Kung Fu Ball/Development

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Rhythm Heaven Fever

Kung Fu Ball consists of the following versions in Rhythm Heaven Fever:

Internal Name Image Used in
kungfu/ver0
Screenshot Wii Kung Fu Ball.png
Kung Fu Ball

Unused Content

There are unused sprites in Kung Fu Ball of a yellow, blue and red ball, as opposed to the bronze, silver and gold ones used in the final game. There is also a sprite of a dragon drawing.

Kung Fu Ball unused sprites.png

There are sprites of an early design for the kappa, as well as an old man holding a staff riding a cloud.

What appears to be two sets of early dialogue for Kung Fu Ball can be found in Minna no Rhythm Tengoku. In Rhythm Heaven Fever, these lines are blanked. In Beat the Beat: Rhythm Paradise, they are each replaced with the respective language (written in English) and in Rhythm World Wii, they are replaced with "미사용" (Misayong?, Unused). These lines imply that the Great Bird Claw Spike would've involded the students transforming into dragons.

The first set doesn't use the special icons for the Ⓐ and Ⓑ buttons, and doesn't have the "kapa" at the end of each sentence. The voice cues for the Great Bird Claw Spike and Heat Fu techniques would've been different here, being "3、2、1、ハイ" (3, 2, 1, Hai?, 3, 2, 1, Go) instead of "Great Bird Claw Spike, Pow!" (ほいこ~ろ~?, Hoiko~ ro~), and "せーの、ハイ" (Se-e-no, Hai?, Re-a-dy, Go) rather than "Heat Fu!" (ひー・ふー・?, Hi~ fu~).

Flag of Japan.svg Translation
カンフーのしゅぎょうじゃ。 Kung Fu training.
ボールを落とさないように
たたきつづけるんじゃ。
Keep hitting the ball
so you don't drop it.
まずはやってみなされ。
※Aボタンでボールをたたく
Try it first.
Press the A button to hit the ball.
いいぞ。 Good job.
次は少しはなれてやってみるんじゃ
※Aボタンでボールをける
Next, try it a little further away from the ball.
Press the A button to hit the ball.
やるではないか。 You did it.
次は龍に変身して、
ボールをたたくのじゃ。
Next, turn into a dragon
and hit the ball.
※3、2、1、ハイでAボタン 3, 2, 1, Hai and A button
いいぞ、交代じゃ。
※3、2、1、ハイでAボタン
Good, now take turns.
3, 2, 1, Hai and A button
ナイスじゃ。 Nice.
さいごはファイヤーじゃ。
※せーの、ハイでA+Bボタン
The last one is Fire.
Se-e-no, Hai and A+B button
よーし、本番じゃ。
ボールを落とすでないぞ。
Okay, time for the real thing.
Don't drop the ball.

The second set uses the special icons for Ⓐ and Ⓑ and ends the sentences with "kapa", as in the final game.

Flag of Japan.svg Translation
2人のカンフーで
この玉を割ってほしいカパ。
I want you two to break this
ball with your kung fu, kapa.
玉をおとさないように
いっぱいたたくカパ。
Hit the ball as hard as
you can so that it doesn't fall, kapa.
まずはパンチでたたくカパ。
※玉がとんできたタイミングでⒶ
First of all, punch it.
Time Ⓐ as the ball flies.
いいパンチカパ。 Nice punching, kapa.
次は少しはなれて
キックするカパ。
Next, kick it from a
little further away, kapa.
※玉がとんできたタイミングでⒶ Time Ⓐ as the ball flies.
よくアシがあがってるカパ。 The reeds are well raised, kapa.
次は奥義を見せるカパ。
※3、2、1、ハイでⒶ
Next, show your secret, kapa.
3, 2, 1, Hai Ⓐ
よし、こうたいするカパ。 Alright, kapa.
まあまあカパ。 OK, kapa.
さいごは2人でいっしょに
火をふくカパ。
Lastly, you two will
breathe fire together, kapa.
※せーの、ハイのタイミングで
2人同時にⒶⒷ
Se-e-no, on Hai timing
both of you press Ⓐ+Ⓑ
いいカパ。
これなら玉が割れそうカパ。
Good, kapa.
The ball will likely break, kapa.
2人で息をあわせるカパ。
あとはたのむカパ。
You two breathe together, kapa.
The rest is up to you, kapa.
はじめの玉は2Pになげるので
気をつけるカパ。
The ball may be thrown to 2P,
so be careful, kapa.

References

Rhythm Heaven Fever
Medal Corner
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Rhythm Games
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Figure Fighter 2Micro-Row 2Game Wii 10-3.pngKarate Man 2Remix 10
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