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{{Template:Quote|This is karate training at its most intense! (Or, at its most unorthodox...)|Karate Man Description (Rhythm Tengoku)}}
{{Template:Quote|More karate training! <br>We've got an all-new song and all new stuff to throw at you! (No practice.)|Karate Man Returns! Description}}{{Template:Game-Nav
{{Template:Quote|More karate training! <br>We've got an all-new song and all new stuff to throw at you! (No practice.)|Karate Man Returns! Description (Rhythm Heaven Megamix)}}
{{Template:Game-Nav
|Minigame_infobox/Data = N/A
|Minigame_infobox/Data2 = Rhythm Tweezers}}
{{Template:Game-Nav
|Minigame_infobox/Data = Lush Remix
|Minigame_infobox/Data = Lush Remix
|Minigame_infobox/Data2 = Fillbots 2 (Megamix)}}{{Minigame infobox|Name = Karate Man Returns!|Debut = Rhythm Heaven Megamix|Number = 33|Reward = 1 Flow Ball|image = [[File:return of karate man.png|290px]]|jname = かえってきた カラテ家|rname = Kaettekita Karateka|BPM = 122}}'''Karate Man Returns!''' (かえってきた カラテ家 Kaettekita Karateka) is the 33rd minigame and it's a sequel to [[Karate Man (Megamix)|Karate Man]] and [[Rhythm Heaven Megamix|''Rhythm Heaven Megamix'']]. It is also identical to the original [[Karate Man (GBA)|Karate Man]] from [[Rhythm Tengoku|''Rhythm Tengoku. '']]In this sequel, [[Karate Joe]] is still training himself of punching flying objects off-screen. This one has the same vocals from GBA and the background is colored orange with yellow stripes, which is the same in the GBA when you reach 3 on the flow.
|Minigame_infobox/Data2 = Fillbots 2 (Megamix)}}
{{Minigame infobox|Name = Karate Man Returns!|Debut = Rhythm Tengoku<br>Rhythm Heaven Megamix|Number = 1 (Tengoku)<br>33 (Megamix)|Reward = Karate Man song (Tengoku)<br>1 Flow Ball (Megamix)|image = <tabber>Rhythm Tengoku=[[File:Karate_Man_GBA.PNG|300px]]|-|Megamix=[[File:return of karate man.png|290px]]</tabber>|jname = かえってきた カラテ家|rname = Kaettekita Karateka|BPM = 122}}
{{Nihongo|'''Karate Man Returns!'''|かえってきた カラテ家|Kaettekita Karateka|}}, known in [[Rhythm Tengoku]] as {{Nihongo|'''Karate Man'''|カラテ家|Karateka|}}, is the 1st minigame in ''[[Rhythm Tengoku]]'' and the 33rd minigame in ''[[Rhythm Heaven Megamix]]''. In this game, [[Karate Joe]] is training by punching flying objects off-screen. The sequel, [[Karate Man 2 (GBA)|Karate Man 2]], is unlocked later on in ''[[Rhythm Tengoku]]''. It's also a sequel to [[Karate Man (Megamix)|Karate Man]] in ''[[Rhythm Heaven Megamix]]''.


==Gameplay==
==Gameplay==
[[File:Hey_baby_gameplay.png|thumb|220px]]
[[File:Karate_Man_Arcade.png|thumb|240px]]
The gameplay of this game is the same like in prequel as Karate Joe punches out the flying object off-screen with is done by pressing A button. This time, the game is more intense, has a vocal song added during the gameplay, and there are more objects flying to you including a new one, a black pot
[[File:Hey_baby_gameplay.png|thumb|240px]]
 
The gameplay of this game sees Karate Joe punching out the flying objects off-screen which is done by pressing the A button. The flow bar (found only in ''Tengoku''), located on the left, acts as an ability meter of sorts, responding to the player's successes (see below). Unless the meter is at three or more, Karate Joe cannot punch rocks or bombs; attempting to do so will result in a miss.
There are various objects that need to be punched off-screen
There are various objects that need to be punched off-screen:
*Flower pots
*Pot
*Rocks
*Rock
*Soccer balls
*Soccer Ball
*Black pots
*Light Bulb (only in ''Tengoku'')
*Bomb (only in ''Tengoku'')
*Cooking Pot (only in ''Megamix'')
==Controls==
==Controls==
 
