Donk-Donk: Difference between revisions
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==Rating Notes== | ==Rating Notes== | ||
*[[Try Again]]: | *[[Try Again]]: | ||
*[[OK]]: | *[[OK]]: Here we go! | ||
*[[Superb]]: | *[[Superb]]: Nothing can stop us now! | ||
==Appearances== | ==Appearances== |
Revision as of 16:34, 20 December 2012
This one's hard to explain. Just focus on switching between the two rhythms. You'll get the hang of it. |
— Donk-Donk Description
Template:Minigame infoboxDonk-Donk (コンコンズ Kon Kon Zu) is the thirty-second game in Rhythm Heaven. When you get a perfect, you receive the music from the game which is also named "Donk-Donk".
Gameplay
In this game, a caller repeats "Donk-Donk" and you must press the A button on each syllable. The caller will then say "Donk-Dwonk", which has the same rhythm, but after it is called, the rhythm will switch to pressing A to the syllables of the caller's "Deet-Deet-Doh" until the caller yells out "Deet-Deet-Doot", and the rhythm returns to the "Donk-Donk" pattern.
Controls
- A = To "donk"
Rating Notes
Appearances
Trivia
- In the credits sequence, the characters of Donk-Donk are referred to as "Uhh... these guys?"
- Donk-Donk takes place just outside of Rhythm Heaven, which they then go to at the end of the game (the floating city).
- In the endless game, Lady Cupid, the background appears to be the same environment as in the end of Donk-Donk.
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