Tambourine: Difference between revisions
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*This, along with the two-player version of it, is the only game in ''[[Rhythm Heaven Fever]]'' that has no animation on the prologue. | *This, along with the two-player version of it, is the only game in ''[[Rhythm Heaven Fever]]'' that has no animation on the prologue. | ||
*The reason a monkey was used for this game might be because of the [https://en.wikipedia.org/wiki/Cymbal-banging_monkey_toy cymbal-banging monkey], a well-known children's toy. | *The reason a monkey was used for this game might be because of the [https://en.wikipedia.org/wiki/Cymbal-banging_monkey_toy cymbal-banging monkey], a well-known children's toy. | ||
*This minigame seems to take the phrase: "monkey see, monkey do" but in reverse (with the player repeating after the monkey) | |||
*This is one of five games in ''[[Rhythm Heaven Fever]]'' that doesn't return in ''[[Rhythm Heaven Megamix]]'' despite having been in 3 remixes ([[Remix]] [[Remix 2 (Wii)|2]], [[Remix 9 (Wii)|9]], [[Remix 10 (Wii)|10]]) | *This is one of five games in ''[[Rhythm Heaven Fever]]'' that doesn't return in ''[[Rhythm Heaven Megamix]]'' despite having been in 3 remixes ([[Remix]] [[Remix 2 (Wii)|2]], [[Remix 9 (Wii)|9]], [[Remix 10 (Wii)|10]]) | ||
* The monkey has an unused sprite of him looking to the left, closing his eyes, & smiling. Oddly enough, every version except for the one in Remix 2 has a recolored version of the sprite. | * The monkey has an unused sprite of him looking to the left, closing his eyes, & smiling. Oddly enough, every version except for the one in Remix 2 has a recolored version of the sprite. |
Revision as of 03:43, 26 April 2021
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Tambourine is the 7th minigame in Rhythm Heaven Fever. In this game, the player has to mimic the same way like the monkey playing "Simian Says" with him on the tambourine. Getting a Perfect on it will unlock its music, also titled "Tambourine."
Gameplay
In this game, in front of the player is a little monkey holding a tambourine in an empty blue background. When the game starts, the monkey will perform a "set" of notes, shaking and hitting his tambourine to create a pattern. After the monkey finishes, he will cue the player with a call. The player will then have to repeat the pattern to the monkey by shaking and hitting their own tambourine. After the pattern is finished, the monkey will start the next set. Each set consists of 7 notes, with the length between notes and the command type varying.
Controls
- Ⓐ: Shake tambourine
- Ⓐ+Ⓑ: Hit tambourine
Timing Display
- Perfect!/Ace!: The monkey continues watching. At the end of a set done well, the monkey will smile, and flowers will appear around his head.
- Early!/Late!: The monkey will grimace and sweat.
- Miss...: Missing the timing badly will cause a frog to jump on the monkey's head and stay there for a while before jumping off.
Results
Monkey Notes() | Monkey Notes() | |
---|---|---|
Oookeee. (Your basics needed work.) Oo… (Your clapping was suboptimal.) |
Oookeee. (Your basics needed work.) Oo… (Your clapping was suboptimal.) | |
Eh. Good enough. | Good try. | |
Ook. (You handled the basics well.) Oo ook. (I liked your clapping style.) |
Ook. (You handled the basics well.) Oo ook. (I liked your clapping style.) |
The monkey says... | |
---|---|
Ooky! You have to learn the basics. Your clapping was lacking. | |
Eh. Passable. | |
Ook! You handled the basics. Ook, ook! I liked your clapping style. |
Epilogue
File:Tambourine Try again.PNG | File:Tambourine OK.PNG | File:Tambourine Superb.png |
()Ew. | Ook. | OOOOOOOK! |
()Where'd all these frogs come from? |
Just ook! |
Super ook! |
Appearances
- Tambourine gameplay.png
Tambourine
Remix 10 - Tambourine Remix 2.png
- Tambourine Remix 9.png
- Tambourine.gif
Gameplay of Tambourine.
Two-Player Mode
A version of the game in the two-player mode can be unlocked by finishing the original version and the two-player version of Fork Lifter.
In the game, the first player is in front of a blue monkey, while the second is in front of an orange monkey. When the monkey in front of the player shakes or hits the tambourine, the corresponding player has to hit or shake when the monkeys are finished with the set. The game starts with the monkeys playing the same pattern at the same time, but soon changes up when the monkeys play. This has one monkey playing the first 4 notes in a set, while the other plays the next 3, requiring the players to do the same.
Trivia
- This, along with the two-player version of it, is the only game in Rhythm Heaven Fever that has no animation on the prologue.
- The reason a monkey was used for this game might be because of the cymbal-banging monkey, a well-known children's toy.
- This minigame seems to take the phrase: "monkey see, monkey do" but in reverse (with the player repeating after the monkey)
- This is one of five games in Rhythm Heaven Fever that doesn't return in Rhythm Heaven Megamix despite having been in 3 remixes (Remix 2, 9, 10)
- The monkey has an unused sprite of him looking to the left, closing his eyes, & smiling. Oddly enough, every version except for the one in Remix 2 has a recolored version of the sprite.
- There’s also a small monkey-shaped shadow as well, which was presumably used to represent said monkey instead of the generic circle-shaped one.
Video
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | タンバリン | Tambourine |
French | Tambourin | Tambourine |
Spanish | Pandereta | Tambourine |
Italian | Tamburello | Tambourine |
Korean | 탬버린 | Tambourine |
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- Rhythm Games
- Rhythm Heaven Fever
- Stage 2 (Wii)
- Rhythm Heaven Fever Games
- Monkey Based Rhythm Game
- Simon Says Based Rhythm Games
- Rhythm Two-Player Games
- Games Not In Megamix
- Performance Based Rhythm Games
- Pages with verified BPM
- Remix 2 (Wii)
- Remix 9 (Wii)
- Animal Based Rhythm Games
- Long Version Games
- Two-Player Rhythm Games