Shiroi Obake 2: Difference between revisions
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No edit summary Tag: rte-source |
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|Next1 = Remix 8 | |Next1 = Remix 8 | ||
|Name = White Apparition 2|Debut = Rhythm Tengoku | |Name = White Apparition 2|Debut = Rhythm Tengoku | ||
|Number = Forty- | |Number = Forty-Seven|Image = [[File:Sneaky Spirits.PNG|230px]]}} | ||
White Apparition 2 (AKA Sneaky Spirits 2) is the sequel to [[White Apparition]]. The game differs this time, as the ghosts try to trick the player by not popping up until the 5-7th beat, as the tempo occasionally varies. It is the penultimate minigame in [[Rhythm Tengoku]], the game before it being [[Air Batter 2]], and the game after it being Remix 8 - the final remix. | White Apparition 2 (AKA Sneaky Spirits 2) is the sequel to [[White Apparition]]. The game differs this time, as the ghosts try to trick the player by not popping up until the 5-7th beat, as the tempo occasionally varies. It is the penultimate minigame in [[Rhythm Tengoku]], the game before it being [[Air Batter 2]], and the game after it being Remix 8 - the final remix. |
Revision as of 19:55, 2 March 2015
White Apparition 2 (AKA Sneaky Spirits 2) is the sequel to White Apparition. The game differs this time, as the ghosts try to trick the player by not popping up until the 5-7th beat, as the tempo occasionally varies. It is the penultimate minigame in Rhythm Tengoku, the game before it being Air Batter 2, and the game after it being Remix 8 - the final remix.
Controls
- A: Shoot arrow
Hit or Miss
- Hit: Depending how perfectly the player hits the beat. The arrow hits the ghost squarely in the nose, on the cheek, in the stomach or in the tail. The ghost is then flung through the door of the house.
- Barely: The ghost manages to zip past the arrow, and shudders before escaping. A barely counts as a miss.
- Miss: The ghost zips through and giggles.
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