Seika Relay: Difference between revisions

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{{Eigo}}
{{Eigo}}
{{Endless game infobox
{{Endless game infobox
|Previous = Clap Trap
|Name={{PAGENAME}}
|Previous1 = Clap Trap
|Image=[[File:Seika_Relay.png|270px]]
|Next = Endless Remix
|Debut=Minna no Rhythm Tengoku (Unused)
|Next1 = Endless Remix
|Number=094 (Debug Menu)}}
|Name = {{PAGENAME}}
{{Nihongo|'''Seika Relay'''|青果リレー|Seika Rirē}}, also known internally as '''torchRelay''', is an unused and unfinished [[Endless Game]] in ''[[Minna no Rhythm Tengoku]]''. It is only accessible in the Debug Menu, placed between [[Clap Trap]] and [[Endless Remix#Basket|Basket]].
|Image = [[File:Seika_Relay.png|270px]]
|Debut = Minna no Rhythm Tengoku (Unused)
|Number = 094 (Debug Menu)}}
{{Nihongo|'''Seika Relay'''|青果リレー|Seika Rirē}}, also known internally as '''torchRelay''', is an unused and unfinished game in ''[[Minna no Rhythm Tengoku]]''. It is only accessible in the Debug Menu, placed between [[Clap Trap]] and [[Endless Remix#Basket|Basket]].


Here, a bunch of [[Harry Onion|onions]] and cabbages must pass the torch along every two beats, or at least are supposed to. After the first grab, the vegetables start moving left infinitely to give the illusion of the camera panning over. They also loop around, as if the torch remains in the first vegetable's hands, it goes offscreen and eventually reappears later.
Here, a bunch of [[Harry Onion|onions]] and cabbages must pass the torch along every two beats, or at least are supposed to. After the first grab, the vegetables start moving left infinitely to give the illusion of the camera panning over. They also loop around, as if the torch remains in the first vegetable's hands, it goes offscreen and eventually reappears later.
==Controls==
==Controls==
{{Controls|A+B=Grab the torch}}
{{Controls|A+B=Grab the torch}}
==Timing Display==
==[[Timing Display]]==
*'''Perfect!/Ace!''': The vegetable will grab the torch and turn around to pass it on. As the game is unfinished, only the first vegetable turns around, and the torch never actually gets passed on. If the first two vegetables are timed correctly, the second one turns into an onion as it turns around, but still doesn't pass the torch.
{{Timing|Ace!=The vegetable will grab the torch and turn around to pass it on. As the game is unfinished, only the first vegetable turns around, and the torch never actually gets passed on. If the first two vegetables are timed correctly, the second one turns into an onion as it turns around, but still doesn't pass the torch.|Early!/Late!=N/A|Miss...=The torch will remain in one spot on the screen. There is an unused animation of the torch falling over, and the vegetables making a shocked expression, but due to the unfinished nature of the game, neither can be seen.}}
*'''Early!/Late!''': N/A
==Video==
*'''Miss...''': The torch will remain in one spot on the screen. There is an unused animation of the torch falling over, and the vegetables making a shocked expression, but due to the unfinished nature of the game, neither can be seen.
==Gameplay Video==
[[File:Seika Relay gameplay|thumb|center|300px]]
[[File:Seika Relay gameplay|thumb|center|300px]]
==Trivia==
==Trivia==
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**There are unused animations of the vegetables preparing for a running start, and running off with the torch. Presumably the vegetables would run with the torch every so often to give the player a chance to relax, or to speed up the game like several other [[Endless Games]], but as the game is unfinished, this never happens.
**There are unused animations of the vegetables preparing for a running start, and running off with the torch. Presumably the vegetables would run with the torch every so often to give the player a chance to relax, or to speed up the game like several other [[Endless Games]], but as the game is unfinished, this never happens.
*The music heard in the game is an unused version of the practice theme which sounds like "Let's Practice!" from ''[[Rhythm Heaven]]''. The "Practice Theme" heard in the [[Endless Games]] and [[Extra Games]] is a new version.
*The music heard in the game is an unused version of the practice theme which sounds like "Let's Practice!" from ''[[Rhythm Heaven]]''. The "Practice Theme" heard in the [[Endless Games]] and [[Extra Games]] is a new version.
*As the game is unfinished, the player cannot progress from the practice to the real game. If they skip the practice, they find the real game doesn't contain anything.
*As the game is unfinished, the player cannot progress from the [[Practice]] to the real game. If they skip it, they find the real game doesn't contain anything.
**Intherestingly, the player cannot progress from the practice without skipping it in [[Mannequin Kojo]] either.
**Interestingly, the player cannot progress from the practice without skipping it in [[Mannequin Kojo]] either.
*If the player attempts to Quit through the Pause menu, the game will softlock. The vegetables will continue moving, but eventually stop spawning.
*If the player attempts to Quit through the Pause menu, the game will softlock. The vegetables will continue moving, but eventually stop spawning.
*Like [[Manzai]], almost all of the assets for this game were removed from the international versions of ''[[Rhythm Heaven Fever]]''. The only remnant is the alternate version of "Let's Practice!".
*Like [[Manzai]], almost all of the assets for this game were removed from the international versions of ''[[Rhythm Heaven Fever]]''. The only remnant is the alternate version of "Let's Practice!".
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang

Revision as of 23:03, 30 October 2020

Epilogue 3DS First Contact OK.png

Template:Endless game infobox Seika Relay (青果リレー?, Seika Rirē), also known internally as torchRelay, is an unused and unfinished Endless Game in Minna no Rhythm Tengoku. It is only accessible in the Debug Menu, placed between Clap Trap and Basket.

