Rhythm Heaven Fever: Difference between revisions
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==Reception== | ==Reception== | ||
''[[Rhythm Heaven Fever]]'' sold over 100,000 copies in its first week in Japan<ref>http://www.andriasang.com/e/blog/2011/07/28/media_create_sales/</ref>, while by the end of the year it sold a total of over 600,000 copies<ref>http://gamerant.com/japan-best-selling-games-2011-jeff-125733/</ref>. The game received a score of 32/40 in the ''Famitsu''<ref>http://www.1up.com/news/japan-review-check-rhythm-heaven</ref> magazine. It holds the title as the best selling game in the series. | ''[[Rhythm Heaven Fever]]'' sold over 100,000 copies in its first week in Japan<ref>http://www.andriasang.com/e/blog/2011/07/28/media_create_sales/</ref>, while by the end of the year it sold a total of over 600,000 copies<ref>http://gamerant.com/japan-best-selling-games-2011-jeff-125733/</ref>. The game received a score of 32/40 in the ''Famitsu''<ref>http://www.1up.com/news/japan-review-check-rhythm-heaven</ref> magazine. It holds the title as the best selling game in the series. | ||
==Trailers== | |||
{{#ev:youtube|9yGr50ObWqk||left}} | |||
{{#ev:youtube|S6naNMU5Mu8||right}} | |||
==Trivia== | ==Trivia== | ||
*''[[Rhythm Heaven Fever]]'' was released in Japan during [[Rhythm Tengoku]]'s five-year anniversary. | *''[[Rhythm Heaven Fever]]'' was released in Japan during [[Rhythm Tengoku]]'s five-year anniversary. | ||
*To celebrate the release of ''[[Rhythm Heaven Fever]]'' in North America, | *To celebrate the release of ''[[Rhythm Heaven Fever]]'' in North America, a launch event was held at the iam8bit Gallery at Los Angeles. There, people could try out ''[[Rhythm Heaven Fever]]'' and get plush toys of the [[Flippers]] and other pieces of merchandise<ref>[https://www.youtube.com/watch?v=S6naNMU5Mu8 Wii - Rhythm Heaven Fever Launch Event Time Lapse Video]</ref>. | ||
*The voice of the female announcer is provided by [http://www.mariannadefazio.com Marianna DeFazio]. | *The voice of the female announcer is provided by [http://www.mariannadefazio.com Marianna DeFazio]<ref>[http://www.mariannadefazio.com/resumes Customized voice and speech training for professionals. ]</ref>. | ||
*This game is the first | *This game is the first to: | ||
**Be released on a home console. | |||
**Have a game replaced | **Have a game replaced in overseas releases. | ||
**Have an [[Endless Remix]]. | **Have an [[Endless Remix]]. | ||
**Receive a PEGI rating of 7 for violence in Europe. | |||
**Not be dubbed in French, German, Italian or Spanish. | **Not be dubbed in French, German, Italian or Spanish. | ||
*** | ***''[[Beat the Beat: Rhythm Paradise]]'' allows players to switch between the Japanese and English voices, regardless of the game's language settings. | ||
***''[[Rhythm Sesang Wii]]'' | ***''[[Rhythm Sesang Wii]]'' uses a mix between English{{tt|*|Screwbot Factory, See-Saw, Air Rally, Catch of the Day, Launch Party, & Bossa Nova}} and Japanese{{tt|*|Donk-Donk, Cheer Readers, & Mochi Pounding}} voices, English songs, and new Korean{{tt|*|Board Meeting, Figure Fighter, Ringside, Packing Pests, Flipper-Flop, Exhibition Match, Love Rap, Tap Troupe, Shrimp Shuffle, Karate Man, Munchy Monk, Endless Remix, Clap Trap, Pirate Crew, & Kung Fu Ball}} voices. | ||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang |
Revision as of 21:34, 20 June 2022
Rhythm Heaven Fever
Image
Developer
Nintendo SPD
Publisher
Platform
Wii
Wii U (Virtual Console)
Wii U (Virtual Console)
Release date(s)
Ratings
Modes
One Player, Two Player
50 (+1 Credits, +8 Two Player)
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Rhythm Heaven Fever (みんなのリズム天国?, Minna no Rhythm Tengoku), known as Beat the Beat: Rhythm Paradise in Europe, and 리듬 세상 Wii (Lideum Sesang Wii?, Rhythm World Wii) in Korea, is the third game in the Rhythm Heaven Series, released for the Wii on July 21, 2011 in Japan, February 13, 2012 in North America, July 6, 2012 in Europe, September 13, 2012 in Australia and September 12, 2013 in South Korea.
The game was digitally rereleased for the Wii U's Virtual Console on July 27, 2016 in Japan, November 10, 2016 in North America, and November 24 in Europe.
Gameplay
Like previous titles, the game features various Rhythm Games each with their own rules, requiring the player to play in time to the rhythm in order to clear them. Unlike the previous game, Rhythm Heaven, which utilized the features of the Nintendo DS, Rhythm Heaven Fever for the Wii is limited to button controls. The game is played with the Wii Remote held vertically, with players required to either tap Ⓐ, or "squeeze" Ⓐ+Ⓑ together. At the end of each game, players are Ranked on their performance, with at least an "OK" rank required to clear it and progress onto the next. Each stage of four games culminates in a Remix, which combines all the gameplay elements of the previous games in one.
