Launch Party: Difference between revisions
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==Timing Notes== | ==Timing Notes== | ||
*Hit: The rocket is launched into space, accompanied by a sound. | *Hit: The rocket is launched into space, accompanied by a sound. | ||
*Barely: The rocket flies up a little bit, but can't get far and falls quickly. A barely counts as a miss. | *Barely: The rocket flies up a little bit, but can't get far and falls quickly. '''A barely counts as a miss.''' | ||
*Miss: The rocket doesn't even get launched, and is bumped off by the next rocket. | *Miss: The rocket doesn't even get launched, and is bumped off by the next rocket. | ||
==Rating Notes== | ==Rating Notes== |
Revision as of 05:35, 21 February 2017
Count down to launch! Or rather, count down to launches. Quite a few of them, in fact. |
Countdown initiated. The Rhythm Rockets are ready to launch. It's time to see the world from a new angle. |
Template:Minigame infoboxLaunch Party (ロケットゼロ Roketo zero "Rocket Zero") is the twenty-sixth game in Rhythm Heaven Fever. This game is about launching miniature size rockets into outer space. Getting a perfect on this game will earn a gift "Rhythm Rockets" and you can read it at the cafe.
Gameplay
In the game, the player controls a square-shaped "launchpad" as it flies into space. As the launchpad flies, multiple kinds of rockets will pop up onto it. When a rocket appears on the launchpad, a countdown will appear on the launchpad's screen. The player needs to launch the rocket when the countdown reaches 0, launching it into space.
The are four different types of rockets, each with their own type of countdown.
-Red "Ship" Rocket: Counts down from 3, at the rate of one number per beat.
-Blue "Party Hat" Rocket: Counts down from 5, at a fast pace.
-Green "Bell" Rocket: Counts down from 7, at a very fast pace.
Grey "Bowling Pin" Rocket: Counts down from 1, at a very slow pace.
The countdowns are used to help judge the time to launch, but are also to confuse; the timing for each rocket other than the red ones is roughly the same.
Controls
- A: Launch Rocket
Timing Notes
- Hit: The rocket is launched into space, accompanied by a sound.
- Barely: The rocket flies up a little bit, but can't get far and falls quickly. A barely counts as a miss.
- Miss: The rocket doesn't even get launched, and is bumped off by the next rocket.
Rating Notes
American Version
European Version
- Try Again: "Where are we?"
- OK: "It's a giant leap for lion-kind!"
- Superb: "We're having a close encounter!"
Rating Screens
- Launch Party Try Again.png
"Um...where are we?"
- Launch Party OK.png
"One giant leap..."
- Launch Party Superb.png
"We've made contact!"
Appearances
Two Player Mode
A version of the game can be unlocked in the two-player mode, requiring the completion of the original game and the previous two-player game, Flipper-Flop, to unlock.
The game has two launchers, with the first player's being blue, and the second's orange. Both launchers have rockets pop up on them to be launched. The rockets and timing for the players are the same, requiring them to launch at the same time. However, partway through the game, each player will end up moving far into the background; they still need to launch rockets, so they need to contend with both the other player and stars obscuring their view.
Trivia
- Getting either a Try Again or OK rating has a member of The Clappy Trio appearing on the rating screen. A Superb rating lets you see the UFO from Airboarder in the rating screen.
- During the game, voices can be heard during certain points, though the voices are obscured by the music. This video lets you hear the voices without the music.
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | ロケットゼロ Rocket Zero | |
French | Fusées | |
Spanish | Cuenta átras | |
Italian | Rocket Zero | |
Korean | 제로 로켓 Zero Rocket |
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