Here, a bunch of onions and cabbages must pass the torch along every two beats, or at least are supposed to. After the first grab, the vegetables start moving left infinitely to give the illusion of the camera panning over. They also loop around, as if the torch remains in the first vegetable's hands, it goes offscreen and eventually reappears later.

Controls

  • Ⓐ+Ⓑ: Grab the torch

Timing Display

  • Perfect!/Ace!?:
  • Early!/Late!?:
  • Miss...?:

Video

Trivia

  • The onions in this game resemble Harry Onion of the Hair Vegetables from Rhythm Tweezers, albiet only without the nose, mustauche or mouth, and with arms and legs instead.
  • There are also a tomato and potato design which aren't used, nor have any assembled animations.
    • The background's texture also contains a city which never appears, and a "ROUTE ♪" sign which was repurposed for Toy Car.
    • There are unused animations of the vegetables preparing for a running start, and running off with the torch. Presumably the vegetables would run with the torch every so often to give the player a chance to relax, or to speed up the game like several other Endless Games, but as the game is unfinished, this never happens.
  • The music heard in the game is an unused version of the practice theme which sounds like "Let's Practice!" from Rhythm Heaven. The "Practice Theme" heard in the Endless Games and Extra Games is a new version.
  • As the game is unfinished, the player cannot progress from the Practice to the real game. If they skip it, they find the real game doesn't contain anything.
    • Interestingly, the player cannot progress from the practice without skipping it in Mannequin Kojo either.
  • If the player attempts to Quit through the Pause menu, the game will softlock. The vegetables will continue moving, but eventually stop spawning.
  • Like Manzai, almost all of the assets for this game were removed from the international versions of Rhythm Heaven Fever. The only remnant is the alternate version of "Let's Practice!".

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese 青果リレー Fruit and Vegetable Relay
Rhythm Heaven Fever
Medal Corner
Game Wii B-1.pngGame Wii B-2.pngGame Wii B-3.pngGame Wii B-4.pngNight Walk
Rhythm Games
Game Wii 1-1.pngGame Wii 1-2.pngGame Wii 1-3.pngGame Wii 1-4.pngRemix 1
Game Wii 2-1.pngGame Wii 2-2.pngGame Wii 2-3.pngGame Wii 2-4.pngRemix 2
Game Wii 3-1.pngBuilt to ScaleAir RallyFigure FighterRemix 3
Game Wii 4-1.pngGame Wii 4-2.pngMicro-RowSamurai SliceRemix 4
Game Wii 5-1.pngFlipper-FlopGame Wii 5-3.pngGame Wii 5-4.pngRemix 5
Game Wii 6-1.pngGame Wii 6-2.pngGame Wii 6-3.pngGame Wii 6-4.pngRemix 6
Game Wii 7-1.pngGame Wii 7-2.pngGame Wii 7-3.pngKarate ManRemix 7
Game Wii 8-1.pngGame Wii 8-2.pngBuilt to Scale 2Game Wii 8-4.pngRemix 8
Game Wii 9-1.pngGame Wii 9-2.pngGame Wii 9-3.pngGame Wii 9-4.pngRemix 9
Figure Fighter 2Micro-Row 2Game Wii 10-3.pngKarate Man 2Remix 10
Two-Player Menu
Endless GamesFork LifterTambourineRingsideMicro-RowFlipper-FlopLaunch PartyTap TroupeKarate Man
Endless Games
One Player
Game Wii E-4.gifGame Wii E-1.gifMunchy MonkGame Wii E-3.gifGame Wii E-4 JP.gifGame Wii E-5.gif
Endless Games
Two Player
Game Wii PE-1.gifGame Wii PE-2.gifGame Wii PE-3.gifGame Wii PE-4.gifGame Wii PE-5.gif
Rhythm Toys
Game Wii T-1.gifGame Wii T-2.gifGame Wii T-3.gifGame Wii T-4.gif
Extra Games
The Clappy TrioSneaky SpiritsGame Wii EX-3.gifGame Wii EX-4.gif
Miscellaneous Title ScreenRhythm TestMusic CornerReading MaterialPerfect CampaignCharactersThe Rhythm LeagueRhythm HeavenLive House OGUDevelopment HistorySeika Relay
MNRTCMCSoundtrack cover.jpgDownload (6).jpgBtBRPSoundtrack cover.jpg