Rhythm Heaven: Difference between revisions
No edit summary Tag: rte-source |
Tags: Visual edit apiedit |
||
Line 13: | Line 13: | ||
|next = ''[[Rhythm Heaven Fever]]'' | |next = ''[[Rhythm Heaven Fever]]'' | ||
}} | }} | ||
{{ | {{Nihongo|'''Rhythm Heaven'''|リズム天国ゴールド|Rhythm Tengoku Gold}} also known as '''Rhythm Paradise''' in Europe/Australia is a game in the [[Rhythm Heaven franchise]] released for the [[Nintendo DS]]. It was released on July 31, 2008 in Japan, April 5, 2009 in North America, May 1, 2009 for Europe and September 24, 2009 for Korea. | ||
It was developed by Nintendo SPD 1 and most of the music was composed by Japanese producer/singer [[TSUNKU]]. It was the first game in the series to be released outside of Japan. | It was developed by Nintendo SPD 1 and most of the music was composed by Japanese producer/singer [[TSUNKU]]. It was the first game in the series to be released outside of Japan. | ||
Line 34: | Line 34: | ||
==List of Rhythm Games== | ==List of Rhythm Games== | ||
{| width=100% border=1 style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Built to Scale (DS)|Built to Scale]] | ![[Built to Scale (DS)|Built to Scale]] | ||
![[Glee Club 2|Glee Club]] | ![[Glee Club 2|Glee Club]] | ||
Line 41: | Line 41: | ||
![[Fan Club]] | ![[Fan Club]] | ||
![[Remix 1 (DS)|Remix 1]] | ![[Remix 1 (DS)|Remix 1]] | ||
|- align=center | |- align="center" | ||
|[[File:Built_to_Scale.png|136px]] | |[[File:Built_to_Scale.png|136px]] | ||
|[[File:Glee_Club-title.png|136px]] | |[[File:Glee_Club-title.png|136px]] | ||
Line 47: | Line 47: | ||
|[[File:Fan_Club-title.png|136px]] | |[[File:Fan_Club-title.png|136px]] | ||
|[[File:1st_Remix.png|136px]] | |[[File:1st_Remix.png|136px]] | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Rhythm Rally 2|Rhythm Rally]] | ![[Rhythm Rally 2|Rhythm Rally]] | ||
![[Shoot-'em-up 2|Shoot-'Em-Up]] | ![[Shoot-'em-up 2|Shoot-'Em-Up]] | ||
Line 53: | Line 53: | ||
![[Moai Doo-Wop]] | ![[Moai Doo-Wop]] | ||
![[Remix 2 (DS)|Remix 2]] | ![[Remix 2 (DS)|Remix 2]] | ||
|- align=center | |- align="center" | ||
|[[File:Rhythm_rally.png|136px]] | |[[File:Rhythm_rally.png|136px]] | ||
|[[File:Shoot_'em_up.png|136px]] | |[[File:Shoot_'em_up.png|136px]] | ||
Line 59: | Line 59: | ||
|[[File:Moai_Doo-Wop.png|136px]] | |[[File:Moai_Doo-Wop.png|136px]] | ||
|[[File:2nd_Remix.png|136px]] | |[[File:2nd_Remix.png|136px]] | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Love Lizards]] | ![[Love Lizards]] | ||
![[Crop Stomp]] | ![[Crop Stomp]] | ||
Line 65: | Line 65: | ||
![[The Dazzles]] | ![[The Dazzles]] | ||
![[Remix 3 (DS)|Remix 3]] | ![[Remix 3 (DS)|Remix 3]] | ||
|- align=center | |- align="center" | ||
|[[File:Love_lizards.png|136px]] | |[[File:Love_lizards.png|136px]] | ||
|[[File:Crop_stomp.png|136px]] | |[[File:Crop_stomp.png|136px]] | ||
Line 71: | Line 71: | ||
|[[File:The_dazzles.png|136px]] | |[[File:The_dazzles.png|136px]] | ||
|[[File:3rd_Remix.png|136px]] | |[[File:3rd_Remix.png|136px]] | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Munchy Monk]] | ![[Munchy Monk]] | ||
![[DJ School]] | ![[DJ School]] | ||
Line 77: | Line 77: | ||
![[Love Lab]] | ![[Love Lab]] | ||
![[Remix 4 (DS)|Remix 4]] | ![[Remix 4 (DS)|Remix 4]] | ||
|- align=center | |- align="center" | ||
|[[File:Munchy_monk.png|136px]] | |[[File:Munchy_monk.png|136px]] | ||
|[[File:DJ_school.png|136px]] | |[[File:DJ_school.png|136px]] | ||
Line 83: | Line 83: | ||
|[[File:Love_lab.png|136px]] | |[[File:Love_lab.png|136px]] | ||
|[[File:4th_Remix.png|136px]] | |[[File:4th_Remix.png|136px]] | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Splashdown]] | ![[Splashdown]] | ||
![[Big Rock Finish]] | ![[Big Rock Finish]] | ||
