Figure Fighter 3: Difference between revisions
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{{Quote|The problem with being the <br>champ is that everyone <br>wants to take your title <br>away from you. Defend it! <br>(No practice.)|Figure Fighter 2 Description (Rhythm Heaven Fever)}} | {{Quote|The problem with being the <br>champ is that everyone <br>wants to take your title <br>away from you. Defend it! <br>(No practice.)|Figure Fighter 2 Description (Rhythm Heaven Fever)}} | ||
{{ | {{Quote|Being the champ isn't easy. <br>Show them all you've still <br>got it with a good one-two! <br><br>(And no practice for you)|Figure Fighter 2 Description (Beat the Beat Rhythm Paradise)}} | ||
{{Quote|This is it! The final bout for tiny, <br>inflatable glory! Will you retire in <br>triumph or disgrace? (No practice)|Figure Fighter 3 Description (Rhythm Heaven Megamix)}} | {{Quote|This is it! The final bout for tiny, <br>inflatable glory! Will you retire in <br>triumph or disgrace? (No practice)|Figure Fighter 3 Description (Rhythm Heaven Megamix)}} | ||
{{ | {{Game-Nav | ||
|Minigame_infobox/Data = Remix 9 (Wii) | |Minigame_infobox/Data = Remix 9 (Wii) | ||
|Minigame_infobox/Data2 = Micro-Row 2 (Wii)}} | |Minigame_infobox/Data2 = Micro-Row 2 (Wii)}} | ||
{{ | {{Game-Nav | ||
|Minigame_infobox/Data = Fan Club 2 | |Minigame_infobox/Data = Fan Club 2 | ||
|Minigame_infobox/Data2 = Jungle Gymnast}} | |Minigame_infobox/Data2 = Jungle Gymnast}} | ||
{{ | {{Minigame infobox | ||
|Name = Figure Fighter 3 | |Name = Figure Fighter 3 | ||
|Debut = Rhythm Heaven Fever<br>Rhythm Heaven Megamix | |Debut = Rhythm Heaven Fever<br>Rhythm Heaven Megamix | ||
|Number = 46 (Rhythm Heaven Fever)<br>78 (Rhythm Heaven Megamix)|Reward = Parental Controls (Rhythm Heaven Fever)<br>1 Flow Ball (Rhythm Heaven Megamix)|image = <tabber>Rhythm Heaven Fever=[[File:Figure Fighter 2.PNG|240px]]|-|Megamix=[[File:Figure_Champion_title.PNG|240px]]</tabber>|jname = マッスル人形チャンピオン | |Number = 46 (Rhythm Heaven Fever)<br>78 (Rhythm Heaven Megamix) | ||
|rname = | |Reward = Parental Controls (Rhythm Heaven Fever)<br>1 Flow Ball (Rhythm Heaven Megamix) | ||
'''Figure Fighter 3''' | |image = <tabber>Rhythm Heaven Fever=[[File:Figure Fighter 2.PNG|240px]]|-|Megamix=[[File:Figure_Champion_title.PNG|240px]]</tabber> | ||
|jname = マッスル人形チャンピオン | |||
|rname = Muscle Ningyou Champion | |||
|BPM = 145}} | |||
{{Nihongo|'''Figure Fighter 3'''|マッスル人形チャンピオン|Muscle Ningyou Champion}}, known in ''[[Rhythm Heaven Fever]]'' as {{Nihongo|'''Figure Fighter 2'''|マッスル人形2|Muscle Ningyou 2}}, is the 46th [[Rhythm Game]] in ''[[Rhythm Heaven Fever]]'' and the 78th in ''[[Rhythm Heaven Megamix]]''. It is the sequel to [[Figure Fighter 2]]. Finally, the [[Muscle Doll]] has become a worldwide champion, but he must defend himself during his championship battle. How much can the champ handle the distance? | |||
== Appearance/Gameplay Changes == | == Appearance/Gameplay Changes == | ||
[[File:Figure_Fighter_2_Gameplay.png|thumb|right|220px]] | [[File:Figure_Fighter_2_Gameplay.png|thumb|right|220px]] | ||
[[File:Figure_Champion_gameplay.PNG|thumb|right|220px]] | [[File:Figure_Champion_gameplay.PNG|thumb|right|220px]] | ||
