Karate Man Combos!
Template:Minigame infoboxKarate Man Combo (カラテ家コンボ karateka konbo) is identical to Karate Man from Rhythm Heaven Fever and it's a last extra game bought from museum shop in Rhythm Heaven: The Best+. So far, there are 108 games in this series.
Gameplay
In this game, you are in the place of Karate Joe, punching assorted objects as the fly by. The player must press the A button to punch a pot that flies by. Occasionally, there will be a voice saying "Hit 3" along with text, and the player would have to hit two pots in a row, followed by a rock-like object. At certain parts of the song, a "!" mark will appear by Karate Joe, signaling a brief tempo change. There is also a combo, which will appear when a light-bulb appears and start glowing blue instead of a pot. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks.
Controls
- A: Punch
- Hold B: Start combo (flurry punch)
- Let go of B: Finish combo (uppercut)
Hit or Miss
- Hit: Karate Joe punches the assorted objects away. With an combo, he punches everything away and smashes the barrel, looking happy.
- Barely: Karate Joe just grazes the objects, making them fall onto the ground. With a combo, he only hits some of the objects (either some pots if to early or late, or the barrel if not finished correctly), looking sad afterwards.
- Miss: Karate Joe completely misses or doesn't punch, and the object flies past, with him looking surprised. With a combo, Joe either lets all the objects fly by, or messes up and spins out after the move is done.
Trivia
- In The Best Plus, due to the fact that every version appeared, the DS version was named "Karate Man: Kick" and the Wii version was named "Karate Man: Combo" The GBA version kept the original name.
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