Figure Fighter VS: Difference between revisions

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(Fixed Grammar. Added Description, Rewards, Fighters, Streetpass, and Gallery.)
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== Gameplay ==
== Gameplay ==
The game has you battling characters who are Boondog, Dieter, Shep, Donna, Hairold, Eglantine, Trey, Bertram, Betty, Philip, Colin, Saffron, Saltwater, Paprika, and Barista. The level of the difficulty depends on the number of Flow of the character you chose. The game consists of your Mii and the character as a Figure Fighter stick figure punching a button to grow the opponent's balloon. The winner is the one who can grow the balloon to the point where it pops. Beating a new character will give you a treasure chest and a new character to challenge each with the higher difficulty. After beating every character (excluding the ones that a player tagged), characters will randomly generate treasure chests. Each chest contains the number of coins and turnips but it all depends, usually bronze and silver turnips but sometimes gold one.
The game has you using [[Figure Fighter 2|Figure Fighter]]'s controls to compete against another [[Muscle Doll|muscle doll]]. The level of difficulty depends on the Flow of the character you choose to fight. When you jab at the right moment, the opponet's balloon will inflate more. The winner is the one who pops the others balloon.
==Description==
Two [[Muscle Doll|muscle dolls]], colored red and blue, punch pumps of their color to inflate the opponet's balloon. The player is red, and the opponent is blue. The balloons have a picture of the character's face on it, and a gold sign in the middle of the arena reads 'VS'. The background scenery has a blue sky, green grass, and a giant mug.
 
The touch screen displays a white A button that is synced with the player's A presses.
==Rewards==
Beating a new character will give you a treasure chest and a new character to challenge each with the higher difficulty. After beating every character (excluding tagged streetpass fighters), characters will randomly generate treasure chests. Each chest contains a number of coins and different colored turnips (bronze, silver, and gold) to feed the [[Goat|goat]] with in [[Feed Goat]].
==Fighters==
You can fight against [[Boondog]], [[Dieter]], [[Shep]], [[Donna]], [[Hairold]], [[Eglantine]], [[Trey]], [[Bertram]], [[Betty]], [[Philip]], [[Colin]], [[Saffron]], [[Saltwater]], [[Paprika]], and [[Barista]]. You can also fight other players encountered on Streetpass, as mentioned below.


== Streetpass ==
== Streetpass ==
The video game of this Rhythm Toy is also compatible with this feature. Whenever you got tagged by another player, the Cafe icon will display Barista, hinting that another player has tagged you. For each player you tagged, displays the player's Mii, number of Flow, and Favorite Rhythm Game, just like the rest of the characters. You also battle each of the players you tagged.
Whenever you get tagged by another player, the Cafe icon will display Barista, hinting that another player has tagged you. When you tag a player, it displays the player's Mii, Flow, and favorite rhythm game like the normal fighters. You can then fight against them.


==Controls==
==Controls==
*A or Tap: Punch button
*A or Tap: Punch


== Timing Notes ==
== Timing Notes ==
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* Barely: The stick figure will grow muscles, but miss the button.
* Barely: The stick figure will grow muscles, but miss the button.
* Miss: The stick figure will punch the button without growing muscles, causing the opponent's balloon to not grow.
* Miss: The stick figure will punch the button without growing muscles, causing the opponent's balloon to not grow.
==Gallery==
<gallery>
Figure Fighter VS Select Screen.PNG
Figure Fighter VS Screen.PNG
Figure Fighter VS Win.PNG
Figure Fighter VS Win Pose.PNG
Figure FIghter VS KO.PNG
Figure Fighter VS Lose.PNG
</gallery>


==Trivia==
==Trivia==

Revision as of 06:50, 20 October 2017


Figure Fighter VS is a Rhythm Toy in Rhythm Heaven Megamix. It is available after the player clears the Lush Tower

Gameplay

The game has you using Figure Fighter's controls to compete against another muscle doll. The level of difficulty depends on the Flow of the character you choose to fight. When you jab at the right moment, the opponet's balloon will inflate more. The winner is the one who pops the others balloon.

Description

Two muscle dolls, colored red and blue, punch pumps of their color to inflate the opponet's balloon. The player is red, and the opponent is blue. The balloons have a picture of the character's face on it, and a gold sign in the middle of the arena reads 'VS'. The background scenery has a blue sky, green grass, and a giant mug.

The touch screen displays a white A button that is synced with the player's A presses.

Rewards

Beating a new character will give you a treasure chest and a new character to challenge each with the higher difficulty. After beating every character (excluding tagged streetpass fighters), characters will randomly generate treasure chests. Each chest contains a number of coins and different colored turnips (bronze, silver, and gold) to feed the goat with in Feed Goat.

Fighters

You can fight against Boondog, Dieter, Shep, Donna, Hairold, Eglantine, Trey, Bertram, Betty, Philip, Colin, Saffron, Saltwater, Paprika, and Barista. You can also fight other players encountered on Streetpass, as mentioned below.

Streetpass

Whenever you get tagged by another player, the Cafe icon will display Barista, hinting that another player has tagged you. When you tag a player, it displays the player's Mii, Flow, and favorite rhythm game like the normal fighters. You can then fight against them.

Controls

  • A or Tap: Punch

Timing Notes

  • Hit: The stick figure will grow muscles to punch the button. If you hit the button with frame perfect timing, the button will flash white and grow the balloon more than a normal hit.
  • Barely: The stick figure will grow muscles, but miss the button.
  • Miss: The stick figure will punch the button without growing muscles, causing the opponent's balloon to not grow.

Gallery

Trivia

  • Music from Rhythm Fighter can be heard during the duel.
  • When the opponent or the player is Ko'd, the way they're knocked out is a reference to Street Fighter.
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