The only changes to the game's appearance are recolored things. The Muscle Doll himself is now tan with red clothes, the punching bag is blue, and the background is mostly tan/yellow. The base gameplay is the same, as the original; the player needs to puff up the doll as he punches to hit the bag, following the announcer's cues. However, the first part of the game has several cues for the player to make, while the screen is still black and partially darkened. This requires the player to not get caught off guard, and hit the beats without visuals. The game's cues are mostly consecutive offbeat as well. | The only changes to the game's appearance are recolored things. The Muscle Doll himself is now tan with red clothes, the punching bag is blue, and the background is mostly tan/yellow. The base gameplay is the same, as the original; the player needs to puff up the doll as he punches to hit the bag, following the announcer's cues. However, the first part of the game has several cues for the player to make, while the screen is still black and partially darkened. This requires the player to not get caught off guard, and hit the beats without visuals. The game's cues are mostly consecutive offbeat as well. | ||
==Controls== | |||
== Controls == | ====Button Mode==== | ||
==== Button Mode ==== | |||
* A: Press button | * A: Press button | ||
====Simple Tap Mode==== | |||
==== Simple Tap Mode ==== | |||
* Tap: Press button | * Tap: Press button | ||
==Timing Notes== | |||
== Timing Notes == | |||
* Hit: The button pumps him up to be more muscular simultaneously with his jab. | * Hit: The button pumps him up to be more muscular simultaneously with his jab. | ||
* Barely: The figure's pumping is delayed with a popping noise, depending on if you were early or late. '''A barely counts as a miss'''. | * Barely: The figure's pumping is delayed with a popping noise, depending on if you were early or late. '''A barely counts as a miss'''. | ||
* Miss: The figure hits the punching bag without pumped up arms. | * Miss: The figure hits the punching bag without pumped up arms. | ||
==Rating Notes== | ==Rating Notes== | ||
===''[[Rhythm Heaven Fever]]''=== | ===''[[Rhythm Heaven Fever]]''=== | ||
====Header==== | ====Header==== | ||
*"Fan Feedback" | *"Fan Feedback" | ||
Line 42: | Line 39: | ||
*"No combos? At all?" | *"No combos? At all?" | ||
*"Your punches were on the weak side." | *"Your punches were on the weak side." | ||
====OK==== | ====OK==== | ||
*"Eh. Good enough." | *"Eh. Good enough." | ||
Line 49: | Line 45: | ||
*"Like a hailstorm of punching!" | *"Like a hailstorm of punching!" | ||
*"You nailed that last part!" | *"You nailed that last part!" | ||
===''Beat the Beat Rhythm Paradise''=== | ===''Beat the Beat Rhythm Paradise''=== | ||
====Header==== | ====Header==== | ||
Line 57: | Line 52: | ||
*"You didn't put any combos together.." | *"You didn't put any combos together.." | ||
*"Your punches were a little weak." | *"Your punches were a little weak." | ||
====OK==== | ====OK==== | ||
*"Good try." | *"Good try." | ||
Line 65: | Line 59: | ||
*"You were snappy until the final bell." | *"You were snappy until the final bell." | ||
===''[[Rhythm Heaven Megamix]]''=== | ===''[[Rhythm Heaven Megamix]]''=== | ||
====Header==== | ====Header==== | ||
*"The Announcer Says" | *"The Announcer Says" | ||
Line 72: | Line 65: | ||
*"His famous triples are nowhere to be seen!" | *"His famous triples are nowhere to be seen!" | ||
*"Was he going for a one-two hit?" | *"Was he going for a one-two hit?" | ||
====OK==== | ====OK==== | ||
*"Eh. Passable." | *"Eh. Passable." | ||
Line 79: | Line 71: | ||
