Munchy Monk: Difference between revisions
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{{Minigame infobox | |||
|Name = Munchy Monk | |Name = Munchy Monk | ||
|image = <tabber>Rhythm Heaven=[[File:Munchy_monk.png|192px]]|-|Megamix=[[File:Munchy_Monk_title_3DS.PNG|192px]]</tabber>|jname = しゅぎょう | |image = <tabber>Rhythm Heaven=[[File:Munchy_monk.png|192px]]|-|Megamix=[[File:Munchy_Monk_title_3DS.PNG|192px]]</tabber>|jname = しゅぎょう | ||
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|Number = 16 (Rhythm Heaven)<br>68 (Rhythm Heaven Megamix) | |Number = 16 (Rhythm Heaven)<br>68 (Rhythm Heaven Megamix) | ||
|Reward = Munchy Monk Theme (Rhythm Heaven)<br>1 Flow Ball (Rhythm Heaven Megamix)|BPM = 189}} | |Reward = Munchy Monk Theme (Rhythm Heaven)<br>1 Flow Ball (Rhythm Heaven Megamix)|BPM = 189}} | ||
{{Nihongo|'''Munchy Monk '''|しゅぎょう|Shugyō|"Training"}} is the 16th minigame in ''[[Rhythm Heaven]]'' and 68th minigame in ''[[Rhythm Heaven Megamix]]''. It features the [[Munchy Monk (character)|Munchy Monk]] training in the art of eating dumplings. A sequel is unlocked later on in ''[[Rhythm Heaven]]'' called [[Munchy Monk 2]]. | {{Nihongo|'''Munchy Monk '''|しゅぎょう|Shugyō|"Training"}} is the 16th minigame in ''[[Rhythm Heaven]]'' and 68th minigame in ''[[Rhythm Heaven Megamix]]''. It features the [[Munchy Monk (character)|Munchy Monk]] training in the art of eating dumplings. A sequel is unlocked later on in ''[[Rhythm Heaven]]'' called [[Munchy Monk 2]]. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Munchy_Monk_gameplay.png|192px|right]] | [[File:Munchy_Monk_gameplay.png|192px|right]] | ||
[[File:Munchy_Monk_gameplay_3DS.PNG|192px|right]] | [[File:Munchy_Monk_gameplay_3DS.PNG|192px|right]] | ||
The Munchy Monk raises out his hand as off screen people continuously give him dumplings to eat. They will give the Munchy Monk either one, two, or three dumplings in a row. The monk eats the dumplings by slapping his wrist in order to pop the dumpling in his mouth. To do this correctly, the player must time it right by reacting right as the person says "Go!". The cues are: | The Munchy Monk raises out his hand as off-screen people continuously give him dumplings to eat. They will give the Munchy Monk either one, two, or three dumplings in a row. The monk eats the dumplings by slapping his wrist in order to pop the dumpling in his mouth. To do this correctly, the player must time it right by reacting right as the person says "Go!". The cues are: | ||
*"One! Go!": The person gives the monk one white dumpling. These are always consecutive | *"One! Go!": The person gives the monk one white dumpling. These are always consecutive and require tapping/button pressing at a constant pace. | ||
*"Three! Go! Go! Go!": The person gives the monk three green dumplings in a row. These require faster tapping/presses to eat them all. | *"Three! Go! Go! Go!": The person gives the monk three green dumplings in a row. These require faster tapping/presses to eat them all. | ||
*"Two-two! Go-go!": The person gives the monk two pink dumplings. After a slight pause, two quick taps/button presses must be made in rhythm. | *"Two-two! Go-go!": The person gives the monk two pink dumplings. After a slight pause, two quick taps/button presses must be made in rhythm. | ||
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*Tap: Slap wrist | *Tap: Slap wrist | ||
==Timing Notes== | ==Timing Notes== | ||
*Hit: The dumpling flies into the mouth of the Monk and he successfully swallows it. If not interrupted, the Monk will blush and smile | *Hit: The dumpling flies into the mouth of the Monk and he successfully swallows it. If not interrupted, the Monk will blush and smile afterward. | ||
*Barely: The dumpling flies and hits the left side (if early) or right side (if late) of the Monk's nose. '''A barely counts as a miss.''' | *Barely: The dumpling flies and hits the left side (if early) or right side (if late) of the Monk's nose. '''A barely counts as a miss.''' | ||
*Miss: If you tap way too early or way too late, the dumpling will hit the Monk squarely on the nose, causing him to shout in surprise. If you do not tap at all, the dumpling falls out of the Monk's hand. | *Miss: If you tap way too early or way too late, the dumpling will hit the Monk squarely on the nose, causing him to shout in surprise. If you do not tap at all, the dumpling falls out of the Monk's hand. | ||
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*The game has the same rhythm as [[Micro-Row 2 (Wii)|Micro-Row 2]]. | *The game has the same rhythm as [[Micro-Row 2 (Wii)|Micro-Row 2]]. | ||
