Shoot-'Em-Up 2 (DS): Difference between revisions
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==Visual/Gameplay Changes== | ==Visual/Gameplay Changes== | ||
[[File:Shoot-'emup 2.png|110px|right]] | |||
The player's ship is now white with green patterns on it, and is flying through some sort of cube area. The enemies are gray, cube-shaped things with black eyes and mouths. The Blastronaut has a change in appearance, wearing a red and yellow helmet and a dark-green shirt. | The player's ship is now white with green patterns on it, and is flying through some sort of cube area. The enemies are gray, cube-shaped things with black eyes and mouths. The Blastronaut has a change in appearance, wearing a red and yellow helmet and a dark-green shirt. | ||
Revision as of 21:00, 2 May 2016
Intruder alert! Again! Scramble fighters! Again! Defend the homeworld! (And no practice for you!) |
Template:Game-NavTemplate:Minigame infoboxShoot-'Em-Up 2 is the forty-sixth game in Rhythm Heaven. It is the sequel to Shoot-'Em-Up. Getting a perfect unlocks "Crew's Log".
Visual/Gameplay Changes
The player's ship is now white with green patterns on it, and is flying through some sort of cube area. The enemies are gray, cube-shaped things with black eyes and mouths. The Blastronaut has a change in appearance, wearing a red and yellow helmet and a dark-green shirt.
The game starts out on the original's third phase, and goes on from there. The other two phases have more complicated rhythms and are faster-paced.
Controls
- Tap: Shoot
Hit or Miss
- Hit: The alien is destroyed completely
- Barely: The alien is only disabled, not completely destroyed. This counts as a hit.
- Miss: The alien damages the player's spaceship
Rating Notes
Rating Screens
- Shoot 'em up 2 tryagain.png
"We win this time, humans!"
- Shoot 'em up 2 ok.png
"We gave it all we had!"
- Shoot 'em up 2 superb.png
"Great shooting!"
Appearances
- Shoot-'Em-Up
- Shoot-'Em-Up 2
- Remix 2
- Remix 8
- Remix 10
Trivia
- The Shoot-'Em-Up Radio Lady's helmet looks like the ones the marchers wear Rhythm Tengoku's Marcher.
Video
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