Screwbot Factory 2: Difference between revisions
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| Image = [[File:Screwbot_Factory_2.PNG|270px]] | | Image = [[File:Screwbot_Factory_2.PNG|270px]] | ||
| Debut = Rhythm Heaven Fever | | Debut = Rhythm Heaven Fever | ||
| Number = Forty- | | Number = Forty-four | ||
| Reward = | | Reward = | ||
| Previous = Hole in One 2 | | Previous = Hole in One 2 | ||
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==Apearance/Gameplay Differences== | ==Apearance/Gameplay Differences== | ||
Screwebot Factory has no visual changes from the original game, aside for the lighting described below. | |||
The game is mechanically the same as the original; The player needs to screw on the [[Screwbots|Screwbot]] heads by dropping the claw on them and letting go at the right time. In this game, though, the Screwbots come at a much faster pace. In particular, there are several times where the player needs to screw in multiple white Screwbots (which are much more common now) in a row. The other main difference is lighting effects; at multiple points in the song, the screen will completely black out, leaving only some light spots left (usually either on Screwbot's heads, necks, or on the claw bringing them in). This requres the player to focus less on visuals to do well. | The game is mechanically the same as the original; The player needs to screw on the [[Screwbots|Screwbot]] heads by dropping the claw on them and letting go at the right time. In this game, though, the Screwbots come at a much faster pace. In particular, there are several times where the player needs to screw in multiple white Screwbots (which are much more common now) in a row. The other main difference is lighting effects; at multiple points in the song, the screen will completely black out, leaving only some light spots left (usually either on Screwbot's heads, necks, or on the claw bringing them in). This requres the player to focus less on visuals to do well. | ||
==Controls== | ==Controls== | ||
*A or B = Nudge claw (useless) | *A or B = Nudge claw (useless) |
Revision as of 04:48, 3 March 2015
Our second facility also builds robots, but the power here is a little unreliable. ANOTHER fuse burned out? (No practice.) |
Screwbot Factory 2 is the forty-fourth game in Rhythm Heaven Fever. It is the sequel to the game Screwbot Factory.
Apearance/Gameplay Differences
Screwebot Factory has no visual changes from the original game, aside for the lighting described below.
The game is mechanically the same as the original; The player needs to screw on the Screwbot heads by dropping the claw on them and letting go at the right time. In this game, though, the Screwbots come at a much faster pace. In particular, there are several times where the player needs to screw in multiple white Screwbots (which are much more common now) in a row. The other main difference is lighting effects; at multiple points in the song, the screen will completely black out, leaving only some light spots left (usually either on Screwbot's heads, necks, or on the claw bringing them in). This requres the player to focus less on visuals to do well.
Controls
- A or B = Nudge claw (useless)
- Hold A + B = Drop claw (start screwing robot head)
- Release A +B = Lift claw (stop screwing robot head)
Trivia
- Just like the first Screwbot Factory was similar to Fillbots from Rhythm Heaven, this game is similar to Fillbots 2. Both games have no visual changes from the original, and also have lighting effects to confuse the player..
- In the original Japanese, there is an engraving on the robot arm that brings up the screwbots to the conveyor belt. This was removed in the international edition.
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