Karate Man 2 (Wii): Difference between revisions
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{{quote|Karate Joe's intense training continues.<br> | {{quote|Karate Joe's intense training<br> regimen continues. Can you <br>help him reach the height <br>of mastery? (No practice.)|Karate Man 2 Description (Rhythm Heaven Fever)}} {{Template:Quote|Karate Joe knows how to <br>train really hard. See if <br>you can keep up with his <br>routine. Hiyah! <br><br>(And no practice for you)|Karate Man 2 Description (Beat the Beat Rhythm Paradise)}} {{Template:Game-Nav | ||
|Minigame_infobox/Data = Packing Pests 2 | |Minigame_infobox/Data = Packing Pests 2 | ||
|Minigame_infobox/Data2 = Remix 10 (Wii)}} | |Minigame_infobox/Data2 = Remix 10 (Wii)}} | ||
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|Packing Pests 2 | |Packing Pests 2 | ||
|Packing Pests 2 | |Packing Pests 2 | ||
|image = [[File:Karate_Man_2_Wii.PNG|280px]]|jname = カラテ家2|rname = Karateka 2|song = Lonely Storm|BPM = 155}}'''Karate Man 2''' ('''カラテ家2 ''' | |image = [[File:Karate_Man_2_Wii.PNG|280px]]|jname = カラテ家2|rname = Karateka 2|song = Lonely Storm|BPM = 155}}'''Karate Man 2''' ('''カラテ家2 '''Karate House 2)''' '''is the 49th minigame in ''[[Rhythm Heaven Fever]]''. It is the sequel to [[Karate Man Combos!|Karate Man]]. This sequel features [[Karate Joe |Karate Joe]] who is still training how to learn combo technique wisely. Getting a [[perfect]] on this game will unlock a [[gift]] "A Musical Term" which will be available at the cafe. | ||
==Gameplay== | ==Gameplay== | ||
Like the original karate man, you are playing as a man named Karate Joe, who must punch all of the objects that fly towards him. He punches flower pots, rocks (during every "hit-3!"), soccer balls (for comedic effect), and lightbulbs; and preforms a combo on a flurry of pots, ending with a barrel. The music is slower and much more poppy than the original Karate Man, but there are several rhythm changes that might throw some people off. There are also slightly more combos. | [[File:Karate_Man_2_Wii.png|thumb|220px]]Like the original karate man, you are playing as a man named Karate Joe, who must punch all of the objects that fly towards him. He punches flower pots, rocks (during every "hit-3!"), soccer balls (for comedic effect), and lightbulbs; and preforms a combo on a flurry of pots, ending with a barrel. The music is slower and much more poppy than the original Karate Man, but there are several rhythm changes that might throw some people off. There are also slightly more combos. | ||
==Controls== | ==Controls== | ||
* A: Punch | * A: Punch | ||
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== Rating Notes == | == Rating Notes == | ||
=== | ===Rhythm Heaven Fever=== | ||
====Header==== | ====Header==== | ||
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*"You took the rhythm changes in stride." | *"You took the rhythm changes in stride." | ||
*"You smashed through your combos!" | *"You smashed through your combos!" | ||
=== | ===Beat the Beat Rhythm Paradise=== | ||
====Header==== | ====Header==== | ||
*"Words from the Master" | *"Words from the Master" | ||
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*"You smashed your combos!" | *"You smashed your combos!" | ||
==Epilogue== | ==Epilogue== | ||
===Rhythm Heaven Fever=== | |||
<gallery> | <gallery> | ||
Karate Man 2 Wii Try Again.png|"Still...hungry..." | Karate Man 2 Wii Try Again.png|"Still...hungry..." | ||
Karate Man 2 Wii OK.png|"I must focus my power... And retie my belt..." | Karate Man 2 Wii OK.png|"I must focus my power... And retie my belt..." | ||
Karate Man 2 Wii Superb.png|"HIIIIYAAAAAH!!" | Karate Man 2 Wii Superb.png|"HIIIIYAAAAAH!!" | ||
</gallery> | |||
===Beat the Beat Rhythm Paradise=== | |||
<gallery> | |||
Karate Man 2 EU Try Again.png|"I'm still hungry..." | Karate Man 2 EU Try Again.png|"I'm still hungry..." | ||
Karate Man 2 EU OK.png|"I must focus my power." | Karate Man 2 EU OK.png|"I must focus my power." | ||