=== Button Mode ===
==== Button Mode ====
*A: Punch
*A: Punch
====Simple Tap Mode====
===Simple Tap Mode===
*Tap: Punch
*Tap: Punch
==Timing Notes==
==Timing Notes==
*Hit: Karate Joe will punch the object off-screen.
*Hit: Karate Joe will punch the object off-screen. The Flow bar will increase by one.
*Barely: Karate Joe will wince as the object lands on the ground just in front of him. '''A barely counts as a miss.'''
*Barely: Karate Joe will wince as the object lands on the ground just in front of him. The Flow bar will decrease by one. '''A barely counts as a miss.'''
*Miss: Karate Joe will gasp as the object flies past him.
*Miss: Karate Joe will gasp as the object flies past him. The Flow bar will deplete completely. When punching a rock or a bomb in ''Tengoku'', if the Flow bar is not high enough, Karate Joe will gasp as the object falls to the ground and his fist will be colored red.
 
== Lyrics ==
== Lyrics ==
Hey, baby! How's it going?
Hey, baby! How's it going?
Line 34: Line 40:


...Oh yeah.
...Oh yeah.




Line 43: Line 50:


I can give you the sense of rhythm.
I can give you the sense of rhythm.
Awake, baby! Trust me!




Awake, baby! Trust me!


This beat is non-stop.
This beat is non-stop.
Line 53: Line 61:
This beat. You are growing up well!
This beat. You are growing up well!


 
Hey, baby. Hold on to your ambitions. Hey!
Hey, baby. Hold on to your ambitions.
 
Hey!


Oh yeah!
Oh yeah!
==Rating Notes==
==Rating Notes==
===Header===
===''[[Rhythm Tengoku]]''===
====Header====
*"A Word from the Master"
====Try Again====
*"Focus on the basics."
*"Practice your one-two punches."
====OK====
*"Eh. Good enough."
*"You barely made it."
*"For now, that'll do..."
*"Yeah..."
====Superb====
*"Your one-two punches are great!"
*"You nailed the last part!"
===''[[Rhythm Heaven Megamix]]''===
====Header====
*"Mutterings from the Master"
*"Mutterings from the Master"
===Try Again===
====Try Again====
*"Your punches lack pizzazz."
*"Your punches lack pizzazz."
*"You can't spell "triple punch" without "trip.""
*"You can't spell "triple punch" without "trip.""
===OK===
====OK====
*"Eh. Passable."
*"Eh. Passable."
===Superb===
====Superb====
*"Your punches have some punch."
*"Your punches have some punch."
*"Three cheers for your triple punches!"
*"Three cheers for your triple punches!"
==Epilogue==
==Epilogue==
*[[Try Again]]: ''"Maybe this would go better if I practiced on that mountain..."''
===''[[Rhythm Tengoku]]''===
*[[OK]]: ''"Focus... Focus..."''
<gallery>
*[[Superb]]: ''"I am ALL ABOUT this karate thing!"''
Karate Man GBA Try Again.PNG|"There's always tomorrow."
==Rating Screens==
Karate_Man_GBA_OK.PNG|"Let's break for lunch!"
Karate_Man_GBA_Superb.PNG|"You sent all of this flying!!"
</gallery>
===''[[Rhythm Heaven Megamix]]''===
<gallery>
<gallery>
Karate Man 3DS Try Again.PNG|"Maybe this would go better if I practiced on that mountain...."
Karate Man 3DS Try Again.PNG|"Maybe this would go better if I practiced on that mountain...."
Line 82: Line 104:
</gallery>
</gallery>
==Rhythm Item==
==Rhythm Item==
 
===Cooking Pot===
==== Cooking Pot ====
{{Item
{{Item
|header = Karate Memory #2
|header = Karate Memory #2
|item = Cooking Pot.png
|item = Cooking Pot.png
|desc = My father is a master of karate, but not of cooking. Occasionally, he makes dinner anyway, and he keeps asking if I like it. I always lie and tell him it's good.}}
|desc = My father is a master of karate, but not of cooking. Occasionally, he makes dinner anyway, and he keeps asking if I like it. I always lie and tell him it's good.}}
==Skill Star==
==Skill Star==
The Skill Star can be collected when you hit the last rock at the very end of the minigame time.
The Skill Star can be collected when you hit the last rock at the very end of the minigame time.
 
