Built to Scale (Wii): Difference between revisions
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*[[Remix 8 (Wii)|Remix 8]] (Wii) | *[[Remix 8 (Wii)|Remix 8]] (Wii) | ||
*[[Remix 10 (Wii)|Remix 10]] (Wii) | *[[Remix 10 (Wii)|Remix 10]] (Wii) | ||
==''Rhythm | ==''Rhythm Heaven: The Best+''== | ||
[[File:Built_to_Scale_Wii_3DS.PNG| | {{Template:Minigame infobox | ||
|Previous = Karate Man (DS) | |||
|Previous1 = Karate Man Kick | |||
|Next = Double Date | |||
|Next1 = Double Date | |||
|Image = [[File:Built_to_Scale_Wii_3DS.PNG|250px]] | |||
|Name = Built to Scale (Wii) | |||
|Debut = Rhythm Heaven: The Best+ | |||
|Number = 97; Extra game 7}}'''Built to Scale''' (組み立て ''Kumitate "Assembly"''<sup>?</sup>) is identical to [[Built to Scale (Wii)|Built to Scale]] from [[Rhythm Heaven Fever]], and it's an extra game bought from museum shop in [[Rhythm Heaven: The Best +|Rhythm Heaven: The Best+]]. | |||
==Gameplay== | |||
A red rod will begin to bounce on the blocks. When it reaches the red block, the player must bounce the rod by pushing the block up. The player must continue doing this for as many times it bounces to the red block. When the two widgets appear, the player must be ready for when the red block starts to back into its end. This signals that the player must spring the rod toward the two widgets. | |||
==Controls== | |||
*A: Bounce Rod | |||
*B: Spring Rod | |||
==Trivia== | |||
*This is the only minigame from [[Built to Scale]] series that returns in this series without two other prequels or a new one. | |||
{{Game Navigation}} | {{Game Navigation}} |
Revision as of 13:54, 3 August 2015
Your help is needed down at the factory. We're assembling widgets by... You know what? Just try it out. |
Template:Minigame infobox Built to Scale (組み立て?, Kumitate "Assembly") is the twelfth game in Rhythm Heaven Fever. A sequel later unlocked is known as Built to Scale 2. Getting a perfect unlocks 'Assembly-Line Slogans'.
Gameplay
A red rod will begin to bounce on the blocks. When it reaches the red block, the player must bounce the rod by pushing the block up. The player must continue doing this for as many times it bounces to the red block. When the two widgets appear, the player must be ready for when the red block starts to back into its end. This signals that the player must spring the rod toward the two widgets.
Controls
- A: Bounce Rod
- A + B: Spring Rod
Rating Notes
- Superb: "Nothing like a job well done!"
- OK: "I've earned a little break."
- Try Again: "Not my best work..."
Rating Screens
- Built to Scale Wii Try Again.png
"Not my best work..."
- Built to Scale Wii OK.png
"I've earned a little break."
- Built to Scale Wii Superb.PNG
"Nothing like a job well done!"
Appearances
- Built to Scale (Wii)
- Built to Scale 2 (Wii)
- Remix 3 (Wii)
- Remix 8 (Wii)
- Remix 10 (Wii)
Rhythm Heaven: The Best+
Template:Minigame infoboxBuilt to Scale (組み立て Kumitate "Assembly"?) is identical to Built to Scale from Rhythm Heaven Fever, and it's an extra game bought from museum shop in Rhythm Heaven: The Best+.
Gameplay
A red rod will begin to bounce on the blocks. When it reaches the red block, the player must bounce the rod by pushing the block up. The player must continue doing this for as many times it bounces to the red block. When the two widgets appear, the player must be ready for when the red block starts to back into its end. This signals that the player must spring the rod toward the two widgets.
Controls
- A: Bounce Rod
- B: Spring Rod
Trivia
- This is the only minigame from Built to Scale series that returns in this series without two other prequels or a new one.
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