Polyrhythm: Difference between revisions
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| Debut = Rhythm Tengoku | | Debut = Rhythm Tengoku | ||
| Number = Seventeen | | Number = Seventeen | ||
|Reward = Lyrics (Sweet Angel)}}{{Nihongo|''' | |Reward = Lyrics (Sweet Angel)}}{{Nihongo|'''Built to Scale (GBA)'''|ポリリズム poririzumu}} (Directly translated as Polyrhythm) is the seventeenth minigame in ''[[Rhythm Tengoku]]''. It features the red small rods called [[Widgets]] that roll around and bouncing on an assembly line. A sequel appears later on called [[Built to Scale 2 (GBA)]] (Polyrhythm 2). Attaining a perfect gets the lyrics: Sweet Angel from [[Remix 3 (GBA)|Remix 3]] for this game that you can read it at the E-mail. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Polyrhythm.png|thumb|left|The game field of Polyrhythm showcases two paths which are operated independently. The rhythm shown here is the first one in the game.]] | [[File:Polyrhythm.png|thumb|left|The game field of Polyrhythm showcases two paths which are operated independently. The rhythm shown here is the first one in the game.]] |
Revision as of 10:59, 2 August 2016
Master pressing different buttons at the same time! It should be easy... (No practice.) |
Template:Game-NavTemplate:Minigame infoboxBuilt to Scale (GBA) (ポリリズム poririzumu?) (Directly translated as Polyrhythm) is the seventeenth minigame in Rhythm Tengoku. It features the red small rods called Widgets that roll around and bouncing on an assembly line. A sequel appears later on called Built to Scale 2 (GBA) (Polyrhythm 2). Attaining a perfect gets the lyrics: Sweet Angel from Remix 3 for this game that you can read it at the E-mail.
Gameplay
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod will roll out , requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths.
Controls
- D-Pad: Bounce Rod (Upper Area)
- A: Bounce Rod (Lower Area)
Hit or Miss
- Hit: The rod bounces to the next block.
- Barely: The rod bounces on, but wobbles slightly. A barely counts as a miss.
- Miss: The rod lands on the ground and explodes.
Rating Notes
- Try Again: "Maybe I should be a craftsman..."
- OK: "You can't beat running your own business."
- Superb: "Widgets, Inc. is a huge success!"
Rating Screens
- Built to Scale GBA Try Again.PNG
"Maybe I should be a craftsman..."
- Built to Scale GBA OK.PNG
"You can't beat running your own business."
- Built to Scale GBA Superb.PNG
"Widgets, Inc. is a huge success!"
Remix Appearances
Trivia
- This game appears to have inspired multiple aspects of Built to Scale in both the DS and Wii versions, such as the general art design. Because of this, many fans consider them to be one and the same, although there are many differences.
- This game and it's sequel has similar controls/rhythm to Catchy Tune.
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