fix all these defects?"
- Built to Scale 2 EU OK.png
"We've got time for a tea break."
- Built to Scale 2 EU Superb.png
"We completed the order!"
Appearances
- BTS fever gameplay.png
- Built to Scale Remix 3.png
- Built to Scale 2 Wii gameplay.png
Built to Scale 2
- Built to Scale Remix 8.png
- BTSMgameplay.png
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | 組み立て2 | Kumitate 2 |
French | A la chaîne 2 | |
Spanish | A escala 2 | |
Italian | Fatti ad arte 2 | |
Korean | 부품 조립2 | Component Assembly 2 |
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