*"Ouch, those triples hurt three times as much!" | *"Ouch, those triples hurt three times as much!" | ||
*"Look at that one-two hit! Dynamite!" | *"Look at that one-two hit! Dynamite!" | ||
==Epilogue== | ==Epilogue== | ||
===''[[Rhythm Heaven Fever]]''=== | ===''[[Rhythm Heaven Fever]]''=== | ||
Line 99: | Line 90: | ||
Figure Champion Superb.PNG|"You defended your title, champ!" | Figure Champion Superb.PNG|"You defended your title, champ!" | ||
</gallery> | </gallery> | ||
== Rhythm Item== | == Rhythm Item== | ||
{{Item | |||
{{ | |||
|name=Mint-in-Box Figure | |name=Mint-in-Box Figure | ||
|item=Mind-in-Box Figure.png | |item=Mind-in-Box Figure.png | ||
|title=Just Buy Two | |title=Just Buy Two | ||
|explain=My brother just collects the<br | |explain=My brother just collects the<br>Muscle Dolls--he doesn't<br>play with them. He's got a<br>limited-edition red one<br>still in the box. What's the<br>point of a full box?}} | ||
== Skill Star== | == Skill Star== | ||
When the announcer says the fast "And one two!" after finishing "Go, go, go!" punch perfectly the second time to collect the star. | |||
==Appearances== | ==Appearances== | ||
<gallery> | <gallery> | ||
Line 123: | Line 110: | ||
Figure Champion gameplay.PNG|Figure Fighter 3<br>[[Final Remix]] | Figure Champion gameplay.PNG|Figure Fighter 3<br>[[Final Remix]] | ||
</gallery> | </gallery> | ||
== Trivia== | ==Trivia== | ||
*This is one of the few games in the franchise to require player input before the | *This is one of the few games in the franchise to require player input before the music starts. Others include [[Rap Women]], [[Coin Toss]], [[DJ School]], [[Clap Trap]], and [[Remix 5 (Wii)]]. | ||
* [[ | *[[Tram]] from [[Tram to Poline]] makes a cameo in the Epilogues. | ||
== Video == | == Video == | ||
{| class="wikitable" style="margin: 1em auto 1em auto;" | {| class="wikitable" style="margin: 1em auto 1em auto;" | ||
Line 137: | Line 121: | ||
|[[File:Rhythm Heaven Megamix - Figure Fighter 3 (Perfect) (English)-0|300px]] | |[[File:Rhythm Heaven Megamix - Figure Fighter 3 (Perfect) (English)-0|300px]] | ||
|} | |} | ||
== In Other Languages == | ==In Other Languages== | ||
{{ | {{Lang | ||
|jp = マッスル人形チャンピオン | |jp=マッスル人形チャンピオン | ||
|fr = Hyper gonflette | |mnjp=Muscle Doll Champion | ||
|du = Muskelmann 3 | |fr=Hyper gonflette | ||
|es = El Musculitos 3 | |du=Muskelmann 3 | ||
|mnes = The muscular guy 3 | |es=El Musculitos 3 | ||
|it = Muscoli gonfiati 3 | |mnes=The muscular guy 3 | ||
|kr = 근육 인형 챔피언 Muscle Doll Champion | |it=Muscoli gonfiati 3 | ||
}} | |kr=근육 인형 챔피언 | ||
{{ | |mnkr=Muscle Doll Champion}} | ||
{{Game Navigation}} | |||
[[Category:Rhythm Games]] | [[Category:Rhythm Games]] | ||
[[Category:Rhythm Heaven Megamix Games]] | [[Category:Rhythm Heaven Megamix Games]] |
Revision as of 19:46, 11 August 2020
The problem with being the |
Being the champ isn't easy. |
This is it! The final bout for tiny, |
Template:Game-Nav Template:Game-Nav Template:Minigame infobox Figure Fighter 3 (マッスル人形チャンピオン?, Muscle Ningyou Champion), known in Rhythm Heaven Fever as Figure Fighter 2 (マッスル人形2?, Muscle Ningyou 2), is the 46th Rhythm Game in Rhythm Heaven Fever and the 78th in Rhythm Heaven Megamix. It is the sequel to Figure Fighter 2. Finally, the Muscle Doll has become a worldwide champion, but he must defend himself during his championship battle. How much can the champ handle the distance?
