Polyrhythm 2: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
[[File: | [[File:Built_to_Scale_2_Gameplay_GBA.png|thumb|210px]]It plays the same way as its prequel, but this time, the tempo is speed up and the music plays really fast while rods move a bit faster than original. The game will try to trick you by making offbeat rhythms and complex patterns which way your rod is. | ||
==Controls== | ==Controls== | ||
*A: Bounce Rod (Lower Area) | *A: Bounce Rod (Lower Area) |
Revision as of 12:08, 19 February 2017
Orders keep going for our widgets! Use both hands to meet our quotas! (No practice.) |
Template:Game-NavTemplate:Minigame infobox Built to Scale 2 (ポリリズム2 poririzumu 2?) (directly translated as Polyrhythm 2) is the sequel to Built to Scale (GBA) and the forty-fifth game in Rhythm Tengoku. This time, the mass-production of widgets is growing, and with a new factory, you will have to keep their lines on in sped up rhythm.
Gameplay
It plays the same way as its prequel, but this time, the tempo is speed up and the music plays really fast while rods move a bit faster than original. The game will try to trick you by making offbeat rhythms and complex patterns which way your rod is.
Controls
- A: Bounce Rod (Lower Area)
- D-Pad: Bounce Rod (Upper Area)
Timing Notes
- Hit: The rod bounces on to the next block.
- Barely: The rod bounces on, but wobbles slightly. A barely counts as a miss.
- Miss: The rod lands on the ground and explodes.
Epilogue
- Try Again: "At this rate, we'll go out of business."
- OK: "Let's keep the production lines moving!"
- Superb: "That's how you become employee of the year!"
Rating Screens
- Built to Scale 2 GBA Try Again.PNG
"At this rate, we'll go out of business."
- Built to Scale 2 GBA OK.PNG
"Let's keep the prodiction lines moving!"
- Built to Scale 2 GBA Superb.PNG
"That's how you become employee of the year!"
Video
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