Sneaky Spirits 2: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
[[File:Ghosts_Yak_gameplay.png|thumb|222x222px]] | [[File:Ghosts_Yak_gameplay.png|thumb|222x222px]] | ||
The | The game plays the same way as the prequel, but this time you'll have to bring your bow and arrow to send these ghosts back to their house before they get away. The difference from the first game is that the background is now purple with a tree and ghosts can hide behind the wall for some beats. While hiding, the music will quiet and the ghost will not make a sound. You need to keep up the rhythm properly in order to deal with quiet music. | ||
==Controls== | ==Controls== | ||
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Sneaky Spirits 3DS Superb.PNG|"We're gonna need somewhere to keep these guys." | Sneaky Spirits 3DS Superb.PNG|"We're gonna need somewhere to keep these guys." | ||
</gallery> | </gallery> | ||
== | ==Rhythm Item== | ||
===Bow=== | ===Bow=== | ||
== | ==Skill Star== | ||
The third slowest ghost that hides after three beats in this minigame will give you the star if you shoot him at the perfect moment. | The third slowest ghost that hides after three beats in this minigame will give you the star if you shoot him at the perfect moment. | ||
==Trivia== | |||
*There is a tutorial music for this sequel found in the files, but it goes unused for some reason. | |||
**Maybe it was supposed to be used for the sneaking cues. | |||
{{Template:Game Navigation}} | {{Template:Game Navigation}} | ||
[[Category:Rhythm Games]] | [[Category:Rhythm Games]] |
Revision as of 09:06, 22 September 2016
Those ghosts are jerks. Let them have it, archery style! (No practice.) |
Template:Game-NavTemplate:Minigame infobox
Sneaky Spirits 2 (帰ってきた しろいおばけ Kaettekita Shiroi Obake "Return of white apparition") is the 53rd miningame and it's a sequel to Sneaky Spirits in Rhythm Heaven Megamix. It is identical to Sneaky Spirits from Rhythm Tengoku, and not related to the sequel of the original. It's a rainy day and it looks like the ghosts are trying to escape again. Your job is to not let them get pass by you or else they will make a big mess.
Gameplay
The game plays the same way as the prequel, but this time you'll have to bring your bow and arrow to send these ghosts back to their house before they get away. The difference from the first game is that the background is now purple with a tree and ghosts can hide behind the wall for some beats. While hiding, the music will quiet and the ghost will not make a sound. You need to keep up the rhythm properly in order to deal with quiet music.
Controls
Button Mode
- A: Shoot arrow
Simple Tap Mode
- Tap: Shoot arrow
Timing Notes
- Hit: Depending how perfectly the player hits the beat. The arrow hits the ghost squarely in the nose, on the cheek, in the stomach or in the tail. The ghost is then flung through the door of the house.
- Barely: The ghost manages to zip past the arrow, and shudders before escaping. A barely counts as a miss.
- Miss: The ghost zips through and giggles.
Rating Notes
- Try Again: "Grandma's vase! Also her plate!"
- OK: "Huh. Who knew ghosts could sweat?"
- Superb: "We're gonna need somewhere to keep these guys."
Rating Screens
- Sneaky Spirits 3DS Try Again.PNG
"Grandma's vase! Also her plate!"
- Sneaky Spirits 3DS OK.PNG
"Huh. Who knew ghosts could sweat?"
- Sneaky Spirits 3DS Superb.PNG
"We're gonna need somewhere to keep these guys."
Rhythm Item
Bow
Skill Star
The third slowest ghost that hides after three beats in this minigame will give you the star if you shoot him at the perfect moment.
Trivia
- There is a tutorial music for this sequel found in the files, but it goes unused for some reason.
- Maybe it was supposed to be used for the sneaking cues.
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