Seika Relay: Difference between revisions
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{{Unused}}{{Eigo}}{{RhythmGame | {{Unused}}{{Eigo}}{{TCRF|section=1|Rhythm Heaven Fever#Torch Relay}}{{RhythmGame | ||
|name=青果リレー | |name=青果リレー | ||
|image={{TabStart|style=text-align:center}}{{TabHeader| | |image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Wii|32px}}}}[[File:Screenshot Wii Seika Relay.png|400px]]{{TabEnd}} | ||
|number={{Console|Wii}} 094 ([[Debug Menu#Rhythm Heaven Fever|Debug Menu]]) | |||
|number= | |version={{ver|Endless}} | ||
|version=N/A | |medals={{Console|Wii}} N/A | ||
| | |hiscore={{Console|Wii }} N/A | ||
| | |stage=[[Debug Menu#Rhythm Heaven Fever|Debug Menu]]}} | ||
{{Nihongo|Seika Relay|青果リレー|Seika Rirē}} is an [[List of Scrapped Rhythm Games|unused]] and unfinished game in ''[[Minna no Rhythm Tengoku]]''. | {{Nihongo|Seika Relay|青果リレー|Seika Rirē}} is an [[List of Scrapped Rhythm Games|unused]] and unfinished game in ''[[Minna no Rhythm Tengoku]]''. | ||
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==Gameplay== | ==Gameplay== | ||
[[File:Screenshot Wii Seika Relay.png|thumb]] | [[File:Screenshot Wii Seika Relay.png|thumb]] | ||
Here, a bunch of [[Harry Onion|onions]] and cabbages must pass the torch along every | Here, a bunch of [[Harry Onion|onions]] and cabbages must pass the torch along every four beats, or at least are supposed to. After the first grab, the vegetables start moving left indefinitely to give the illusion of the camera panning over. They also loop around, as if the torch remains in the first vegetable's hands, it goes offscreen and eventually reappears later. | ||
This minimal gameplay however is only experienced in the [[Practice]] section. As it is unfinished, it never transitions into the real game, and if the player skips the practice, the game simply plays a placeholder drum beat, with no gameplay. | This minimal gameplay however is only experienced in the [[Practice]] section. As it is unfinished, it never transitions into the real game, and if the player skips the practice, the game simply plays a placeholder drum beat, with no gameplay. | ||
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{{Controls|A+B=Grab the torch}} | {{Controls|A+B=Grab the torch}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Todo|Confirm how the early/late timing really works.}} | |||
{{Timing | {{Timing | ||
|just=The vegetable grabs the torch and turns around to pass it on. As the game is unfinished, only the first vegetable turns around, and the torch never actually gets passed on. If the first two vegetables are timed correctly, the second one turns into an onion as it turns around, but still doesn't pass the torch. | |just=The vegetable grabs the torch and turns around to pass it on. As the game is unfinished, only the first vegetable turns around, and the torch never actually gets passed on. If the first two vegetables are timed correctly, the second one turns into an onion as it turns around, but still doesn't pass the torch. | ||
|miss=N/A | |miss=N/A | ||
|through=The torch remains in one spot on the screen. There is an unused animation of the torch falling over, and the vegetables making a shocked expression, but due to the unfinished nature of the game, neither can be seen.}} | |through=The torch remains in one spot on the screen. There is an [[Seika Relay/Development|unused animation]] of the torch falling over, and the vegetables making a shocked expression, but due to the unfinished nature of the game, neither can be seen.}} | ||
==Appearances== | ==Appearances== | ||
<gallery> | <gallery> | ||
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==Trivia== | ==Trivia== | ||
*The onions in this game resemble [[Harry Onion]] of the [[Hair Vegetables]] from [[Rhythm Tweezers 2|Rhythm Tweezers]], albiet without the nose, mustauche or mouth, and with arms and legs instead. | *The onions in this game resemble [[Harry Onion]] of the [[Hair Vegetables]] from [[Rhythm Tweezers 2|Rhythm Tweezers]], albiet without the nose, mustauche or mouth, and with arms and legs instead. | ||
*There are also a tomato and potato design which aren't used, nor have any assembled animations. | *There are also a tomato and potato design which [[Seika Relay/Development|aren't used]], nor have any assembled animations. | ||
**The background's texture also contains a city which never appears, and a "ROUTE ♪" sign which was repurposed for [[Toy Car]]. | **The background's texture also contains a city which never appears, and a "ROUTE ♪" sign which was repurposed for [[Toy Car]]. | ||
**There are unused animations of the vegetables preparing for a running start, and running off with the torch. Presumably the vegetables would run with the torch every so often to give the player a chance to relax, or to speed up the game like several other [[Endless Games]], but as the game is unfinished, this never happens. | **There are [[Seika Relay/Development|unused animations]] of the vegetables preparing for a running start, and running off with the torch. Presumably the vegetables would run with the torch every so often to give the player a chance to relax, or to speed up the game like several other [[Endless Games]], but as the game is unfinished, this never happens. Alternatively, this may have been intended as a rest period to change up the pattern, similar to the jumps in [[Bunny Hop]]. | ||
*The music heard in the [[Practice]] of the game is an unused version of the practice theme which sounds like "Let's Practice!" from ''[[Rhythm Heaven]]''. The "Practice Theme" heard in the [[Endless Games]] and [[Extra Games]] is a new version. | *The music heard in the [[Practice]] of the game is an unused version of the practice theme which sounds like "Let's Practice!" from ''[[Rhythm Heaven]]''. The "Practice Theme" heard in the [[Endless Games]] and [[Extra Games]] is a new version. | ||
