Polyrhythm: Difference between revisions
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{{ | {{Quote|Master pressing different buttons at the same time! should be easy... (NP)|Built to Scale Description }} | ||
{{Template:Game-Nav | |||
|Minigame_infobox/Data = Power Calligraphy | |Minigame_infobox/Data = Power Calligraphy | ||
|Minigame_infobox/Data2 = Rap Men}}{{Minigame infobox | |Minigame_infobox/Data2 = Rap Men}} | ||
| Name | {{Minigame infobox | ||
|Reward = Lyrics (Sweet Angel)|image = [[File:Hilt_To_Scalllleee.PNG| | | Name = Built to Scale | ||
|Reward = Lyrics (Sweet Angel)|image = [[File:Hilt_To_Scalllleee.PNG|240px]]|Debut = Rhythm Tengoku | |||
|Number = 22|jname = ポリリズム | |Number = 22|jname = ポリリズム | ||
|rname = Poririzumu|BPM = 140 | |rname = Poririzumu|BPM = 140}} | ||
{{Nihongo|'''Built to Scale'''|ポリリズム poririzumu}} (Directly translated as Polyrhythm) is the 22nd minigame in ''[[Rhythm Tengoku]]''. It features the red small rods called [[Widgets]] that roll around and bouncing on an assembly line. A sequel appears later on called [[Built to Scale 2 (GBA)|Built to Scale 2]] (Polyrhythm 2). Attaining a perfect gets the lyrics: Sweet Angel from [[Remix 3 (GBA)|Remix 3]] for this game that you can read it at the E-mail. | |||
==Gameplay== | ==Gameplay== | ||
[[File:Polyrhythm.png|thumb|left | [[File:Polyrhythm.png|thumb|left]] | ||
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod will roll out , requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths. | This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod will roll out , requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths. | ||
==Controls== | ==Controls== | ||
*D-Pad: Bounce Rod (Upper Area) | *D-Pad: Bounce Rod (Upper Area) | ||
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==Timing Notes== | ==Timing Notes== | ||
*Hit: The rod bounces to the next block. | *Hit: The rod bounces to the next block. | ||
*Barely: The rod bounces on | *Barely: The rod bounces on. '''A barely counts as a miss.''' | ||
*Miss: The rod lands on the ground and explodes. | *Miss: The rod lands on the ground and explodes. | ||
==Rating Notes== | ==Rating Notes== | ||
* | ====Header==== | ||
* | *"Foreman's Report" | ||
* | ====Try Again==== | ||
*"You need some more training." | |||
*"What would you say you do here?" | |||
====OK==== | |||
*"Yeah..." | |||
*"Eh. Good enough." | |||
*"For now, that'll do..." | |||
*"You barely made it." | |||
====Superb==== | |||
*"Your left hand is a team player!" | |||
*"You got into the rhythm of the work!" | |||
==Rating Screens== | ==Rating Screens== | ||
<gallery> | <gallery> | ||
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</gallery> | </gallery> | ||
==Remix Appearances== | ==Remix Appearances== | ||
*[[Remix 4 (GBA)|Remix 4]] | *[[Remix 4 (GBA)|Remix 4]] | ||
*[[Remix 6 (GBA)|Remix 6]] | *[[Remix 6 (GBA)|Remix 6]] | ||
*[[Built to Scale 2 (GBA)|Built to Scale 2]] | |||
==Trivia== | ==Trivia== | ||
*This game appears to have inspired multiple aspects of Built to Scale in both the [[Built to Scale (DS)|DS]] and [[Built to Scale (Wii)|Wii]] versions, such as the general art design. Because of this, many fans consider them to be one and the same, although there are many differences. | *This game appears to have inspired multiple aspects of Built to Scale in both the [[Built to Scale (DS)|DS]] and [[Built to Scale (Wii)|Wii]] versions, such as the general art design. Because of this, many fans consider them to be one and the same, although there are many differences. | ||
*This game, | *This game, it's [[Built to Scale 2 (GBA)|sequel]], [[Tram & Pauline]] and [[Catchy Tune]] and it's [[Catchy Tune 2|sequel]] have similar controls/rhythm. | ||
*This is one of the few games that doesn't feature a | *This is one of the few games that doesn't feature a practice in the series. | ||
** | **It did however get a tutorial in the [[Rhythm Tengoku (Arcade)|arcade]] version. | ||
{{Game Navigation}} | {{Game Navigation}} | ||
[[Category:Rhythm Games]] | [[Category:Rhythm Games]] |
Revision as of 00:28, 26 March 2017
Master pressing different buttons at the same time! should be easy... (NP) |
Template:Game-Nav Template:Minigame infobox Built to Scale (ポリリズム poririzumu?) (Directly translated as Polyrhythm) is the 22nd minigame in Rhythm Tengoku. It features the red small rods called Widgets that roll around and bouncing on an assembly line. A sequel appears later on called Built to Scale 2 (Polyrhythm 2). Attaining a perfect gets the lyrics: Sweet Angel from Remix 3 for this game that you can read it at the E-mail.
Gameplay
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod will roll out , requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths.
Controls
- D-Pad: Bounce Rod (Upper Area)
- A: Bounce Rod (Lower Area)
Timing Notes
- Hit: The rod bounces to the next block.
- Barely: The rod bounces on. A barely counts as a miss.
- Miss: The rod lands on the ground and explodes.
Rating Notes
Header
- "Foreman's Report"
Try Again
- "You need some more training."
- "What would you say you do here?"
OK
- "Yeah..."
- "Eh. Good enough."
- "For now, that'll do..."
- "You barely made it."
Superb
- "Your left hand is a team player!"
- "You got into the rhythm of the work!"
Rating Screens
- Built to Scale GBA Try Again.PNG
"Maybe I should be a craftsman..."
- Built to Scale GBA OK.PNG
"You can't beat running your own business."
- Built to Scale GBA Superb.PNG
"Widgets, Inc. is a huge success!"
Remix Appearances
Trivia
- This game appears to have inspired multiple aspects of Built to Scale in both the DS and Wii versions, such as the general art design. Because of this, many fans consider them to be one and the same, although there are many differences.
- This game, it's sequel, Tram & Pauline and Catchy Tune and it's sequel have similar controls/rhythm.
- This is one of the few games that doesn't feature a practice in the series.
- It did however get a tutorial in the arcade version.
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