==Remix Appearances==
== Trivia ==
*[[Remix 1 (GBA)|Remix 1]]
* This version is slightly changed from the original, as this minigame doesn't include the lightbulbs while a bomb near the end was replaced with a black pot and the "Hit 2!" cue also near the end was changed to "Hit 3!". The Flow meter is not present in this game so Karate Joe can punch rocks without hurting his fist like he did in the [[Karate Man (GBA)|GBA version]].
*[[Remix 6 (GBA)|Remix 6]]
* In Megamix, due to the fact that every version appeared, the [[Karate Man (DS)|DS version]] was named "[[Karate Man Kicks!]]", the [[Karate Man (Wii)|Wii version]] was named "[[Karate Man Combos!]]", and the [[Karate Man (GBA)|GBA version]] was named "Karate Man Returns!".
*[[Karate Man 2 (GBA)|Karate Man 2]]
*[[Remix 7 (GBA)|Remix 7]]
*[[Remix 8 (GBA)|Remix 8]]
*[[Karate Man Tempo Up!]]
*[[Remix 1 Tempo Up!]]
*[[Honeybee Remix]]
==Trivia==
*Karate Man has become rather well-known for being the first ever rhythm game in the franchise. This has allowed it to make it into the [[Karate Man Kicks!|next]] [[Karate Man Combos!|three]] [[Karate Man Senior|games]] in the series, with new mechanics.
*Karate Man is one of the three games to return in each installment of the series.
* The name Karate Joe may be based from Knuckle Joe from the Kirby series. Both use fists and feet (see [[Karate Man Kicks!]]), their first names are fighting-related and they end with "Joe".
* Like the other games in Stage 1, this game [[Karate Man Tempo Up!|reappears]] in the arcade version as part of the [[Extra]] stage, where it is accelerated to 1.5 speed, with new orchestration to match.
* This is the first game in the Rhythm Heaven Series to include vocals.
* The audio gasp for missing the object in ''[[Rhythm Tengoku]]'' may override the thrown object cue. This may cause problems if trying to play the stage without looking at the screen.
* Missing a single object will count as a OK or Try Again.
* The ''[[Rhythm Heaven Megamix]]'' version is slightly changed from the original, as the light bulbs were replaced by other object, while the "Hit 2!" cue near the end was changed to "Hit 3!". The bomb at the end of cue was replaced with a cooking pot. The Flow meter is not present in this game so Karate Joe can punch rocks without hurting his fist like he did in the GBA version.
== In Other Languages==
== In Other Languages==
{{Template:Lang
{{Template:Lang
|jp = 帰ってきた カラテ家 Return of Karate House
|jp = 帰ってきた カラテ家 Return of Karate House
|fr = Super karatéka
|du = Karateka! 2
|it = Il Ritorno di Karate Ka
|es = El regreso de Kárate Killo
|es = El regreso de Kárate Killo
|du = Karateka! 2|it = Il Ritorno di Karate Ka|fr = Super karatéka }}
|kr = 돌아온 격투가 Return of the Fighter}}


{{Template:Game Navigation}}
{{Template:Game Navigation}}

Revision as of 22:12, 21 March 2017

This is karate training at its most intense! (Or, at its most unorthodox...)

— Karate Man Description (Rhythm Tengoku)

More karate training!
We've got an all-new song and all new stuff to throw at you! (No practice.)

— Karate Man Returns! Description (Rhythm Heaven Megamix)

Template:Game-Nav Template:Game-Nav Template:Minigame infobox Karate Man Returns! (かえってきた カラテ家?, Kaettekita Karateka), known in Rhythm Tengoku as Karate Man (カラテ家?, Karateka), is the 1st minigame in Rhythm Tengoku and the 33rd minigame in Rhythm Heaven Megamix. In this game, Karate Joe is training by punching flying objects off-screen. The sequel, Karate Man 2, is unlocked later on in Rhythm Tengoku. It's also a sequel to Karate Man in Rhythm Heaven Megamix.

