Shiroi Obake 2: Difference between revisions
No edit summary Tag: rte-wysiwyg |
No edit summary Tag: rte-wysiwyg |
||
Line 4: | Line 4: | ||
|Minigame_infobox/Data = Spaceball 2 | |Minigame_infobox/Data = Spaceball 2 | ||
|Minigame_infobox/Data2 = Remix 8 (GBA)}}{{Minigame infobox | |Minigame_infobox/Data2 = Remix 8 (GBA)}}{{Minigame infobox | ||
|Name = Sneaky Spirits 2|image = [[File:Sneaky Spirits 2.jpg|270px]]}} | |Name = Sneaky Spirits 2|image = [[File:Sneaky Spirits 2.jpg|270px]]|Debut = Rhythm Tengoku|Number = 47}}{{Nihongo|'''Sneaky Spirits 2'''|しろいおばけ2|Shiroi Obake 2 "white ghost 2"}}, is the forty-seventh game in ''[[Rhythm Tengoku]]''. It's also the sequel to [[Sneaky Spirits (Rhythm Game)|Sneaky Spirits]]. This time, the ghosts are once again trying to escape from their house. bring your bow and be careful, because they will trick you by hiding in the wall more than 5 beats at the time. | ||
{{Nihongo|'''Sneaky Spirits 2'''|しろいおばけ2|Shiroi Obake 2 "white ghost 2"}}, is the forty-seventh game in ''[[Rhythm Tengoku]]''. It's also the sequel to [[Sneaky Spirits (Rhythm Game)|Sneaky Spirits]]. This time, the ghosts are once again trying to escape from their house. bring your bow and be careful, because they will trick you by hiding in the wall more than 5 beats at the time. | |||
==Gameplay== | ==Gameplay== |
Revision as of 10:05, 22 October 2016
Those ghosts are at it again! Grab your arrows and aim for their souls! (No practice.) |
Template:Game-NavTemplate:Minigame infoboxSneaky Spirits 2 (しろいおばけ2?, Shiroi Obake 2 "white ghost 2"), is the forty-seventh game in Rhythm Tengoku. It's also the sequel to Sneaky Spirits. This time, the ghosts are once again trying to escape from their house. bring your bow and be careful, because they will trick you by hiding in the wall more than 5 beats at the time.
Gameplay
The gameplay is the same like the prequel, but it's a bit tricky, complex and has changed tempo. The background is now colored orange while a bow indigo. This game will try to trick the player by putting ghosts that don't show up until the 5-7th beat or vice versa.
Controls
- A: Shoot arrow
Timing Notes
- Hit: Depending how perfectly the player hits the beat. The arrow hits the ghost squarely in the nose, on the cheek, in the stomach or in the tail. The ghost is then flung through the door of the house.
- Barely: The ghost manages to zip past the arrow, and shudders before escaping. A barely counts as a miss.
- Miss: The ghost zips through and giggles.
Rating Notes
- Try Again: "Wow! Put down the bow, and help me clean up."
- OK: "Let me go, please~?"
- Superb: "Time out! In the corner, all of you!"
Rating Screens
- Sneaky Spirits 2 Try Again.PNG
"Wow! Put down the bow, and help me clean up."
- Sneaky Spirits 2 OK.PNG
"Let me go, please~?"
- Sneaky Spirits 2 Superb.PNG
"Time out! In the corner, all of you!"
Video
|