Working Dough 2: Difference between revisions
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| Debut = Rhythm Heaven Fever | | Debut = Rhythm Heaven Fever | ||
| Number = Thirty-Seven | | Number = Thirty-Seven | ||
|image = [[File:Working Dough 2.PNG|300px]]}} | |image = [[File:Working Dough 2.PNG|300px]]|BPM = 139}} | ||
'''Working Dough 2''' is the thirty-seventh rhythm game in ''[[Rhythm Heaven Fever]]''. It is a sequel to the game [[Working Dough]]. | '''Working Dough 2''' is the thirty-seventh rhythm game in ''[[Rhythm Heaven Fever]]''. It is a sequel to the game [[Working Dough]]. | ||
Revision as of 03:29, 18 February 2017
You've mostly gotten used to this job now, but your coworker? That guy is a machine! Try to keep up! (No practice.) |
You may be used to copying your supervisor, but a dough's work is never done. Do your best! (And no practice for you) |
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Working Dough 2 is the thirty-seventh rhythm game in Rhythm Heaven Fever. It is a sequel to the game Working Dough.
Visual/Gameplay changes
The game's background is now a bamboo forest, with the Dough Dudes (now in teapots) resting on a red platform with an umbrella on it. Mr. Game and Watch is now dressed like a Chinese emperor, and is standing on a bamboo. Near the end on the game, the rocket resembles a woman drinking tea, and several "alien bunnies" follow it after it launches.
The game's core gameplay stays the same; you need to bounce the balls as the fall to your side by following the pattern of the other workers. However, the game's main difference is in pattern design and spacing. While the first game had quicker, larger patterns with little space between hits, this game has short patterns, with larger breaks between them. This makes the game slower paced, but also makes the player learn the distance between hits.
Controls
- A: Weak Jump (push small spheres)
- A+B: Strong Jump (push large spheres)
Timing Notes
- Hit: The spheres will be bounced into the next compartment.
- Barely: The sphere will be hit, but it will hit the edge of the next compartment and fall down.
- Miss: Not hitting a sphere will cause it to fall down off the screen. Hitting an small sphere with a strong jump causes it to shatter, while hitting a large sphere with a weak jump causes it to clang and fall down.
Rating Notes
US version
- Try Again: "Back to Earth..."
- OK: "We're going home to the moon."
- Superb: "Tea tastes better on the moon!"
European Version
- Try Again: "Wah! We can't get out of orbit!"
- OK: "We're heading into space!"
- Superb: "Nothing beats a hot moon tea!"
Rating Screens
- Working Dough 2 Try Again.png
"Back to Earth..."
- Working Dough 2 OK.png
"We're going home to the moon."
- Working Dough 2 Superb.png
"Tea tastes better on the moon!"
Trivia
- The bunnies that appear near the end of the game are actually "Alien Bunnies", characters from the WarioWare series, another series worked on by the developers of the Rhythm Heaven series. This isn't the first time they've appeared in the series, either; the also were used in reskins of Marching Orders for Remix 7 and Remix 8 of Rhythm Tengoku.
- The giant lady dough's appearance has been changed in the Korean version as she has a long ribbon attracted to her back, and pink outfit.
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