Gameplay

The gameplay of this game sees Karate Joe punching out the flying objects off-screen which is done by pressing the A button. The flow bar (found only in Tengoku), located on the left, acts as an ability meter of sorts, responding to the player's successes (see below). Unless the meter is at three or more, Karate Joe cannot punch rocks or bombs; attempting to do so will result in a miss. There are various objects that need to be punched off-screen:

  • Pot
  • Rock
  • Soccer Ball
  • Light Bulb (only in Tengoku)
  • Bomb (only in Tengoku)
  • Cooking Pot (only in Megamix)

Controls

Button Mode

  • A: Punch

Simple Tap Mode

  • Tap: Punch

Timing Notes

  • Hit: Karate Joe will punch the object off-screen. The Flow bar will increase by one.
  • Barely: Karate Joe will wince as the object lands on the ground just in front of him. The Flow bar will decrease by one. A barely counts as a miss.
  • Miss: Karate Joe will gasp as the object flies past him. The Flow bar will deplete completely. When punching a rock or a bomb in Tengoku, if the Flow bar is not high enough, Karate Joe will gasp as the object falls to the ground and his fist will be colored red.

Lyrics

Hey, baby! How's it going?

This beat is non-stop.

Hey, baby! Listen to my phrase.

I can give you the sense of rhythm.

...Oh yeah.


Hey, baby! How's it going?

This beat is non-stop.

Hey, baby! Listen to my phrase.

I can give you the sense of rhythm.

Awake, baby! Trust me!


This beat is non-stop.

New groove in your soul! Oh yeah!

This beat. You are growing up well!

Hey, baby. Hold on to your ambitions. Hey!

Oh yeah!

Rating Notes

Rhythm Tengoku

Header

  • "A Word from the Master"

Try Again

  • "Focus on the basics."
  • "Practice your one-two punches."

OK

  • "Eh. Good enough."
  • "You barely made it."
  • "For now, that'll do..."
  • "Yeah..."

Superb

  • "Your one-two punches are great!"
  • "You nailed the last part!"

Rhythm Heaven Megamix

Header

  • "Mutterings from the Master"

Try Again

  • "Your punches lack pizzazz."
  • "You can't spell "triple punch" without "trip.""

OK

  • "Eh. Passable."

Superb

  • "Your punches have some punch."
  • "Three cheers for your triple punches!"

Epilogue

Rhythm Tengoku

Rhythm Heaven Megamix

Rhythm Item

Cooking Pot

There is no name. There is no title.
Item holder.png
There is no description.

Skill Star

The Skill Star can be collected when you hit the last rock at the very end of the minigame time.

Remix Appearances

Trivia

  • Karate Man has become rather well-known for being the first ever rhythm game in the franchise. This has allowed it to make it into the next three games in the series, with new mechanics.
  • Karate Man is one of the three games to return in each installment of the series.
  • The name Karate Joe may be based from Knuckle Joe from the Kirby series. Both use fists and feet (see Karate Man Kicks!), their first names are fighting-related and they end with "Joe".
  • Like the other games in Stage 1, this game reappears in the arcade version as part of the Extra stage, where it is accelerated to 1.5 speed, with new orchestration to match.
  • This is the first game in the Rhythm Heaven Series to include vocals.
  • The audio gasp for missing the object in Rhythm Tengoku may override the thrown object cue. This may cause problems if trying to play the stage without looking at the screen.
  • Missing a single object will count as a OK or Try Again.
  • The Rhythm Heaven Megamix version is slightly changed from the original, as the light bulbs were replaced by other object, while the "Hit 2!" cue near the end was changed to "Hit 3!". The bomb at the end of cue was replaced with a cooking pot. The Flow meter is not present in this game so Karate Joe can punch rocks without hurting his fist like he did in the GBA version.

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese 帰ってきた カラテ家 Return of Karate House
Flag of France (1794–1815, 1830–1974, 2020–present).svg French Super karatéka
Flag of Spain.svg Spanish El regreso de Kárate Killo
Flag of Italy.svg Italian Il Ritorno di Karate Ka
Flag of South Korea.svg Korean 돌아온 격투가 Return of the Fighter
Rhythm Tengoku (GBA/Arcade)
One Player
KaratekaRhythm DatsumoMarcherAir BatterPachi Pachi SanninshuRemix 1
Shiroi ObakeGame GBA 2-2.pngKossori RatBaikin HakaseGame GBA 2-5.pngRemix 2
Game GBA 3-1.pngGame GBA 3-2.pngUsagi TobiGame GBA 3-4.pngGame GBA 3-5.pngRemix 3
QuizGame GBA 4-2.pngRhythm o ShujiGame GBA 4-4.pngGame GBA 4-5.pngRemix 4
Hopping RoadNinjaGame GBA 5-3.pngGame GBA 5-4.pngTap DanceRemix 5
Bari Bari SanninshuGame GBA 6-2.pngCosmo DanceGame GBA 6-4.pngSuper TapRemix 6

Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 7-3.pngGame GBA 7-4.pngGame GBA 7-5.pngRemix 7
Game GBA 8-1.pngGame GBA 8-2.pngGame GBA 8-3.pngGame GBA 8-4.pngGame GBA 8-5.pngRemix 8
Arcade Exclusive
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.pngGame GBA EX-5.pngGame GBA EX-6.png
Two Player
Game GBA 1-1.pngGame GBA 1-2.pngGame GBA 1-3.pngGame GBA 1-4.png
Game GBA 2-1.pngGame GBA 2-3.pngGame GBA 3-3.pngGame GBA 2-5.png
Game GBA 3-5.pngGame GBA 4-3.pngGame GBA 5-2.pngGame GBA 5-5.png
Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 6-3.pngGame GBA 7-5.png
Game GBA 8-5.pngGame GBA 7-3.pngGame GBA 8-4.pngGame GBA 6-5.png
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.png
Rhythm Heaven
Built to ScaleGlee ClubFillbotsGame DS 1-4.pngRemix 1
Rhythm RallyShoot-'Em-UpGame DS 2-3.pngGame DS 2-4.pngRemix 2
Game DS 3-1.pngGame DS 3-2.pngGame DS 3-3.pngGame DS 3-4.pngRemix 3
Game DS 4-1.pngGame DS 4-2.pngGame DS 4-3.pngGame DS 4-4.pngRemix 4
Game DS 5-1.pngGame DS 5-2.pngGame DS 5-3.pngGame DS 5-4.pngRemix 5
Game DS 6-1.pngGame DS 6-2.pngGame DS 6-3.pngKarate ManRemix 6
Game DS B-Credit.png
Built to Scale 2Game DS 7-2.pngFrog Hop 2Game DS 7-4.pngRemix 7
Rhythm Rally 2Fillbots 2Game DS 8-3.pngGame DS 8-4.pngRemix 8
Game DS 9-1.pngKarate Man 2Glee Club 2Game DS 9-4.pngRemix 9
Shoot-'Em-Up 2Game DS 10-2.pngGame DS 10-3.pngGame DS 10-4.pngRemix 10
Rhythm Heaven Fever
One Player
Game Wii 1-1.pngGame Wii 1-2.pngGame Wii 1-3.pngGame Wii 1-4.pngRemix 1
Game Wii 2-1.pngGame Wii 2-2.pngGame Wii 2-3.pngGame Wii 2-4.pngRemix 2
Game Wii 3-1.pngBuilt to ScaleAir RallyFigure FighterRemix 3
Game Wii 4-1.pngGame Wii 4-2.pngMicro-RowSamurai SliceRemix 4
Game Wii 5-1.pngFlipper-FlopGame Wii 5-3.pngGame Wii 5-4.pngRemix 5
Game Wii 6-1.pngGame Wii 6-2.pngGame Wii 6-3.pngGame Wii 6-4.pngRemix 6
Game Wii 7-1.pngGame Wii 7-2.pngGame Wii 7-3.pngKarate ManRemix 7
Night Walk
Game Wii 8-1.pngGame Wii 8-2.pngBuilt to Scale 2Game Wii 8-4.pngRemix 8
Game Wii 9-1.pngGame Wii 9-2.pngGame Wii 9-3.pngGame Wii 9-4.pngRemix 9
Figure Fighter 2Micro-Row 2Game Wii 10-3.pngKarate Man 2Remix 10
Two Player
Fork LifterTambourineRingsideMicro-RowFlipper-FlopLaunch PartyTap TroupeKarate Man
Extra Games
The Clappy TrioSneaky SpiritsGame Wii EX-3.gifGame Wii EX-4.gif
Rhythm Heaven Megamix
Earth World
Honeybee Land
Karate ManGame 3DS ntrRobot S.pngGame 3DS rvlBadminton S.pngGame 3DS ctrStep S.png
Machine Land
Game 3DS agbHair S.pngGame 3DS ntrChorus S.pngGame 3DS rvlMuscle S.pngGame 3DS ctrFruitbasket S.png
The First Gate
Game 3DS ntrCoinToss L.png
Citrus Land
Game 3DS agbClap S.pngGame 3DS ntrShooting S.pngGame 3DS rvlFlea S.pngGame 3DS ctrInterprerter S.png
Donut Land
Game 3DS agbRabbit L.pngGame 3DS ntrAirboard L.pngGame 3DS rvlBatting L.pngGame 3DS ctrChameleon L.png
The Second Gate
Sick Beats
Barbershop Land

