Remix 10 (Wii): Difference between revisions
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*This game continues the tradition of having the final remix consist of every game, with ''[[Rhythm Tengoku]]'' being the first to do it with [[Remix 6 (GBA)|Remix 6]] while [[Rhythm Heaven]] being second with [[Remix 10 (DS)]]. | *This game continues the tradition of having the final remix consist of every game, with ''[[Rhythm Tengoku]]'' being the first to do it with [[Remix 6 (GBA)|Remix 6]] while [[Rhythm Heaven]] being second with [[Remix 10 (DS)]]. | ||
* This remix is the only remix where [[Night Walk (Wii)|Night Walk]] and the [[Rhythm Test]] are in. | * This remix is the only remix where [[Night Walk (Wii)|Night Walk]] and the [[Rhythm Test]] are in. | ||
*This is the first time that a Remix has included a [[Tutorial Games|tutorial game]] (the Rhythm Test, in this case). The second time | *This is the first time that a Remix has included a [[Tutorial Games|tutorial game]] (the Rhythm Test, in this case). The second time is the [[Tutorial_Games#Rhythm_Heaven_Megamix:_Intro|Intro]] in the [[Final Remix]] of ''[[Rhythm Heaven Megamix]]''. | ||
*This is one of the most famous minigames in the entire series, due to parodies all across the internet. | *This is one of the most famous minigames in the entire series, due to parodies all across the internet. | ||
*During the final round of Packing Pests, there are two "false endings" created in an effort to trick the player. The first time, it stops the music and doesn't throw anything more at you for a few seconds, then picks back up. After the next set of objects, the employees back up as the music stops and the screen fades to black... only to pick up again for one final round of objects and the final cut to black. The very last object is a bouquet of flowers not found anywhere else in the game. | *During the final round of Packing Pests, there are two "false endings" created in an effort to trick the player. The first time, it stops the music and doesn't throw anything more at you for a few seconds, then picks back up. After the next set of objects, the employees back up as the music stops and the screen fades to black... only to pick up again for one final round of objects and the final cut to black. The very last object is a bouquet of flowers not found anywhere else in the game. |
Revision as of 17:44, 5 May 2020
Let's mix things up! |
— Remix 10 Description (Rhythm Heaven Fever)
It's time to mix things up! |
— Remix 10 Description (Beat the Beat Rhythm Paradise)
Template:Game-Nav Template:Remix infobox Remix 10 is the 50th and final rhythm game in Rhythm Heaven Fever. The remix includes every rhythm game in the game (plus some others), at a fast tempo.
List of Games
Rating Notes
Rhythm Heaven Fever
Header
- "Rhythm League Notes"
Try Again
- "That...could have been better."
OK
- "Eh. Good enough."
Superb
- "That was great! Really great!"
Beat the Beat Rhythm Paradise
Header
- "Rhythm League Notes"
Try Again
- "Keep working on your rhythm!"
OK
- "Good try."
Superb
- "You had really great rhythm!"
Epilogue
Rhythm Heaven Fever
- Remix 10 Wii Try Again.png
"Friendship means...
meeting new people...or snails." - Remix 10 Wii OK.png
"Friendship means...
shared danger!" - Remix 10 Wii Superb.png
"Friendship means...
enjoying the day together!"
Beat the Beat Rhythm Paradise
- Remix 10 EU Try Again.png
"My only friend is this snail..."
- Remix 10 EU OK.png
"We're all friends and we have a bulldog!"
- Remix 10 EU Superb.png
"We're all friends playing together!"
Trivia
- This game continues the tradition of having the final remix consist of every game, with Rhythm Tengoku being the first to do it with Remix 6 while Rhythm Heaven being second with Remix 10 (DS).
- This remix is the only remix where Night Walk and the Rhythm Test are in.
- This is the first time that a Remix has included a tutorial game (the Rhythm Test, in this case). The second time is the Intro in the Final Remix of Rhythm Heaven Megamix.
- This is one of the most famous minigames in the entire series, due to parodies all across the internet.
- During the final round of Packing Pests, there are two "false endings" created in an effort to trick the player. The first time, it stops the music and doesn't throw anything more at you for a few seconds, then picks back up. After the next set of objects, the employees back up as the music stops and the screen fades to black... only to pick up again for one final round of objects and the final cut to black. The very last object is a bouquet of flowers not found anywhere else in the game.
Video gameplay
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