Line 89: | Line 89: | ||
![[Frog Hop]] | ![[Frog Hop]] | ||
![[Remix 5 (DS)|Remix 5]] | ![[Remix 5 (DS)|Remix 5]] | ||
|- align=center | |- align="center" | ||
|[[File:Splashdown.png|136px]] | |[[File:Splashdown.png|136px]] | ||
|[[File:Big_rock_finish.png|136px]] | |[[File:Big_rock_finish.png|136px]] | ||
Line 95: | Line 95: | ||
|[[File:Frog_hop_title.png|136px]] | |[[File:Frog_hop_title.png|136px]] | ||
|[[File:5th_Remix.png|138px]] | |[[File:5th_Remix.png|138px]] | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Space Soccer]] | ![[Space Soccer]] | ||
![[Lockstep]] | ![[Lockstep]] | ||
Line 101: | Line 101: | ||
![[Karate Man Kicks!|Karate Man]] | ![[Karate Man Kicks!|Karate Man]] | ||
![[Remix 6 (DS)|Remix 6]] | ![[Remix 6 (DS)|Remix 6]] | ||
|- align=center | |- align="center" | ||
|[[File:Space Soccer.png|136px]] | |[[File:Space Soccer.png|136px]] | ||
|[[File:Lockstep.png|136px]] | |[[File:Lockstep.png|136px]] | ||
Line 107: | Line 107: | ||
|[[File:Karate_Man_DS.PNG|136px]] | |[[File:Karate_Man_DS.PNG|136px]] | ||
|[[File:6th_Remix.png|136px]] | |[[File:6th_Remix.png|136px]] | ||
| | |- bgcolor="#fff7f7" | ||
![[Airboarder]] | |||
|- align="center" | |||
|[[File:Airboarder.png|138px]] | |||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Built to Scale 2 (DS)|Built to Scale 2]] | ![[Built to Scale 2 (DS)|Built to Scale 2]] | ||
![[The Dazzles 2]] | ![[The Dazzles 2]] | ||
Line 117: | Line 117: | ||
![[Fan Club 2]] | ![[Fan Club 2]] | ||
![[Remix 7 (DS)|Remix 7]] | ![[Remix 7 (DS)|Remix 7]] | ||
|- align=center | |- align="center" | ||
|[[File:Built_to_scale_2.png|136px]] | |[[File:Built_to_scale_2.png|136px]] | ||
|[[File:The_dazzles_2.png|136px]] | |[[File:The_dazzles_2.png|136px]] | ||
Line 123: | Line 123: | ||
|[[File:Fan_club_2.png|136px]] | |[[File:Fan_club_2.png|136px]] | ||
|[[File:7th_Remix.png|136px]] | |[[File:7th_Remix.png|136px]] | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Cosmic Rhythm Rally|Rhythm Rally 2]] | ![[Cosmic Rhythm Rally|Rhythm Rally 2]] | ||
![[Fillbots 2 (DS)|Fillbots 2]] | ![[Fillbots 2 (DS)|Fillbots 2]] | ||
Line 129: | Line 129: | ||
![[Lockstep 2]] | ![[Lockstep 2]] | ||
![[Remix 8 (DS)|Remix 8]] | ![[Remix 8 (DS)|Remix 8]] | ||
|- align=center | |- align="center" | ||
|[[File:Rr2.png|136px]] | |[[File:Rr2.png|136px]] | ||
|[[File:Fillbots_2.png|136px]] | |[[File:Fillbots_2.png|136px]] | ||
Line 135: | Line 135: | ||
|[[File:Lockstep_2.png|136px]] | |[[File:Lockstep_2.png|136px]] | ||
|[[File:8th_Remix.png|136px]] | |[[File:8th_Remix.png|136px]] | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Moai Doo-Wop 2]] | ![[Moai Doo-Wop 2]] | ||
![[Karate Man 2 (DS)|Karate Man 2]] | ![[Karate Man 2 (DS)|Karate Man 2]] | ||
Line 141: | Line 141: | ||
![[Space Soccer 2]] | ![[Space Soccer 2]] | ||
![[Remix 9 (DS)|Remix 9]] | ![[Remix 9 (DS)|Remix 9]] | ||
|- align=center | |- align="center" | ||
|[[File:Maoi_doowop_2.png|136px]] | |[[File:Maoi_doowop_2.png|136px]] | ||
|[[File:Karate_Man_2_DS.PNG|136px]] | |[[File:Karate_Man_2_DS.PNG|136px]] | ||
Line 147: | Line 147: | ||
|[[File:Space_soccer_2.png|136px]] | |[[File:Space_soccer_2.png|136px]] | ||
|[[File:9th_Remix.png|136px]] | |[[File:9th_Remix.png|136px]] | ||
|- bgcolor=#fff7f7 | |- bgcolor="#fff7f7" | ||
![[Shoot-'Em-Up 2 (DS)|Shoot-'Em-Up 2]] | ![[Shoot-'Em-Up 2 (DS)|Shoot-'Em-Up 2]] | ||
![[Splashdown 2]] | ![[Splashdown 2]] | ||
Line 153: | Line 153: | ||
![[Rockers 2]] | ![[Rockers 2]] | ||
![[Remix 10 (DS)|Remix 10]] | ![[Remix 10 (DS)|Remix 10]] | ||
|- align=center | |- align="center" | ||
|[[File:Shoot_'em_up_2.png|136px]] | |[[File:Shoot_'em_up_2.png|136px]] | ||
|[[File:Splashdown_2.png|136px|]] | |[[File:Splashdown_2.png|136px|]] | ||