Game 3DS agbGhost S.pngGame 3DS ntrPingpong S.pngGame 3DS rvlGoma S.pngGame 3DS ctrWoodCat S.png
Songbird Land
Game 3DS agbShuji L.pngGame 3DS ntrBlueBirds L.pngGame 3DS rvlBird L.pngGame 3DS ctrDotsamurai L.png
The Third Gate
Game 3DS ctrChicken L.png

Lush Woods
Lush Tower
Game 3DS agbBatter L.pngGame 3DS ntrNinja L.pngGame 3DS rvlGolf L.pngGame 3DS ctrSumou L.pngGame 3DS remix LED.png
Honeybee Tower
Game 3DS rvlKarate 1.pngGame 3DS ntrRobot L.pngGame 3DS rvlBadminton L.pngGame 3DS ctrStep L.pngGame 3DS remix 00.png
Machine Tower
Game 3DS agbHair L.pngGame 3DS ntrChorus L.pngGame 3DS rvlMuscle L.pngGame 3DS ctrFruitbasket L.pngGame 3DS remix 01.png
Citrus Tower
Game 3DS agbClap L.pngGame 3DS ntrShooting L.pngGame 3DS rvlFlea L.pngGame 3DS ctrInterprerter L.pngGame 3DS remix 02.png
Donut Tower
Game 3DS agbRat L.pngGame 3DS ntrIdol L.pngGame 3DS rvlManju L.pngGame 3DS ctrBlanco L.pngGame 3DS remix 03.png
Barbershop Tower
Game 3DS agbGhost L.pngGame 3DS ntrPingpong L.pngGame 3DS rvlGoma L.pngGame 3DS ctrWoodCat L.pngGame 3DS remix 04.png
Songbird Tower
Game 3DS agbTap L.pngGame 3DS ntrFrog L.pngGame 3DS rvlInterview L.pngGame 3DS ctrTango L.pngGame 3DS remix 05.png
Heaven World
Star Land
Game 3DS agbTono L.pngGame 3DS ntrCameraMan L.pngGame 3DS rvlRocket L.pngGame 3DS ctrPillow L.png
Comet Land
Game 3DS agbMarcher L.pngGame 3DS ntrShugyo L.pngGame 3DS rvlSeesaw L.pngGame 3DS ctrBear L.png
Planet Land
Game 3DS agbSpaceDance L.pngGame 3DS ntrBackbeat L.pngGame 3DS rvlBook L.pngGame 3DS ctrTeppan L.png
The Fourth Gate
Game 3DS rvlSword L.png
Mamarin Palace
Left-Hand Tower
Game 3DS agbClap A.pngGame 3DS ntrIdol A.pngGame 3DS rvlMuscle A.pngGame 3DS ctrBlanco A.pngGame 3DS remix 06 2.png
Right-Hand Tower
Game 3DS agbTap A.pngGame 3DS ntrFrog A.pngGame 3DS rvlGolf A.pngGame 3DS ctrDotsamurai A.pngGame 3DS remix 07 2.png
Tibby's Mom

Game 3DS agbSpaceDance A.pngGame 3DS ntrPingpong A.pngGame 3DS rvlManju A.pngGame 3DS rvlKarate 4.pngGame 3DS remix TED 2.png

Shop
Shop No. 1
Game 3DS agbHopping L.pngGame 3DS agbNightWalk L.pngGame 3DS agbQuiz L.png
Shop No. 2
Game 3DS ntrBoxShow L.pngGame 3DS ntrShortLive L.pngGame 3DS rvlKarate 2.png
Shop No. 3
Built to ScaleGame 3DS rvlDate L.pngGame 3DS rvlFishing L.png
Shop No. 4
Game 3DS rvlFork L.pngGame 3DS rvlRap L.pngGame 3DS rvlReceive L.png
Shop No. 5
Game 3DS rvlRobot L.pngGame 3DS rvlRotation L.pngSamurai Slice
Shop No. 6
Game 3DS rvlSort L.pngGame 3DS rvlWatch L.pngGame 3DS rvlKarate 3.png