Bouncy Road: Difference between revisions
Karate-Chan (talk | contribs) (Adding categories) Tag: categoryselect |
No edit summary Tag: rte-source |
||
Line 1: | Line 1: | ||
{{Template:Quote|The bouncing balls need your help. They're good to us, so don't drop them!|Hopping Road Description }} | {{Template:Quote|The bouncing balls need your help. They're good to us, so don't drop them!|Hopping Road Description }} | ||
{{Template:Game-Nav | |||
|Minigame_infobox/Data = Remix 4 (GBA) | |||
|Minigame_infobox/Data2 = Ninja}} | |||
{{Minigame infobox | {{Minigame infobox | ||
| Name = Hopping Road | | Name = Hopping Road | ||
Line 9: | Line 12: | ||
| Next = Ninja | | Next = Ninja | ||
| Next1 = Ninja}} | | Next1 = Ninja}} | ||
'''Hopping Road (ホッピングロード hopingu rodo''' is the nineteenth game in ''[[Rhythm Tengoku]]''. A sequel appears later on called [[Hopping Road 2]]. | '''Hopping Road (ホッピングロード hopingu rodo''' is the nineteenth game in ''[[Rhythm Tengoku]]''. In this game, you're playing as two little dudes who are in charge of using hoppings to bounce white balls not to let them fall down to the bit. A sequel appears later on called [[Hopping Road 2]]. It's also an Extra Game unlocked in [[Rhythm Heaven Megamix]]. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Hop_hopping.PNG|thumb|200px]] | |||
The game features a long, curving stretch of tall poles, each with a circular platform on the top. From the furthest pole, a ball spawns and begins to bounce along each of the poles getting closer and closer to the screen. At the center and closest part of the screen is a lone yellow pole, alongside a lone red pole. As the ball approaches, it will bounce along the other poles in a rhythmic rhythm, until finally approaching the yellow and red, where the player must simultaneously use the D-Pad and A button (respectfully) to carry the ball across the end of the curve. The minigame lasts for just about a minute, with the balls varying in both speed and numbers throughout! | The game features a long, curving stretch of tall poles, each with a circular platform on the top. From the furthest pole, a ball spawns and begins to bounce along each of the poles getting closer and closer to the screen. At the center and closest part of the screen is a lone yellow pole, alongside a lone red pole. As the ball approaches, it will bounce along the other poles in a rhythmic rhythm, until finally approaching the yellow and red, where the player must simultaneously use the D-Pad and A button (respectfully) to carry the ball across the end of the curve. The minigame lasts for just about a minute, with the balls varying in both speed and numbers throughout! | ||
Line 28: | Line 32: | ||
*[[Superb]]: "This is super simple♪" | *[[Superb]]: "This is super simple♪" | ||
==Rating Screens== | ==Rating Screens== | ||
<gallery | <gallery> | ||
Hopping Road Try Again.PNG|"This is tough!" | Hopping Road Try Again.PNG|"This is tough!" | ||
Hopping Road OK.PNG|"We're good partners!" | Hopping Road OK.PNG|"We're good partners!" | ||
Hopping Road Superb.PNG|"This is super simple♪" | Hopping Road Superb.PNG|"This is super simple♪" | ||
</gallery> | </gallery> | ||
Line 38: | Line 42: | ||
*[[Remix 6 (GBA)|Remix 6]] | *[[Remix 6 (GBA)|Remix 6]] | ||
*[[Hopping Road 2]] | *[[Hopping Road 2]] | ||
== | ==Rhythm Heaven Megamix== | ||
{{Template:Game-Nav | |||
|Minigame_infobox/Data = Final Remix | |||
|Minigame_infobox/Data2 = Night Walk}} | |||
{{Template:Minigame infobox | {{Template:Minigame infobox | ||
|Previous = {{PAGENAME}} | |Previous = {{PAGENAME}} | ||
Line 46: | Line 53: | ||
|Image = [[File:Hopping_Road_3DS.PNG|250px]] | |Image = [[File:Hopping_Road_3DS.PNG|250px]] | ||
|Name = Hopping Road | |Name = Hopping Road | ||
|Debut = Rhythm Heaven | |Debut = Rhythm Heaven Megamix | ||
|Number = 91; Extra game 1}}'''Hopping Road (ホッピングロード hopingu rodo''' is | |Number = 91; Extra game 1}}'''Hopping Road (ホッピングロード hopingu rodo''' is remade in ''[[Rhythm Heaven Megamix]]'' as a Bonus Game that can be bought at the Museum Shop for 5 [[Flow Orbs]]. | ||