Clearing levels with a Superb earns Medals which unlock extra content in the Medal Corner, including Rhythm Toys, Endless Games and Extra Games from the original Rhythm Tengoku. Levels that have been cleared with a Superb may also be randomly selected for a Perfect Campaign, in which the player can try to clear the game without missing, with the maximum of 3 retries before it disappears. Clearing these rewards Gifts such as songs and Reading Material.
New to the series (bar the arcade version of Rhythm Tengoku) is the Two-Player Menu, in which two players can play simultaneously. Levels played in multiplayer require players to earn enough points in total to reach the desired Rank and clear each game, with bonus points awarded based on the harmony of the players. These can sometimes result in the rank going from OK to Superb. These games come with Duo Medals which unlock Two-Player Endless Games.
Development and Localization
Producer Yoshio Sakamoto and Nintendo SPD Group No.1 were responsible for the programming, graphic design, and some of the music in the game. Collaborator and musician Tsunku and his music studio TNX created several of the performed vocal songs found throughout the game. In the localized versions of the game, the Endless Game Manzai was removed due to the dialogue focused nature of the game and replaced with another from Rhythm Tengoku known as Mr. Upbeat[1]. Beat the Beat: Rhythm Paradise exclusively allows players to switch between English and Japanese voices[2].
Rhythm Games
- Prologue Wii Karate Man.png
Extra Games
Official Websites
- みんなのリズム天国 (Minna no Rhythm Tengoku)
- Official Site – Rhythm Heaven Fever for Wii [Archive]
- Rhythm Heaven Fever for Wii U - Nintendo Game Details
- Beat the Beat: Rhythm Paradise | Music Game | Wii | Nintendo
Reception
Rhythm Heaven Fever sold over 100,000 copies in its first week in Japan[3], while by the end of the year it sold a total of over 600,000 copies[4]. The game received a score of 32/40 in the Famitsu[5] magazine. It holds the title as the best selling game in the series.
Trailers
Trivia
- Rhythm Heaven Fever was released in Japan during Rhythm Tengoku's five-year anniversary.
- To celebrate the release of Rhythm Heaven Fever in North America, a launch event was held at the iam8bit Gallery at Los Angeles. There, people could try out Rhythm Heaven Fever and get plush toys of the Flippers and other pieces of merchandise[6].
- The voice of the female announcer is provided by Marianna DeFazio[7].
- This game is the first to:
- Be released on a home console.
- Have a game replaced in overseas releases.
- Have an Endless Remix.
- Receive a PEGI rating of 7 for violence in Europe.
- Not be dubbed in French, German, Italian or Spanish.
- Beat the Beat: Rhythm Paradise allows players to switch between the Japanese and English voices, regardless of the game's language settings.
- Rhythm Sesang Wii uses a mix between English* and Japanese* voices, English songs, and new Korean* voices.
In Other Languages
Language | Name | Meaning |
---|---|---|
Japanese | みんなのリズム天国 | Everyone's Rhythm Heaven |
EnglishNOA | Rhythm Heaven Fever | |
EnglishNOE | Beat the Beat: Rhythm Paradise | |
French | Beat the Beat: Rhythm Paradise | |
Spanish | Beat the Beat: Rhythm Paradise | |
Italian | Beat the Beat: Rhythm Paradise | |
Dutch | Beat the Beat: Rhythm Paradise[8] | |
Portuguese | Beat the Beat: Rhythm Paradise[9] | |
Korean | <span class="tooltip" title="Lideum Sesang Wii Rhythm World Wii" style="text-decoration: underline; text-decoration-style: dotted">리듬 세상 Wii Rhythm World Wii[10] |
Rhythm World Wii Rhythm World Wii |
References
- ↑ Iwata Asks - Rhythm Heaven Fever 4. Music Spinning in Your Head
- ↑ Beat the Beat: Rhythm Paradise | Wii | Games | Nintendo
- ↑ http://www.andriasang.com/e/blog/2011/07/28/media_create_sales/
- ↑ http://gamerant.com/japan-best-selling-games-2011-jeff-125733/
- ↑ http://www.1up.com/news/japan-review-check-rhythm-heaven
- ↑ Wii - Rhythm Heaven Fever Launch Event Time Lapse Video
- ↑ Customized voice and speech training for professionals.
- ↑ Iwata vraagt | 1. Dan gebruik je toch alleen knoppen? | Iwata vraagt: Beat the Beat: Rhythm Paradise | Nintendo
- ↑ Iwata Pergunta | 1. Mas será que não os botões não bastam? | Iwata Pergunta: Beat the Beat: Rhythm Paradise | Nintendo
- ↑ "Rhythm World Wii Staff Credits" ~ Rhythm Sesang Wii Staff Credits
Rhythm Heaven Fever | ||
---|---|---|
Medal Corner | ||
Rhythm Games | ||
Two-Player Menu | ||
Endless Games One Player |
||
Endless Games Two Player |
||
Rhythm Toys | ||
Extra Games | ||
Miscellaneous | Music Corner • Reading Material • Rhythm Test • Perfect Campaign • Characters • The Rhythm League • Rhythm Heaven • Live House OGU • Development History • Seika Relay |
Rhythm Heaven Series | |||
---|---|---|---|
2006, GBA • 2007, Arcade | 2008-2009, DS | 2011-2012, Wii • 2016, Wii U | 2015-2016, 3DS |