Line 160: | Line 160: | ||
|[[File:10th_Remix.png|136px]] | |[[File:10th_Remix.png|136px]] | ||
|} | |} | ||
==Reception== | |||
{| class="roundy=" width="30%" style="float: right; background: {{gradient|#a3dcff|#448cb8|vertical}}; border: 1px solid #000; margin-bottom:5px; margin-left:5px; margin-top:+.7em; font-size:75%; margin: 0; padding:.1em" 12 " colspan="6" | |||
collapse:collap | |||
e" | |||
{| width= | |||
|- align=center | |- align=center | ||
|- bgcolor=#fff7f7 | |- bgcolor=#fff7f7 | ||
Line 183: | Line 182: | ||
| style="text-align:center; background-color: #fff;" | ??? | | style="text-align:center; background-color: #fff;" | ??? | ||
|- | |- | ||
| style="background-color: # | | style="background-color: #f|} | ||
This game received some fairy positive reviews. ''Official Nintendo Magazine'' gave this game 82% for it's "hilarious games" and "superb soundtack" but it was marred of it's length.<ref>|http://web.archive.org/web/20090502010320/http://www.officialnintendomagazine.co.uk/article.php?id=8139</ref> Jeremy Parish of ''1UP.com'' gave this game a B+ as a "must-play experience" but felt forced to make use of the Touch Screen.<ref>http://www.1up.com/reviews/rhythm-heaven</ref> Craig Harris of ''IGN'' gave the game an "Amazing" rating of 9.0 for being "off-the-wall" and "incredibly fun and addictive" but criticized the "awful lyrics" in songs.<nowiki><ref>http://uk.ign.com/articles/2009/03/31/rhythm-heaven-review</ref> | |||
This game is known to be favorable on MetaCritic with an avarage score of 84. <ref></nowiki>http://www.metacritic.com/game/ds/rhythm-heaven<nowiki></ref></nowiki> | |||
==Trivia== | |||
|} | |||
This game received some fairy positive reviews. ''Official Nintendo Magazine'' gave this game 82% for it's "hilarious games" and "superb soundtack" but it was marred of it's length.<ref>|http://web.archive.org/web/20090502010320/http://www.officialnintendomagazine.co.uk/article.php?id=8139</ref> Jeremy Parish of ''1UP.com'' gave this game a B+ as a "must-play experience" but felt forced to make use of the Touch Screen.<ref>http://www.1up.com/reviews/rhythm-heaven</ref> Craig Harris of ''IGN'' gave the game an "Amazing" rating of 9.0 for being "off-the-wall" and "incredibly fun and addictive" but criticized the "awful lyrics" in songs.<ref>http://uk.ign.com/articles/2009/03/31/rhythm-heaven-review</ref> | |||
This game is known to be favorable on MetaCritic with an avarage score of 84. <ref>http://www.metacritic.com/game/ds/rhythm-heaven</ref> | |||
== Trivia == | |||
* This is the only ''Rhythm Heaven'' game to ''not'' have the following: | * This is the only ''Rhythm Heaven'' game to ''not'' have the following: | ||
** A Rhythm Test. Instead, a flick practice is used. | ** A [[Rhythm Test]]. Instead, a flick practice is used. | ||
** A Remix with lyrics | ** A [[Remix]] with lyrics | ||
** | ** [[Two-Player Games]] | ||
* This is the first ''Rhythm Heaven'' game to | * This is the first ''Rhythm Heaven'' game to use Rhythm Games with 3D models. | ||
*For promotional purposes, singer Beyonce appeared in the commercials for North America. | *For promotional purposes, singer Beyonce appeared in the commercials for North America. | ||
== References == | ==References== | ||
<references/> | <references /> | ||
{{RH}} | {{RH}} | ||
{{RHGames}} | {{RHGames}} | ||
<!-- Interlanguage links --> | <!-- Interlanguage links --> | ||
[[de:Rhythm Paradise]] | [[de:Rhythm Paradise]] | ||
[[es:Rhythm Paradise]] | [[es:Rhythm Paradise]] | ||
[[Category:Video Games]] | [[Category:Video Games]] | ||
|} |
Revision as of 16:55, 1 July 2017
Rhythm Tengoku
Rhythm Heaven Fever
