Iai Giri: Difference between revisions
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[[Category:Rhythm Games]] | [[Category:Rhythm Games]] | ||
[[Category:Rhythm Tengoku Games]] | [[Category:Rhythm Tengoku Games]] | ||
[[Category:Rhythm Tengoku]] |
Revision as of 20:23, 2 March 2015
Run! They're coming! You're a samurai, so you can stay behind and stop them. |
Template:Minigame infobox Samurai Slice (ゐあひ斬り Wiahikiri) is the eighth game in Rhythm Tengoku. In it, a middle-aged samurai is protecting a town from monsters.
Gameplay
The player uses the A Button to quickly unsheathe, slice, and re-sheathe their sword in order to cut down enemies moving to the beat of the music. Fog eventually creeps in to obscure the player's vision of the enemies and forces them to use their sense of rhythm to best them. The more times the samurai succeeds in felling his enemies, the more intense his stance and hairstyle become.
Controls
- A: Slice
Hit or Miss
- Hit - The samurai slices the enemy directly in half.
- Barley - The samurai's sword smacks the enemy, causing it to tumble off the screen.
- Miss - The enemy counties its path and hits the samurai, making him cry out in pain while flinging his entire body backward.
- Double.png
Slashing two enemies simultaneously and becoming more intense.
- Sammy smack.PNG
Smacking the enemy and sending it tumbling (note the Samurai not becoming more intense).
- Sammy getting hit.PNG
Missing the enemy and being knocked over.
Trivia
- The name of the game uses and old letter (ゐ) that is rarely used in current Japanese. In modern Japanese, the game's actual name would be いあい斬り which would mean "killing an opponent by drawing one's sword"
- Alongside Karate Joe and the Widgits in the Built to Scale series, The Lone Samurai is the only character to be in every game of the series, having been in Samurai Slice (DS) in Rhythm Heaven and Samurai Slice (Wii) and Samurai Slice 2 in Rhythm Heaven Fever.
Rating Screens
- Sammy getting bested.PNG
- Sammy did ok.PNG
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