Sneaky Spirits 2: Difference between revisions
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{{Minigame infobox|Previous = Forest Remix|Previous1 = Forest Remix|Next = Rhythm Rally (3DS)|Next1 = Rhythm Rally (3DS)|Name = Sneaky Spirits (3DS)|Debut = Rhythm Heaven: The Best+|Number = 33|Reward = N/A|Image = [[File:return of Sneaky Spirits.png|250px]]}} | |||
Return of Sneaky Spirits (しろいおばけ Shiroi Obake "white apparition") is a remake of Sneaky Spirits from Rhythm Tengoku that appears in Rhythm Heaven: The Best+. | |||
==Gameplay== | |||
The player controls a bow and arrow that is being used just outside in front of the house, always aimed at the door. Ghosts will start to peak above the wall and slowly creep towards the other wall. The player must time each arrow shot to the ghost's rhythm before they zoom to the other wall. The ghost's pace will increase and decrease during the game. Successfully shooting the ghost will result in the door opening and the ghost being thrown back into the house. | |||
==Controls== | |||
*A: Shoot arrow | |||
==Hit or Miss== | |||
*Hit: Depending how perfectly the player hits the beat. The arrow hits the ghost squarely in the nose, on the cheek, in the stomach or in the tail. The ghost is then flung through the door of the house. | |||
*Barely: The ghost manages to zip past the arrow, and shudders before escaping. A barely counts as a miss. | |||
*Miss: The ghost zips through and giggles. | |||
==Rating Note== | |||
*[[Try Again]]: ''"Wow! Put down the bow, and help me clean up this mess."'' | |||
*[[Ok]]: ''"I'm begging you, let me go..."'' | |||
*[[Superb]]: ''"All right, ghosts! In the corner, right now!"''''{{Template:Game Navigation}}'' | |||
[[Category:Rhythm Games]] | [[Category:Rhythm Games]] | ||
[[Category:Rhythm Heaven 3D Games]] | [[Category:Rhythm Heaven 3D Games]] |
Revision as of 10:49, 19 July 2015
Return of Sneaky Spirits (しろいおばけ Shiroi Obake "white apparition") is a remake of Sneaky Spirits from Rhythm Tengoku that appears in Rhythm Heaven: The Best+.
Gameplay
The player controls a bow and arrow that is being used just outside in front of the house, always aimed at the door. Ghosts will start to peak above the wall and slowly creep towards the other wall. The player must time each arrow shot to the ghost's rhythm before they zoom to the other wall. The ghost's pace will increase and decrease during the game. Successfully shooting the ghost will result in the door opening and the ghost being thrown back into the house.
Controls
- A: Shoot arrow
Hit or Miss
- Hit: Depending how perfectly the player hits the beat. The arrow hits the ghost squarely in the nose, on the cheek, in the stomach or in the tail. The ghost is then flung through the door of the house.
- Barely: The ghost manages to zip past the arrow, and shudders before escaping. A barely counts as a miss.
- Miss: The ghost zips through and giggles.
Rating Note
- Try Again: "Wow! Put down the bow, and help me clean up this mess."
- Ok: "I'm begging you, let me go..."
- Superb: "All right, ghosts! In the corner, right now!"''
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