Polyrhythm 2: Difference between revisions
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{{Eigo}} | {{Eigo}} | ||
{{ | {{GameExplainGBA | ||
{{ | |title = ポリリズム 2 | ||
|explain = これぞ左右独立!<br>テンポよく こなして<br>レッツ ポリリズム!<br>イェーイ! | |||
|titleEN = Polyrhythm 2 | |||
|explainEN = Left and Right<br>independantly! Manage<br>the tempo and let's<br>Polyrhythm! Yay!}} | |||
{{GameExplainArcade | |||
|title = ポリリズム2 | |||
|explain = これぞ左右独立!<br>テンポよく こなして<br>レッツ ポリリズム! | |||
|titleEN = Polyrhythm 2 | |||
|explainEN = Left and Right independantly!<br>Manage the tempo and<br>let's Polyrhythm!}} | |||
{{Game-Nav | {{Game-Nav | ||
|Minigame_infobox/Data = Toss Boys 2 | |Minigame_infobox/Data = Toss Boys 2 | ||
Line 25: | Line 33: | ||
*Barely: The rod bounces on. '''A barely counts as a miss.''' | *Barely: The rod bounces on. '''A barely counts as a miss.''' | ||
*Miss: The rod lands on the ground and explodes. | *Miss: The rod lands on the ground and explodes. | ||
== | ==Results== | ||
== | {{Results | ||
|Console = GBA | |||
= | |caption = 工場長から ''(From the Plant Manager)'' | ||
|cp_DEF_Ng = きほんが できてないね。''(Focus on the basics.)''<br>ウラが パッと してない。''(The offbeat was off.)''<br>ちょっと ややこしくなると ダメね。''(You're a mess on the complicated part.)''<br>左右の手が 独立してないヨ。''(Your left and right hands are not independent.)'' | |||
|cp_DEF_Hi = ウラが バッチリだ!''(The offbeat is perfect!)''<br>左右の手が 独立している!''(Your left and right hands are independent!)''}} | |||
= | |||
==Epilogue== | ==Epilogue== | ||
<gallery> | <gallery> |
Revision as of 02:53, 26 August 2020
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Template:Game-Nav Template:Minigame infobox Polyrhythm 2 (ポリリズム 2?, Poririzumu 2) is the sequel to Polyrhythm and the 45th game in Rhythm Tengoku. This time, the mass-production of Akai Mono is growing, and with a new factory, you will have to keep their lines on in sped up rhythm.
Gameplay
It plays the same way as its prequel, but this time, the tempo is speed up and the music plays really fast while rods move a bit faster than original. The game will try to trick you by making offbeat rhythms and complex patterns which way your rod is.
Controls
- D-Pad: Bounce Rod (Upper Area)
- A: Bounce Rod (Lower Area)
Timing Notes
- Hit: The rod bounces to the next block.
- Barely: The rod bounces on. A barely counts as a miss.
- Miss: The rod lands on the ground and explodes.
Results
工場長から (From the Plant Manager) | 工場長から (From the Plant Manager) | |
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きほんが できてないね。(Focus on the basics.) ウラが パッと してない。(The offbeat was off.) ちょっと ややこしくなると ダメね。(You're a mess on the complicated part.) 左右の手が 独立してないヨ。(Your left and right hands are not independent.) |
きほんが できてないね。(Focus on the basics.) ウラが パッと してない。(The offbeat was off.) ちょっと ややこしくなると ダメね。(You're a mess on the complicated part.) 左右の手が 独立してないヨ。(Your left and right hands are not independent.) | |
う~ん... まぁまぁ、 かな。 とりあえず... よしと します。 |
(Hmm...) (Well, I wonder.) (For now...) (All right.) | |
ウラが バッチリだ!(The offbeat is perfect!) 左右の手が 独立している!(Your left and right hands are independent!) |
ウラが バッチリだ!(The offbeat is perfect!) 左右の手が 独立している!(Your left and right hands are independent!) |
Epilogue
- Built to Scale 2 GBA Try Again.PNG
"赤いモノ、もっと生産しなきゃ…" (Gotta manufacture more Red Things...)
- Built to Scale 2 GBA OK.PNG
"もっともっと 赤いモノを 生産だ!" (Let's keep manufacturing Red Things!)
- Built to Scale 2 GBA Superb.PNG
"赤いモノを じゃんじゃん生産しちゃうヨ!!" (I will produce Red Things!"
Appearances
- Bulit to Scale Arcade.png
- Built to Scale 2 Gameplay GBA.png
Polyrhythm 2
Video
In Other Languages
Language | Name | Meaning |
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Japanese | ポリリズム 2 | Polyrhythm 2 |
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