==Gameplay== | ==Gameplay== | ||
The | [[File:Hopping_road.png|thumb|200px]] | ||
The graphics of the game are now updated to be in the same style as ''Rhythm Heaven Megamix's'' artwork, all the tutorial is now updated to have text, and the 3D Effect of the [[Nintendo 3DS]] were added in this game to give more details. The cymbals sounds were added when the multiple balls come together one by another. The controls and the entire game itself are left original. | |||
==Controls== | ==Controls== | ||
====Button Mode==== | |||
*D-Pad: Bounce Yellow Pole | *D-Pad: Bounce Yellow Pole | ||
*A: Bounce Red Pole | *A: Bounce Red Pole | ||
====Touch Mode==== | |||
*Tap: Bounce Yellow or Red Pole | |||
==Hit or Miss== | ==Hit or Miss== | ||
Line 66: | Line 77: | ||
*[[Superb]]: "This is super simple♪" | *[[Superb]]: "This is super simple♪" | ||
==Rating Screens== | ==Rating Screens== | ||
<gallery | <gallery> | ||
Hopping Road 3DS Try Again.PNG|"This is tough!" | Hopping Road 3DS Try Again.PNG|"This is tough!" | ||
Hopping Road 3DS OK.PNG|"We're good partners!" | Hopping Road 3DS OK.PNG|"We're good partners!" | ||
Hopping Road 3DS Superb.PNG|"This is super simple♪" | Hopping Road 3DS Superb.PNG|"This is super simple♪" | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*There are some couple changes for this minigame in | *There are some couple changes for this minigame in Megamix. | ||
**In try again rating, Hopping Dudes are smiling instead of being hurt like they did in Rhythm Tengoku, and some hopping blocks are missing in Tengoku, but this was fixed in | **In try again rating, Hopping Dudes are smiling instead of being hurt like they did in Rhythm Tengoku, and some hopping blocks are missing in Tengoku, but this was fixed in Megamix | ||
***In OK rating, the yellow dude has an A mark on his back in Tengoku, but in the best+, he doesn't have an A mark on his back anymore. This was probably done for mistake since it was just an error. | ***In OK rating, the yellow dude has an A mark on his back in Tengoku, but in the best+, he doesn't have an A mark on his back anymore. This was probably done for mistake since it was just an error. | ||
****In superb rating, yellow hopping dude has a coffee mug while in Rhythm Tengoku he doesn't have a coffee mug at all. | ****In superb rating, yellow hopping dude has a coffee mug while in Rhythm Tengoku he doesn't have a coffee mug at all. | ||
Line 80: | Line 91: | ||
{| class="wikitable" style="margin: 1em auto 1em auto;" | {| class="wikitable" style="margin: 1em auto 1em auto;" | ||
!Tengoku | !Tengoku | ||
! | !Megamix | ||
|- | |- | ||
|[[File:Hopping_Road_TATengoku.png|280px]] | |[[File:Hopping_Road_TATengoku.png|280px]] | ||
Line 88: | Line 99: | ||
{| class="wikitable" style="margin: 1em auto 1em auto;" | {| class="wikitable" style="margin: 1em auto 1em auto;" | ||
!Tengoku | !Tengoku | ||
! | !Megamix | ||
|- | |- | ||
|[[File:Hopping_Road_OK_Tengoku.png|280px]] | |[[File:Hopping_Road_OK_Tengoku.png|280px]] | ||
Line 96: | Line 107: | ||
{| class="wikitable" style="margin: 1em auto 1em auto;" | {| class="wikitable" style="margin: 1em auto 1em auto;" | ||
!Tengoku | !Tengoku | ||
! | !Megamix | ||
|- | |- | ||
|[[File:Hopping_Road_Superb_Tengoku.png|280px]] | |[[File:Hopping_Road_Superb_Tengoku.png|280px]] | ||
Line 107: | Line 118: | ||
[[Category:Rhythm Heaven Megamix Games]] | [[Category:Rhythm Heaven Megamix Games]] | ||
[[Category:Games that have a sequel]] | [[Category:Games that have a sequel]] | ||
[[Category:Extra Game]] |
Revision as of 18:24, 23 May 2016
The bouncing balls need your help. They're good to us, so don't drop them! |
Template:Game-Nav Template:Minigame infobox Hopping Road (ホッピングロード hopingu rodo is the nineteenth game in Rhythm Tengoku. In this game, you're playing as two little dudes who are in charge of using hoppings to bounce white balls not to let them fall down to the bit. A sequel appears later on called Hopping Road 2. It's also an Extra Game unlocked in Rhythm Heaven Megamix.
