Sneaky Spirits 2: Difference between revisions
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|Minigame_infobox/Data2 = Rhythm Rally 2 (Megamix)}}{{Minigame infobox|Name = Sneaky Spirits|Debut = Rhythm Heaven Megamix|Number = 53|Reward = 1 Flow Ball|Image = [[File:return of Sneaky Spirits.png|250px]]}} | |Minigame_infobox/Data2 = Rhythm Rally 2 (Megamix)}}{{Minigame infobox|Name = Sneaky Spirits|Debut = Rhythm Heaven Megamix|Number = 53|Reward = 1 Flow Ball|Image = [[File:return of Sneaky Spirits.png|250px]]}} | ||
'''Sneaky Spirits 2 '''(帰ってきた しろいおばけ Kaettekita Shiroi Obake "Return of white apparition") is the 53rd miningame and it's a sequel to [[Sneaky Spirits (Megamix)|Sneaky Spirits]] in [[Rhythm Heaven Megamix]] | '''Sneaky Spirits 2 '''(帰ってきた しろいおばけ Kaettekita Shiroi Obake "Return of white apparition") is the 53rd miningame and it's a sequel to [[Sneaky Spirits (Megamix)|Sneaky Spirits]] in [[Rhythm Heaven Megamix]]. It is identical to [[Sneaky Spirits]] from [[Rhythm Tengoku]], and not related to [[Sneaky Spirits 2|the sequel]] of the original. It's a rainy day and it looks like the ghosts are trying to escape again. Your job is to not let them get pass by you or else they will make a big mess. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Ghosts_Yak_gameplay.png|thumb|222x222px]] | [[File:Ghosts_Yak_gameplay.png|thumb|222x222px]] |
Revision as of 17:07, 13 August 2016
Those ghosts are jerks. Let them have it, archery style! (No practice.) |
Template:Game-NavTemplate:Minigame infobox
Sneaky Spirits 2 (帰ってきた しろいおばけ Kaettekita Shiroi Obake "Return of white apparition") is the 53rd miningame and it's a sequel to Sneaky Spirits in Rhythm Heaven Megamix. It is identical to Sneaky Spirits from Rhythm Tengoku, and not related to the sequel of the original. It's a rainy day and it looks like the ghosts are trying to escape again. Your job is to not let them get pass by you or else they will make a big mess.
Gameplay
The player controls a bow and arrow that is being used just outside in front of the house, always aimed at the door. Ghosts will start to peak above the wall and slowly creep towards the other wall. The player must time each arrow shot to the ghost's rhythm before they zoom to the other wall. The ghost's pace will increase and decrease during the game. Successfully shooting the ghost will result in the door opening and the ghost being thrown back into the house.
Controls
- A: Shoot arrow
Hit or Miss
- Hit: Depending how perfectly the player hits the beat. The arrow hits the ghost squarely in the nose, on the cheek, in the stomach or in the tail. The ghost is then flung through the door of the house.
- Barely: The ghost manages to zip past the arrow, and shudders before escaping. A barely counts as a miss.
- Miss: The ghost zips through and giggles.
Rating Note
- Try Again: "Grandma's vase! Also her plate!"
- Ok: "Huh. Who knew ghosts could sweat?"
- Superb: "We're gonna need somewhere to keep these guys."
Rating Screens
- Sneaky Spirits 3DS Try Again.PNG
"Grandma's vase! Also her plate!"
- Sneaky Spirits 3DS OK.PNG
"Huh. Who knew ghosts could sweat?"
- Sneaky Spirits 3DS Superb.PNG
"We're gonna need somewhere to keep these guys."
Collectable Item
Bow
Collectable Star
The third slowest ghost that hides after three beats in this minigame will give you the star if you shoot him at the perfect moment.
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