Karate Man (3DS): Difference between revisions
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{{Template:Quote| | {{Template:Quote|The key to karate, as in all other things, is rhythm. <br>Now, let us throw some stuff at you for you to punch.|Karate Man Description}}{{Template:Game-Nav | ||
|Minigame_infobox/Data = Remix 10 (Wii) | |Minigame_infobox/Data = Remix 10 (Wii) | ||
|Minigame_infobox/Data2 = Fillbots (Megamix)}}{{Minigame infobox|Name = Karate Man | |Minigame_infobox/Data2 = Fillbots (Megamix)}}{{Minigame infobox|Name = Karate Man|Debut = Rhythm Heaven Megamix|Number = 1|Reward = 1 Flow Ball|Image = [[File:story karate man.png|280px]]}} | ||
'''Karate Man''' (カラテ家 Karateka) is the first minigame and it's a variation of [[Karate Man (GBA)|Karate Man]] from [[Rhythm Tengoku]] that appears in [[Rhythm Heaven Megamix]]. It is the first game that is played. In this game, you are playing as [[Karate Joe]] who must punch the flying objects off-screen The game scenery is pink with light-pink circles. | '''Karate Man''' (カラテ家 Karateka) is the first minigame and it's a variation of [[Karate Man (GBA)|Karate Man]] from [[Rhythm Tengoku]] that appears in [[Rhythm Heaven Megamix]]. It is the first game that is played. In this game, you are playing as [[Karate Joe]] who must punch the flying objects off-screen The game scenery is pink with light-pink circles. | ||
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====Touch Mode==== | ====Touch Mode==== | ||
*Tap: Punch | *Tap: Punch | ||
== | ==Timing== | ||
*Hit: Karate Joe will punch the object off-screen. | *Hit: Karate Joe will punch the object off-screen. | ||
*Barely: Karate Joe will wince as the object lands on the ground just in front of him. '''A barely counts as a miss.''' | *Barely: Karate Joe will wince as the object lands on the ground just in front of him. '''A barely counts as a miss.''' | ||
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==Rhythm Item== | ==Rhythm Item== | ||
{{Item | {{Item | ||
|desc = When I was a kid, I wanted to be a soccer player. But if I told my dad that, he'd just scold me. "Learn karate, and become a strong man." he said. The soccer ball I was so excited to buy ended up becoming a punching bag. | |||
|item = Soccer Ball | |||
|desc = | |header = Karate Joe's Memories: Part 1}} | ||
When I was a kid, I wanted to be a soccer player. But if I told my dad that, he'd just scold me. "Learn karate, and become a strong man." he said. The soccer ball I was so excited to buy ended up becoming a punching bag.}} | |||
== Skill Star == | == Skill Star == |
Revision as of 15:15, 18 June 2016
The key to karate, as in all other things, is rhythm. |
Template:Game-NavTemplate:Minigame infobox
Karate Man (カラテ家 Karateka) is the first minigame and it's a variation of Karate Man from Rhythm Tengoku that appears in Rhythm Heaven Megamix. It is the first game that is played. In this game, you are playing as Karate Joe who must punch the flying objects off-screen The game scenery is pink with light-pink circles.
Gameplay
The game revolves around Karate Joe punching objects. As objects fly by the character, the player must press A to punch them off-screen.
There are various objects that need to be punch out off-screen
- Flower pots
- Rock
- Soccer ball
Just notice that the black pots do not appear in this variant.
Controls
Button Mode
- A: Punch
Touch Mode
- Tap: Punch
Timing
- Hit: Karate Joe will punch the object off-screen.
- Barely: Karate Joe will wince as the object lands on the ground just in front of him. A barely counts as a miss.
- Miss: Karate Joe will gasp as the object flies past him.
Rating Notes
- Try Again: "I'm ready to try again! You hear me, seagulls?! I'm ready!"
- OK: "My mind...is filled with stars."
- Superb: "I could karate all day!"
Rating Screens
- Karate Man Story Try Again.PNG
"I'm ready to try again! You hear me, seagulls?! I'm ready!"
- Karate Man Story OK.PNG
"My mind...is filled with stars."
- Karate Man Story Superb.PNG
" I could karate all day!"
Rhythm Item
There is no name. | There is no title. |
---|---|
There is no description. |
Skill Star
To collect the star, punch the soccer ball at the perfect moment later in the minigame.
Trivia
- This is one of the few games to have different rating screens in both versions, except for the Try Again rating, as it stays the same as the original, but with a slight change. It is switched to the right, rather than the left.
- Like Rhythm Tengoku, this is the first game you play.
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