Night Walk (Wii): Difference between revisions
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| Video = }}'''Night Walk''' (Japanese: ナイトウォーク Night Walk) is the credits game in ''[[Rhythm Heaven Fever]]''. It is unlocked after beating [[Remix 7 (Wii)|Remix 7]]. This rhythm game, after beating it, contains the credits and the staff. This game also marks the half-way point before all sequels. | | Video = |Number = Credits}}'''Night Walk''' (Japanese: ナイトウォーク Night Walk) is the credits game in ''[[Rhythm Heaven Fever]]''. It is unlocked after beating [[Remix 7 (Wii)|Remix 7]]. This rhythm game, after beating it, contains the credits and the staff. This game also marks the half-way point before all sequels. | ||
== Gameplay == | == Gameplay == | ||
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==Trivia== | ==Trivia== | ||
*Both versions of the game, the [[Night Walk|other one]] being from [[Rhythm Tengoku]], stand out as one of the few games in the franchise to have the ability to fail instantly before judging your performance, with [[Quiz Show]] being the only other one. | *Both versions of the game, the [[Night Walk|other one]] being from [[Rhythm Tengoku]], stand out as one of the few games in the franchise to have the ability to fail instantly before judging your performance, with [[Quiz Show]] being the only other one. | ||
* | *The [[Huebirds of Happiness]] from [[Flock Step]] fly by in a large group later in the game. The [[Barista]] also makes an appearance near the end.<br /> | ||
==In other Languages== | ==In other Languages== | ||
{{Template:Lang | {{Template:Lang |
Revision as of 15:30, 31 August 2016
Template:Game-NavTemplate:Minigame infoboxNight Walk (Japanese: ナイトウォーク Night Walk) is the credits game in Rhythm Heaven Fever. It is unlocked after beating Remix 7. This rhythm game, after beating it, contains the credits and the staff. This game also marks the half-way point before all sequels.
Gameplay
The player has to jump over the square-like objects and race to the end successfully, controlling Marshall as his friends follow him. The player has to press A at the correct time to make Marshal jump. At times, there will be a small inner bump. The player then has to hold A and B and then let go to perform a rolling jump. This repetitive pattern continues until the three reach the Cafe.
Controls
- A: Jump
- A+B: Rolling jump
Hit or Miss
- Hit: The box underneath Marshal opens and lets out a heart.
- Barely: You jump not as high and the heart will be small with a red "Miss" under it.
- Miss: You mistime your jump and you just hop off a bit. If the box was near a hole, you fall off screen and the game ends.
Rating Notes
American Version
- Try Again: "Oh..."
- OK: "With teamwork, we can do anything!"
- Superb: "Let's see what's over the rainbow!"
European Version
Rating Screens
- Night Walk Wii Try Again.png
"Oh..."
- Night Walk Wii OK.png
"With teamwork, we can do anything!"
- Night Walk Wii Superb.png
"Let's see what's over the rainbow!"
Trivia
- Both versions of the game, the other one being from Rhythm Tengoku, stand out as one of the few games in the franchise to have the ability to fail instantly before judging your performance, with Quiz Show being the only other one.
- The Huebirds of Happiness from Flock Step fly by in a large group later in the game. The Barista also makes an appearance near the end.
In other Languages
Language | Name | Meaning |
---|---|---|
Japanese | ナイトウォーク Night Walk | |
French | Balade nocturne | |
Korean | 나이트워킹 Night Walking |
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