Let's punch to the rhythm again...But watch for the tempo change! (NP)
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— Karate Man Description
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Karate Man 2 plays the exact same way as the first one including the same song as used in the original. However, there are major tempo changes that occur throughout the song to throw the player off track that increase and decrease consistently.
Gameplay
The game revolves around Karate Joe punching objects. As objects fly by the character, the player must press A to punch them off-screen. The Nori bar, located on the right, acts as an ability meter of sorts, responding to the player's successes (see below). Unless the meter is at three or more, Karate Joe cannot punch rocks or soccer balls.
ControlsHit or Miss