Polyrhythm 2: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
This game is structured on a grid with two pathways. Only this time, the background | This game is structured on a grid with two pathways. Only this time, the background in the game is blue. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod will roll out , requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths. This time, the game tries to trick you by making offbeat rhythms and complex patterns. | ||
[[File:Rhythm Tengoku Perfect Play Stage 8-3 - Poly Rhythm 2|thumb|300px|right|]] | [[File:Rhythm Tengoku Perfect Play Stage 8-3 - Poly Rhythm 2|thumb|300px|right|]] |
Revision as of 08:48, 11 August 2015
Orders keep going for our widgets! Use both hands to meet our quotas! (No practice.) |
Template:Minigame infobox Polyrhythm 2 (ポリリズム poririzumu?) Also known as Built to Scale 2 (GBA) is the forty-fifth Rhythm Game in Rhythm Tengoku.
Gameplay
This game is structured on a grid with two pathways. Only this time, the background in the game is blue. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, a rod will roll out , requiring the player to repeat the given pattern using the D-Pad for the top row and A button for the lower row. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths. This time, the game tries to trick you by making offbeat rhythms and complex patterns.
Controls
- A: Open the closest box in the front line of boxes.
- Control Pad: Open the closest box in the 2nd line of boxes.
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