Appearance/Gameplay Changes
The only changes to the game's appearance are recolored things. The Muscle Doll himself is now tan with red clothes, the punching bag is blue, and the background is mostly tan/yellow. The base gameplay is the same, as the original; the player needs to puff up the doll as he punches to hit the bag, following the announcer's cues. However, the first part of the game has several cues for the player to make, while the screen is still black and partially darkened. This requires the player to not get caught off guard, and hit the beats without visuals. The game's cues are mostly consecutive offbeat as well.
Controls
Button Mode
- A: Press button
Simple Tap Mode
- Tap: Press button
Timing Notes
- Hit: The button pumps him up to be more muscular simultaneously with his jab.
- Barely: The figure's pumping is delayed with a popping noise, depending on if you were early or late. A barely counts as a miss.
- Miss: The figure hits the punching bag without pumped up arms.
Rating Notes
Rhythm Heaven Fever
Header
- "Fan Feedback"
Try Again
- "Your punching rhythm was off."
- "No combos? At all?"
- "Your punches were on the weak side."
OK
- "Eh. Good enough."
Superb
- "Good punching rhythm."
- "Like a hailstorm of punching!"
- "You nailed that last part!"
Beat the Beat Rhythm Paradise
Header
- "Audience Observation"
Try Again
- "Your punching rhythm was off."
- "You didn't put any combos together.."
- "Your punches were a little weak."
OK
- "Good try."
Superb
- "Your punching rhythm was excellent!"
- "You made a barrage of punches!"
- "You were snappy until the final bell."
Rhythm Heaven Megamix
Header
- "The Announcer Says"
Try Again
- "What's going on with his jabs?"
- "His famous triples are nowhere to be seen!"
- "Was he going for a one-two hit?"
OK
- "Eh. Passable."
Superb
- "There he goes! Great jabs!"
- "Ouch, those triples hurt three times as much!"
- "Look at that one-two hit! Dynamite!"
Epilogue
Rhythm Heaven Fever
- Figure Fighter 2 Try Again.png
"What went wrong out there?"
- Figure Fighter 2 OK.png
"Keep your guard up."
- Figure Fighter 2 Superb.png
"You defended your title, champ!"
Beat the Beat Rhythm Paradise
- Figure Fighter 2 Try Again.png
"What went wrong out there?"
- Figure Fighter 2 OK.png
"Keep your guard up."
- Figure Fighter 2 EU Superb.png
"You retained your title, Champ!"
Rhythm Heaven Megamix
- Figure Champion Try Again.PNG
"What went wrong out there?"
- Figure Champion OK.PNG
"Keep your guard up."
- Figure Champion Superb.PNG
"You defended your title, champ!"
Rhythm Item
Mint-in-Box Figure | Just Buy Two |
---|---|
My brother just collects the Muscle Dolls--he doesn't play with them. He's got a limited-edition red one still in the box. What's the point of a full box? |
Skill Star
When the announcer says the fast "And one two!" after finishing "Go, go, go!" punch perfectly the second time to collect the star.
Appearances
- Figure Fighter Fever Practice.PNG
Figure Fighter (Practice)
- Figure Fighter gameplay.png
- Figure Fighter Remix 3.png
- Figure Fighter 2 Gameplay.png
Figure Fighter 2
- Story figure fighter gameplay.png
- Figure Fighter 2 Practice Megamix.PNG
Figure Fighter 2 (Practice)
- Figure Fighter 3DS gameplay.png
- Figure Fighter 2 Machine.png
- Figure Champion gameplay.PNG
Figure Fighter 3
Final Remix
Trivia
- This is one of the few games in the franchise to require player input before the music starts. Others include Rap Women, Coin Toss, DJ School, Clap Trap, and Remix 5 (Wii).
- Tram from Tram to Poline makes a cameo in the Epilogues.
Video
Rhythm Heaven Fever | Rhythm Heaven Megamix |
---|---|
File:Rhythm Heaven Fever ~ Figure Fighter 2 (Perfect) | File:Rhythm Heaven Megamix - Figure Fighter 3 (Perfect) (English)-0 |
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | マッスル人形チャンピオン | Muscle Doll Champion |
French | Hyper gonflette | |
Spanish | El Musculitos 3 | The muscular guy 3 |
Italian | Muscoli gonfiati 3 | |
Korean | 근육 인형 챔피언 | Muscle Doll Champion |
|