Gameplay
The game features a long, curving stretch of tall poles, each with a circular platform on the top. From the furthest pole, a ball spawns and begins to bounce along each of the poles getting closer and closer to the screen. At the center and closest part of the screen is a lone yellow pole, alongside a lone red pole. As the ball approaches, it will bounce along the other poles in a rhythmic rhythm, until finally approaching the yellow and red, where the player must simultaneously use the D-Pad and A button (respectfully) to carry the ball across the end of the curve. The minigame lasts for just about a minute, with the balls varying in both speed and numbers throughout!
Controls
- D-Pad: Bounce Yellow Pole
- A: Bounce Red Pole
Hit or Miss
- Hit: The ball bounces off the platform and continues its journey.
- Barely: The ball will bounce off the platform, but make a faltering noise and fall. A barely counts as a miss.
- Miss: The balls hits the platform and just rolls off.
Rating Notes
Rating Screens
- Hopping Road Try Again.PNG
"This is tough!"
- Hopping Road OK.PNG
"We're good partners!"
- Hopping Road Superb.PNG
"This is super simple♪"
Remix Appearances
Rhythm Heaven Megamix
Template:Game-Nav Template:Minigame infoboxHopping Road (ホッピングロード hopingu rodo is remade in Rhythm Heaven Megamix as a Bonus Game that can be bought at the Museum Shop for 5 Flow Orbs.
Gameplay
The graphics of the game are now updated to be in the same style as Rhythm Heaven Megamix's artwork, all the tutorial is now updated to have text, and the 3D Effect of the Nintendo 3DS were added in this game to give more details. The cymbals sounds were added when the multiple balls come together one by another. The controls and the entire game itself are left original.
Controls
Button Mode
- D-Pad: Bounce Yellow Pole
- A: Bounce Red Pole
Touch Mode
- Tap: Bounce Yellow or Red Pole
Hit or Miss
- Hit: The ball bounces off the platform and continues its journey.
- Barely: The ball will bounce off the platform, but make a faltering noise and fall. A barely counts as a miss.
- Miss: The balls hits the platform and just rolls off.
Rating Notes
Rating Screens
- Hopping Road 3DS Try Again.PNG
"This is tough!"
- Hopping Road 3DS OK.PNG
"We're good partners!"
- Hopping Road 3DS Superb.PNG
"This is super simple♪"
Trivia
- There are some couple changes for this minigame in Megamix.
- In try again rating, Hopping Dudes are smiling instead of being hurt like they did in Rhythm Tengoku, and some hopping blocks are missing in Tengoku, but this was fixed in Megamix
- In OK rating, the yellow dude has an A mark on his back in Tengoku, but in the best+, he doesn't have an A mark on his back anymore. This was probably done for mistake since it was just an error.
- In superb rating, yellow hopping dude has a coffee mug while in Rhythm Tengoku he doesn't have a coffee mug at all.
- In OK rating, the yellow dude has an A mark on his back in Tengoku, but in the best+, he doesn't have an A mark on his back anymore. This was probably done for mistake since it was just an error.
- In try again rating, Hopping Dudes are smiling instead of being hurt like they did in Rhythm Tengoku, and some hopping blocks are missing in Tengoku, but this was fixed in Megamix
Difference
Try Again
Tengoku | Megamix |
---|---|
File:Hopping Road TATengoku.png | File:Hopping Road TA The Best +.png |
OK
Tengoku | Megamix |
---|---|
File:Hopping Road OK Tengoku.png | File:Hopping Road OK The Best +.png |
Superb
Tengoku | Megamix |
---|---|
File:Hopping Road Superb Tengoku.png | File:Hopping Road Superb The Best +.png |
|