Polyrhythm
Master pressing different buttons at the same time! should be easy... (NP) |
Template:Game-Nav Template:Minigame infobox Built to Scale (ポリリズム poririzumu?) (Directly translated as Polyrhythm) is the 22nd minigame in Rhythm Tengoku. It features the red small rods called Widgets that roll around and bouncing on an assembly line. A sequel appears later on called Built to Scale 2 (Polyrhythm 2). Attaining a perfect gets the lyrics: Sweet Angel from Remix 3 for this game that you can read it at the E-mail.
Gameplay
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod will roll out , requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths.
Controls
- D-Pad: Bounce Rod (Upper Area)
- A: Bounce Rod (Lower Area)
Timing Notes
- Hit: The rod bounces to the next block.
- Barely: The rod bounces on. A barely counts as a miss.
- Miss: The rod lands on the ground and explodes.
Rating Notes
Header
- "Foreman's Report"
Try Again
- "You need some more training."
- "What would you say you do here?"
OK
- "Yeah..."
- "Eh. Good enough."
- "For now, that'll do..."
- "You barely made it."
Superb
- "Your left hand is a team player!"
- "You got into the rhythm of the work!"
Epilouge
- Built to Scale GBA Try Again.PNG
"Maybe I should be a craftsman..."
- Built to Scale GBA OK.PNG
"You can't beat running your own business."
- Built to Scale GBA Superb.PNG
"Widgets, Inc. is a huge success!"
Remix Appearances
Trivia
- This game appears to have inspired multiple aspects of Built to Scale in both the DS and Wii versions, such as the general art design. Because of this, many fans consider them to be one and the same, although there are many differences.
- This game, it's sequel, Tram & Pauline and Catchy Tune and it's sequel have similar controls/rhythm.
- This is one of the few games that doesn't feature a practice in the series.
- It did however get a tutorial in the arcade version.
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