Karate Man 2 Wii Superb.png|"HIIIIYAAAAAH!!" | Karate Man 2 Wii Superb.png|"HIIIIYAAAAAH!!" | ||
</gallery> | |||
==Appearances== | |||
<gallery> | |||
Karate_Man_Wii_gameplay.png|[[Karate Man Combos!|Karate Man]]<br>[[Remix 10]] | |||
Karate Man Remix 7.png|[[Remix 7 (Wii)|Remix 7]] | |||
Karate Man Remix 9-3.png|[[Remix 9 (Wii)|Remix 9]] | |||
Karate Man 2 Wii.png|Karate Man 2 | |||
Karate_Man_Combo_Gameplay.PNG|[[Karate Man Combos!]] | |||
</gallery> | </gallery> | ||
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|- align="center" | |- align="center" | ||
|{{JP}} Japanese | |{{JP}} Japanese | ||
|カラテ家2 ''Karate | |カラテ家2 ''Karate House 2'' | ||
|- align="center" | |- align="center" | ||
|{{FR}} French | |{{FR}} French |
Revision as of 20:36, 17 August 2017
Karate Joe's intense training |
Karate Joe knows how to |
Template:Minigame infoboxKarate Man 2 (カラテ家2 Karate House 2) is the 49th minigame in Rhythm Heaven Fever. It is the sequel to Karate Man. This sequel features Karate Joe who is still training how to learn combo technique wisely. Getting a perfect on this game will unlock a gift "A Musical Term" which will be available at the cafe.
Gameplay
Like the original karate man, you are playing as a man named Karate Joe, who must punch all of the objects that fly towards him. He punches flower pots, rocks (during every "hit-3!"), soccer balls (for comedic effect), and lightbulbs; and preforms a combo on a flurry of pots, ending with a barrel. The music is slower and much more poppy than the original Karate Man, but there are several rhythm changes that might throw some people off. There are also slightly more combos.
Controls
- A: Punch
- Hold A+B: Start combo (flurry punch)
- Let go of A+B: Finish combo (uppercut)
Timing Notes
- Hit: Karate Joe punches the assorted objects away. With an combo, he punches everything away and smashes the barrel, looking happy.
- Barely: Karate Joe just grazes the objects, making them fall onto the ground. With a combo, he only hits some of the objects (either some pots if to early or late, or the barrel if not finished correctly), looking sad afterwards.
- Miss: Karate Joe completely misses or doesn't punch, and the object flies past, with him looking surprised. With a combo, Joe either lets all the objects fly by, or messes up and spins out after the move is done.
Rating Notes
Rhythm Heaven Fever
Header
- "Wisdom from the Master"
Try Again
- "You needed to focus on the basics."
- "You were thrown by the changes."
- "Your combos lacked finesse."
OK
- "Eh. Good enough."
Superb
- "You have skill in the fundamentals."
- "You took the rhythm changes in stride."
- "You smashed through your combos!"
Beat the Beat Rhythm Paradise
Header
- "Words from the Master"
Try Again
- "You need to learn the basics first."
- "You lost focus during rhythm changes."
- "Your combos lacked finesse."
OK
- "Good try."
Superb
- "You have mastered the basics."
- "You hit the rhythm change just right."
- "You smashed your combos!"
Epilogue
Rhythm Heaven Fever
- Karate Man 2 Wii Try Again.png
"Still...hungry..."
- Karate Man 2 Wii OK.png
"I must focus my power... And retie my belt..."
- Karate Man 2 Wii Superb.png
"HIIIIYAAAAAH!!"
Beat the Beat Rhythm Paradise
- Karate Man 2 EU Try Again.png
"I'm still hungry..."
- Karate Man 2 EU OK.png
"I must focus my power."
- Karate Man 2 Wii Superb.png
"HIIIIYAAAAAH!!"
Appearances
- Karate Man Wii gameplay.png
- Karate Man Remix 7.png
- Karate Man Remix 9-3.png
- Karate Man 2 Wii.png
Karate Man 2
- Karate Man Combo Gameplay.PNG
Trivia
- The article that you unlock from perfecting this game, A Musical Term, has nothing to do with this game. Instead it talks about Mr. Upbeat.
- There is no practice for this game, though there is a new "Hit 4!" move.
In Other Languages
Language | Name |
---|---|
Japanese | カラテ家2 Karate House 2 |
French | Karatéka 2 |
Spanish | Kárate Killo 2 |
Template:DU German | Karateka! 2 |
Italian | Karate Ka 2 |
Korean | 격투가 2 The Fighter 2 |
|