**This version of "Let's Practice!" was also used as the [[Practice]] theme in the E3 2011 Build of ''[[Rhythm Heaven Fever]]''<ref>[https://youtu.be/wCLNMtJ7hSI?t=95 E3 2011: Rhythm Heaven Wii]</ref>. | **This version of "Let's Practice!" was also used as the [[Practice]] theme in the E3 2011 Build of ''[[Rhythm Heaven Fever]]''<ref>[https://youtu.be/wCLNMtJ7hSI?t=95 E3 2011: Rhythm Heaven Wii]</ref>. | ||
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*Like [[Manzai]], almost all of the assets for this game were removed from the international versions of ''[[Rhythm Heaven Fever]]''. The only remnant is the alternate version of "Let's Practice!". | *Like [[Manzai]], almost all of the assets for this game were removed from the international versions of ''[[Rhythm Heaven Fever]]''. The only remnant is the alternate version of "Let's Practice!". | ||
==Development History== | ==Development History== | ||
{{ | {{Main|Seika Relay/Development}} | ||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang |
Latest revision as of 12:27, 16 November 2024
Seika Relay (青果リレー?, Seika Rirē) is an unused and unfinished game in Minna no Rhythm Tengoku.
It is only accessible in the debug menu, placed between Clap Trap and Basket. Despite this and the general gameplay implying it is an Endless Game, the score counter is not present.
Gameplay
Here, a bunch of onions and cabbages must pass the torch along every four beats, or at least are supposed to. After the first grab, the vegetables start moving left indefinitely to give the illusion of the camera panning over. They also loop around, as if the torch remains in the first vegetable's hands, it goes offscreen and eventually reappears later.
This minimal gameplay however is only experienced in the Practice section. As it is unfinished, it never transitions into the real game, and if the player skips the practice, the game simply plays a placeholder drum beat, with no gameplay.
Controls
- Ⓐ+Ⓑ: Grab the torch
Timing Display
- Perfect!/Ace!?: The vegetable grabs the torch and turns around to pass it on. As the game is unfinished, only the first vegetable turns around, and the torch never actually gets passed on. If the first two vegetables are timed correctly, the second one turns into an onion as it turns around, but still doesn't pass the torch.
- Early!/Late!?: N/A
- Miss...?: The torch remains in one spot on the screen. There is an unused animation of the torch falling over, and the vegetables making a shocked expression, but due to the unfinished nature of the game, neither can be seen.
Appearances
Video
Trivia
- The onions in this game resemble Harry Onion of the Hair Vegetables from Rhythm Tweezers, albiet without the nose, mustauche or mouth, and with arms and legs instead.
- There are also a tomato and potato design which aren't used, nor have any assembled animations.
- The background's texture also contains a city which never appears, and a "ROUTE ♪" sign which was repurposed for Toy Car.
- There are unused animations of the vegetables preparing for a running start, and running off with the torch. Presumably the vegetables would run with the torch every so often to give the player a chance to relax, or to speed up the game like several other Endless Games, but as the game is unfinished, this never happens. Alternatively, this may have been intended as a rest period to change up the pattern, similar to the jumps in Bunny Hop.
- The music heard in the Practice of the game is an unused version of the practice theme which sounds like "Let's Practice!" from Rhythm Heaven. The "Practice Theme" heard in the Endless Games and Extra Games is a new version.
- This version of "Let's Practice!" was also used as the Practice theme in the E3 2011 Build of Rhythm Heaven Fever[1].
- The music in the real game part on the other hand is a simple drum beat. This track is also heard in the unused standalone versions of the Endless Remix-exclusive games.
- Interestingly, the player cannot progress from the practice without skipping it in Mannequin Kojo either.
- Like Manzai, almost all of the assets for this game were removed from the international versions of Rhythm Heaven Fever. The only remnant is the alternate version of "Let's Practice!".
Development History
- Main article: Seika Relay/Development
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | 青果リレー | Fruit and Vegetable Relay |
References
Rhythm Heaven Fever | ||
---|---|---|
Medal Corner | ||
Rhythm Games | ||
Two-Player Menu | ||
Endless Games One Player |
||
Endless Games Two Player |
||
Rhythm Toys | ||
Extra Games | ||
Miscellaneous | Music Corner • Reading Material • Rhythm Test • Perfect Campaign • Characters • The Rhythm League • Rhythm Heaven • Live House OGU • Development History • Seika Relay |
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