*The [[Employee 333-4-591032|employee]] in [[Packing Pests]] bears a striking resemblance to the Munchy Monk. Notably, both games involve characters using their hands, and both involve food in some way. | *The [[Employee 333-4-591032|employee]] in [[Packing Pests]] bears a striking resemblance to the Munchy Monk. Notably, both games involve characters using their hands, and both involve food in some way. | ||
*[[File:Muncy Monk Unused.png|thumb|right|The monk's face in ''[[Rhythm Heaven]]'' including the off-screen ears and eyebrows.]]This one of the few games in [[Rhythm Heaven Megamix]] to receive a major overhaul in its visuals. The [[Munchy Monk (character)|Munchy Monk]] himself is redesigned to match his appearance in the [[Munchy Monk (Wii)|Endless Game of the same name]], mainly in the presence of sleeves, as well as visible ears and eyebrows. The background is more detailed and is now animated. Due to ''[[Rhythm Heaven]]''<nowiki/>'s screen resolution, when translating the game to ''[[Rhythm Heaven Megamix]]'', there was an abundance of empty space on both sides, so the baby was added as a way to fill in the blanks. This is hinted at during the practice and beginning of the game where it seems like everything's the same as the original, until the monk slides to the left, revealing the formerly hidden baby. The left side shows off the handler's full arm, revealing that he too wears a uniform like | *[[File:Muncy Monk Unused.png|thumb|right|The monk's face in ''[[Rhythm Heaven]]'' including the off-screen ears and eyebrows.]]This one of the few games in [[Rhythm Heaven Megamix]] to receive a major overhaul in its visuals. The [[Munchy Monk (character)|Munchy Monk]] himself is redesigned to match his appearance in the [[Munchy Monk (Wii)|Endless Game of the same name]], mainly in the presence of sleeves, as well as visible ears and eyebrows. The background is more detailed and is now animated. Due to ''[[Rhythm Heaven]]''<nowiki/>'s screen resolution, when translating the game to ''[[Rhythm Heaven Megamix]]'', there was an abundance of empty space on both sides, so the baby was added as a way to fill in the blanks. This is hinted at during the practice and beginning of the game where it seems like everything's the same as the original, until the monk slides to the left, revealing the formerly hidden baby. The left side shows off the handler's full arm, revealing that he too wears a uniform like a monk. | ||
*This is one of a few games to keep the same controls for tapping from ''[[Rhythm Heaven]]'' to ''[[Rhythm Heaven Megamix]]'' in Simple Tap Mode, the others being [[Fillbots]], [[Shoot-'em-up]], [[Freeze Frame]] and [[Lockstep]]. | *This is one of a few games to keep the same controls for tapping from ''[[Rhythm Heaven]]'' to ''[[Rhythm Heaven Megamix]]'' in Simple Tap Mode, the others being [[Fillbots]], [[Shoot-'em-up]], [[Freeze Frame]] and [[Lockstep]]. | ||
*There is a character in [https://www.mariowiki.com/WarioWare,_Inc.:_Mega_Party_Game$! WarioWare Inc.: Mega Party Games] who bears a resemblance to the [[Munchy Monk (character)|Munchy Monk]].[[File:58b828d3d1c30cdd69568593bae5ae0d.png|thumb|right]] | *There is a character in [https://www.mariowiki.com/WarioWare,_Inc.:_Mega_Party_Game$! WarioWare Inc.: Mega Party Games] who bears a resemblance to the [[Munchy Monk (character)|Munchy Monk]].[[File:58b828d3d1c30cdd69568593bae5ae0d.png|thumb|right]] |
Revision as of 00:53, 4 February 2020
Your training takes place deep in the |
Template:Game-Nav Template:Game-Nav Template:Minigame infobox
Munchy Monk (しゅぎょう?, Shugyō) is the 16th minigame in Rhythm Heaven and 68th minigame in Rhythm Heaven Megamix. It features the Munchy Monk training in the art of eating dumplings. A sequel is unlocked later on in Rhythm Heaven called Munchy Monk 2.
Gameplay
The Munchy Monk raises out his hand as off-screen people continuously give him dumplings to eat. They will give the Munchy Monk either one, two, or three dumplings in a row. The monk eats the dumplings by slapping his wrist in order to pop the dumpling in his mouth. To do this correctly, the player must time it right by reacting right as the person says "Go!". The cues are:
- "One! Go!": The person gives the monk one white dumpling. These are always consecutive and require tapping/button pressing at a constant pace.
- "Three! Go! Go! Go!": The person gives the monk three green dumplings in a row. These require faster tapping/presses to eat them all.
- "Two-two! Go-go!": The person gives the monk two pink dumplings. After a slight pause, two quick taps/button presses must be made in rhythm.
Controls
Button Mode
- A: Slap wrist
Simple Tap Mode
- Tap: Slap wrist
Timing Notes
- Hit: The dumpling flies into the mouth of the Monk and he successfully swallows it. If not interrupted, the Monk will blush and smile afterward.