Rhythm Heaven (リズム天国ゴールド?, Rhythm Tengoku Gold) also known as Rhythm Paradise in Europe/Australia is a game in the Rhythm Heaven franchise released for the Nintendo DS. It was released on July 31, 2008 in Japan, April 5, 2009 in North America, May 1, 2009 for Europe and September 24, 2009 for Korea.
It was developed by Nintendo SPD 1 and most of the music was composed by Japanese producer/singer TSUNKU. It was the first game in the series to be released outside of Japan.
Gameplay
The game is meant to be played by holding the Nintendo DS sideways. Left-handers have an option to change the position of the visual gameplay in much benefit for them. This also takes advantage of the Nintendo DS's touch screen more than anything.
Development
Rhythm Heaven's development "wasn't easy" for the staff. Osawa didn't like the idea of using buttons, so he considered a control mechanic that involved the Touch Screen. The ability to touch the edge of the Touch Screen was considered, but it would've been considered too difficult.
The Flick action took them a "little getting used to" as they had to make it feel "fair" to the player until they realised that if flicking was combined with the music it would give the players a "good sense of timing". The Flick action took them about "two to three months" to research and "six months" to eventually adapt the control into Rhythm Heaven. [1] Tsunku really liked the idea of the Flick action even if it took a long time to adapt. At that time, he thought of the idea for Frog Hop, which became one of the very first games to be made for Rhythm Heaven. [2]
Controls
The controls for Rhythm Heaven, just like every other game in the series, are very basic. There are four main mechanics used, both for all of the mini games available to play and just getting around the game itself. These controls are tapping, holding, sliding and flicking, in addition to the L/R buttons that are used in one specific rhythm game alone which is Rockers 2. The D-pad is also usable for accessing areas and the start button is used to pause during a mini game.
About Rhythm
For the musically impaired, rhythm is a variation of any length and any accentuation of sounds, pitches, and other things. If you are a musician, many things in this game will come naturally to you, and you just may complete this game in a day or so once you get the controls down. If you aren't, that's fine, you can still enjoy this game just the same.
Listening to the background music's meter, tempo, and sometimes melody is the key to getting through the game. Try not to rely on the game's visuals too much, as they can confuse the player into doing the wrong thing. Also, this game forgives you a bit more if you're late in your rhythm than if you're early. Try to use this to your advantage.
List of Rhythm Games
Reception
collapse:collap e"Airboarder |
File:Airboarder.png |
Reception
Publication | Score | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Famitsu | ??? | ||||||||||||||||||||||||||||||||||||||
}
This game received some fairy positive reviews. Official Nintendo Magazine gave this game 82% for it's "hilarious games" and "superb soundtack" but it was marred of it's length.[3] Jeremy Parish of 1UP.com gave this game a B+ as a "must-play experience" but felt forced to make use of the Touch Screen.[4] Craig Harris of IGN gave the game an "Amazing" rating of 9.0 for being "off-the-wall" and "incredibly fun and addictive" but criticized the "awful lyrics" in songs.<ref>http://uk.ign.com/articles/2009/03/31/rhythm-heaven-review</ref> This game is known to be favorable on MetaCritic with an avarage score of 84. <ref>http://www.metacritic.com/game/ds/rhythm-heaven</ref> Trivia
References
|