Sneaky Spirits: Difference between revisions
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{{Template:Quote|These spirits aren't evil, exactly, <br>but they're kinda mean: they'll laugh at you if you miss.|Sneaky Spirits Description}}{{Template:Game-Nav | {{Template:Quote|These spirits aren't evil, exactly, <br>but they're kinda mean: they'll laugh at you if you miss.|Sneaky Spirits Description}}{{Template:Game-Nav | ||
|Minigame_infobox/Data = Sick Beats | |Minigame_infobox/Data = Sick Beats | ||
|Minigame_infobox/Data2 = Rhythm Rally | |Minigame_infobox/Data2 = Rhythm Rally}}{{Minigame infobox|Name = Sneaky Spirits|Debut = Rhythm Heaven Megamix|Number = 19|Reward = 1 Flow Ball|image = [[File:story sneaky spirits.png|280px]]|jname = しろいおばけ |rname = Shiroi Obake}}'''Sneaky Spirits''' (しろいおばけ Shiroi Obake "white apparition") is the 19th minigame and it's a story variant of [[Sneaky Spirits 2|Sneaky Spirits]] from [[Rhythm Tengoku]], and later [[Rhythm Heaven Fever]] that appears in [[Rhythm Heaven Megamix]]. The player controls a bow & arrow, and the goal of the game is to send the pesky ghosts back to their haunted house as they are trying to escape. In this variant, the environment is green, and there is a fountain and a few butterflies in the background. | ||
A sequel later appears in Babershop Tower under the title [[ | A sequel later appears in Babershop Tower under the title [[Sneaky Spirits 2]]. | ||
== Gameplay == | == Gameplay == | ||
[[File:Story sneaky spirits gameplay.png|thumb|258x258px]]The player controls a bow and arrow that is being used just outside in front of the house, always aimed at the door. Ghosts will start to peak above the wall and slowly creep towards the other wall. The player must time each arrow shot to the ghost's rhythm before they zoom to the other wall. The ghost's pace will increase and decrease during the game. Successfully shooting the ghost will result in the door opening and the ghost being thrown back into the house. Notice that these ghosts do not hide behind the wall after 4 beats and on in this variant. | [[File:Story sneaky spirits gameplay.png|thumb|258x258px]]The player controls a bow and arrow that is being used just outside in front of the house, always aimed at the door. Ghosts will start to peak above the wall and slowly creep towards the other wall. The player must time each arrow shot to the ghost's rhythm before they zoom to the other wall. The ghost's pace will increase and decrease during the game. Successfully shooting the ghost will result in the door opening and the ghost being thrown back into the house. Notice that these ghosts do not hide behind the wall after 4 beats and on in this variant. | ||
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*"You did superbly against the slow ones." | *"You did superbly against the slow ones." | ||
== Epilogue== | == Epilogue== | ||
<gallery> | <gallery> | ||
Sneaky Spirits Story Try Again.PNG|"Oh no! Those are coming out of your archer's salary." | Sneaky Spirits Story Try Again.PNG|"Oh no! Those are coming out of your archer's salary." |
Revision as of 09:04, 13 April 2017
These spirits aren't evil, exactly, |
Template:Game-NavTemplate:Minigame infoboxSneaky Spirits (しろいおばけ Shiroi Obake "white apparition") is the 19th minigame and it's a story variant of Sneaky Spirits from Rhythm Tengoku, and later Rhythm Heaven Fever that appears in Rhythm Heaven Megamix. The player controls a bow & arrow, and the goal of the game is to send the pesky ghosts back to their haunted house as they are trying to escape. In this variant, the environment is green, and there is a fountain and a few butterflies in the background.
A sequel later appears in Babershop Tower under the title Sneaky Spirits 2.
Gameplay
The player controls a bow and arrow that is being used just outside in front of the house, always aimed at the door. Ghosts will start to peak above the wall and slowly creep towards the other wall. The player must time each arrow shot to the ghost's rhythm before they zoom to the other wall. The ghost's pace will increase and decrease during the game. Successfully shooting the ghost will result in the door opening and the ghost being thrown back into the house. Notice that these ghosts do not hide behind the wall after 4 beats and on in this variant.
Controls
Button Mode
- A: Shoot arrow
Simple Tap Mode
- Tap: Shoot Arrow
Timing Notes
- Hit: Depending how perfectly the player hits the beat. The arrow hits the ghost squarely in the nose, on the cheek, in the stomach or in the tail. The ghost is then flung through the door of the house.
- Barely: The ghost manages to zip past the arrow, and shudders before escaping. A barely counts as a miss.
- Miss: The ghost zips through and giggles.
Rating Notes
Header
- "Spiritual Commentary"
Try Again
- ""
- ""
OK
- "Eh. Passable."
Superb
- "You've nailed the basics of spiritual archery!"
- "You did superbly against the slow ones."
Epilogue
- Sneaky Spirits Story Try Again.PNG
"Oh no! Those are coming out of your archer's salary."
- Sneaky Spirits Story OK.PNG
"This one's not going anywhere!"
- Sneaky Spirits Story Superb.PNG
"You ghosts stay in that corner and think about what you've done!"
Rhythm Item
Arrow
There is no name. | There is no title. |
---|---|
There is no description. |
Skill Star
The fastest ghost in this minigame will give you the star if you shoot him at the perfect moment.
Trivia
- The Sneaky Spirits also have a trophy in Super Smash Bros. for 3DS.
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | しろいおばけ White ghosts | |
French | Esprits espiègles | |
Spanish | Fantasmas burlones |
|