- Barely: The dumpling flies and hits the left side (if early) or right side (if late) of the Monk's nose. A barely counts as a miss.
- Miss: If you tap way too early or way too late, the dumpling will hit the Monk squarely on the nose, causing him to shout in surprise. If you do not tap at all, the dumpling falls out of the Monk's hand.
Rating Notes
Rhythm Heaven
Header
- "A Word from the Master"
Try Again
- "The basics still elude you."
- "You lost your flow in the middle."
- "You must focus as the end nears."
OK
- "Hm..."
- "I don't know..."
- "Good enough..."
- "I guess that was all right."
Superb
- "You have mastered the basics."
- "Your hand was steady and true."
- "Your focus remained true to the end."
Rhythm Heaven Megamix
Header
- "A Word from the Master"
Try Again
- "The basics still elude you."
- "Your triple bites were a trial."
- "Your "two-twos" were doubly disappointing."
OK
- "Eh. Passable."
Superb
- "You have mastered the basics."
- "Your double bits were transcendent."
- "Your triple bites were as lighting!"
Epilogue
Rhythm Heaven
- Munchy monk tryagain.png
"You are in grave danger!"
- Munchy monk ok.png
"You have achieved
total fullness!" - Munchy monk superb.png
"Now YOU are the master!"
Rhythm Heaven Megamix
- Munchy Monk 3DS Try Again.PNG
"You are in grave danger!"
- Munchy Monk 3DS OK.PNG
"You have achieved
total fullness!" - Munchy Monk 3DS Superb.PNG
"Now YOU are the master!"
Rhythm Item
Baby Carrier
There is no name. | There is no title. |
---|---|
There is no description. |
Skill Star
The Skill Star can be collected when you do the second "Three! Go! Go! Go!".
Appearances
- Munchy Monk Remix 4.png
- Munchy Monk Circus.png
- Munchy Monk gameplay 3DS.PNG
Munchy Monk
- Munchy Monk Final.png
- Munchy Monk WarioWare.png
- Munchy Monk DS.gif
Gameplay of the DS version, showing all 3 types of dumplings.
Trivia
- In the Japanese versions, when you are given three dumplings, the voice counts "1 2 3" in Chinese.
- It is most likely because monks originated from China.
- The game is a parody on real ancient Monks, who (depending on the religion) starve themselves as part of their training, while here it's the opposite.
- The dumplings are referred to as a bread called Manju in the Japanese version.
- This is the shortest game in Rhythm Heaven, lasting 54 seconds, though it isn't the shortest game in the franchise. Showtime beats it by 7 seconds and Rhythm Rally by 12 seconds.
- Since its inception, Munchy Monk has enjoyed perfect attendance in the series, re-appearing in both Rhythm Heaven Fever (as an Endless Game) and Rhythm Heaven Megamix. It shares a similar status as the likes of Karate Man, Samurai Slice, and Built to Scale.
- The game has the same rhythm as Micro-Row 2.
- The employee in Packing Pests bears a striking resemblance to the Munchy Monk. Notably, both games involve characters using their hands, and both involve food in some way.
- This one of the few games in Rhythm Heaven Megamix to receive a major overhaul in its visuals. The Munchy Monk himself is redesigned to match his appearance in the Endless Game of the same name, mainly in the presence of sleeves, as well as visible ears and eyebrows. The background is more detailed and is now animated. Due to Rhythm Heaven's screen resolution, when translating the game to Rhythm Heaven Megamix, there was an abundance of empty space on both sides, so the baby was added as a way to fill in the blanks. This is hinted at during the practice and beginning of the game where it seems like everything's the same as the original, until the monk slides to the left, revealing the formerly hidden baby. The left side shows off the handler's full arm, revealing that he too wears a uniform like a monk.
- This is one of a few games to keep the same controls for tapping from Rhythm Heaven to Rhythm Heaven Megamix in Simple Tap Mode, the others being Fillbots, Shoot-'em-up, Freeze Frame and Lockstep.
- There is a character in WarioWare Inc.: Mega Party Games who bears a resemblance to the Munchy Monk.
- This game appears in the "Wario...Where?" Challenge Train, where the Monk is replaced by Master Mantis. Young Cricket can be seen riding a cloud in the background, similar to the Monkey in Final Remix.
- The hands which give you 3 dumplings are different between this & the sequel: In Munchy Monk, they look like paws. In Munchy Monk 2, they're normal hands.
- In the “Listen to Music” section of the Café, the song is called Munchy Monk Theme.
Video Gameplay
Rhythm Heaven | Rhythm Heaven Megamix |
---|---|
File:Rhythm Heaven - Munchy Monk (Perfect) (English) | File:Rhythm Heaven Megamix - Munchy Monk (Perfect) (English) |
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | しゅうぎょう Training | |
French | Avide ascète | |
Spanish | El monje tragón | |
Italian | Monaco Gnam | |
Korean | 수행자 Performer |
|