Iai Giri: Difference between revisions
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{{quote|Run! They're coming! You're a samurai, so you can stay behind and stop them. (No practice.)|Samurai Slice Description}} | {{quote|Run! They're coming! You're a samurai, so you can stay behind and stop them. (No practice.)|Samurai Slice Description}} | ||
{{Template:Game-Nav | {{Template:Game-Nav | ||
|Minigame_infobox/Data = Sneaky Spirits | |Minigame_infobox/Data = Sneaky Spirits | ||
|Minigame_infobox/Data2 = | |Minigame_infobox/Data2 = Rat Race}}{{Minigame infobox|Image = [[File:Sammy_slice.PNG]]|Name = Samurai Slice|Debut = Rhythm Tengoku|Number = Eight|Reward = "Asian Drum"}} | ||
'''Samurai Slice''' (ゐあひ斬り ''Wiahikiri'') is the eighth game in ''[[Rhythm Tengoku]]''. In this game, a middle-aged samurai, [[The Wandering Samurai|the Wandering Samurai]], is protecting a town from [[Evil Demons|monsters]] wearing tengu masks to slice them up. Getting a [[perfect]] on this game earns a [[gift]] called "Asian Drum" that can be found in the studio. | '''Samurai Slice''' (ゐあひ斬り ''Wiahikiri'') is the eighth game in ''[[Rhythm Tengoku]]''. In this game, a middle-aged samurai, [[The Wandering Samurai|the Wandering Samurai]], is protecting a town from [[Evil Demons|monsters]] wearing tengu masks to slice them up. Getting a [[perfect]] on this game earns a [[gift]] called "Asian Drum" that can be found in the studio. | ||
Revision as of 16:10, 1 August 2016
Run! They're coming! You're a samurai, so you can stay behind and stop them. (No practice.) |
Template:Game-NavTemplate:Minigame infobox Samurai Slice (ゐあひ斬り Wiahikiri) is the eighth game in Rhythm Tengoku. In this game, a middle-aged samurai, the Wandering Samurai, is protecting a town from monsters wearing tengu masks to slice them up. Getting a perfect on this game earns a gift called "Asian Drum" that can be found in the studio.
Gameplay
The player uses the A Button to quickly unsheathe, slice, and re-sheathe their sword in order to cut down enemies moving to the beat of the music. Fog eventually creeps in to obscure the player's vision of the enemies and forces them to use their sense of rhythm to best them. The more times the samurai succeeds in felling his enemies, the more intense his stance and hairstyle become.
Controls
- A: Slice
Hit or Miss
- Hit - The samurai slices the enemy directly in half.
- Barley - The samurai's sword smacks the enemy, causing it to tumble off the screen.
- Miss - The enemy counties its path and hits the samurai, making him cry out in pain while flinging his entire body backward.
- Double.png
Slashing two enemies simultaneously and becoming more intense.
- Sammy smack.PNG
- Sammy getting hit.PNG
Rating Notes
- Try Again: "You have bested me!"
- OK: "Must concentrate more!"
- Superb: "The feeling of a sharp blade is unbelievable!!"
Rating Screens
- Sammy getting bested.PNG
"You have bested me!"
- Sammy did ok.PNG
"Must concentrate more!"
- Samurai Slice GBA Superb.PNG
"The feeling of a sharp blade is unbelevable!!"
Trivia
- The name of the game uses and old letter (ゐ) that is rarely used in current Japanese. In modern Japanese, the game's actual name would be いあい斬り which would mean "killing an opponent by drawing one's sword"
- This is one of the few games that doesn't feature a tutorial in the Rhythm Heaven Series.
- Samurai Slice has become rather well-known for being the first ever rhythm game in the franchise. This has allowed it to make it into the next three games, including one endless game in the series, with new mechanics.
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