|uk=Rhythm Tengoku<ref>[https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Rhythm-Paradise/Iwata-Asks-Rhythm-Paradise/1-Rhythm-Tengoku-Game-Boy-Advance/1-Rhythm-Tengoku-Game-Boy-Advance-238693.html Iwata Asks | 1. Rhythm Tengoku: Game Boy Advance | Iwata Asks: Rhythm Paradise | Nintendo]</ref>
|uk=Rhythm Tengoku<ref>[https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Rhythm-Paradise/Iwata-Asks-Rhythm-Paradise/1-Rhythm-Tengoku-Game-Boy-Advance/1-Rhythm-Tengoku-Game-Boy-Advance-238693.html Iwata Asks | 1. Rhythm Tengoku: Game Boy Advance | Iwata Asks: Rhythm Paradise | Nintendo]</ref>
|fr=Rhythm Tengoku<ref>[https://www.nintendo.fr/Iwata-demande/Iwata-demande-Rhythm-Paradise/Iwata-demande-Rhythm-Paradise/1-Rhythm-Tengoku-sur-Game-Boy-Advance/1-Rhythm-Tengoku-sur-Game-Boy-Advance-238693.html Iwata demande | 1. Rhythm Tengoku sur Game Boy Advance | Iwata demande : Rhythm Paradise | Nintendo]</ref>
|fr=Rhythm Tengoku<ref>[https://www.nintendo.fr/Iwata-demande/Iwata-demande-Rhythm-Paradise/Iwata-demande-Rhythm-Paradise/1-Rhythm-Tengoku-sur-Game-Boy-Advance/1-Rhythm-Tengoku-sur-Game-Boy-Advance-238693.html Iwata demande | 1. Rhythm Tengoku sur Game Boy Advance | Iwata demande : Rhythm Paradise | Nintendo]</ref>
|la=Rhythm Tengoku<ref>[https://archive.org/details/club-nintendo-ano-18-no-07-venezuela-reconstruido/page/18/mode/2up?q=tengoku Club Nintendo Año 18 Nº 07 (Venezuela), page 18]</ref>
|la=Rhythm Tengoku<ref>[https://archive.org/details/club-nintendo-ano-18-no-07-venezuela-reconstruido/page/18/mode/2up?q=tengoku Club Nintendo Año 18 Nº 07 (Venezuela), page 19]</ref>
|es=Rhythm Tengoku<ref>[https://www.nintendo.es/Iwata-pregunta/Iwata-pregunta-Rhythm-Paradise/Iwata-pregunta-Rhythm-Paradise/1-Rhythm-Tengoku-Game-Boy-Advance/1-Rhythm-Tengoku-Game-Boy-Advance-238693.html Iwata pregunta | 1. Rhythm Tengoku: Game Boy Advance | Iwata pregunta: Rhythm Paradise | Nintendo]</ref>
|es=Rhythm Tengoku<ref>[https://www.nintendo.es/Iwata-pregunta/Iwata-pregunta-Rhythm-Paradise/Iwata-pregunta-Rhythm-Paradise/1-Rhythm-Tengoku-Game-Boy-Advance/1-Rhythm-Tengoku-Game-Boy-Advance-238693.html Iwata pregunta | 1. Rhythm Tengoku: Game Boy Advance | Iwata pregunta: Rhythm Paradise | Nintendo]</ref>
|de=Rhythm Tengoku<ref>[https://www.nintendo.de/Iwata-fragt/Iwata-fragt-Rhythm-Paradise/Iwata-fragt-Rhythm-Paradise/1-Rhythm-Tengoku-Game-Boy-Advance/1-Rhythm-Tengoku-Game-Boy-Advance-238693.html Iwata fragt | 1. ''Rhythm Tengoku'': Game Boy Advance | Iwata fragt: Rhythm Paradise | Nintendo]</ref>
|de=Rhythm Tengoku<ref>[https://www.nintendo.de/Iwata-fragt/Iwata-fragt-Rhythm-Paradise/Iwata-fragt-Rhythm-Paradise/1-Rhythm-Tengoku-Game-Boy-Advance/1-Rhythm-Tengoku-Game-Boy-Advance-238693.html Iwata fragt | 1. ''Rhythm Tengoku'': Game Boy Advance | Iwata fragt: Rhythm Paradise | Nintendo]</ref>
Revision as of 06:17, 14 August 2025
"『リズム天国』は流れる音楽に合わせてシンプルなアクションを繰り返すリズムゲーム。複雑なルールや操作は一切ありません。ノリとリズム感が生み出す"ノリ感"だけで、趣向を凝らした「リズムゲーム」に挑戦。" "("Rhythm Tengoku" is a rhythm game in which simple actions are repeated in time with the music. There are no complicated rules or controls. Just a sense of "flow" created by the player's groove and sense of rhythm, and a challenge to the elaborate "Rhythm Game".)"
— リズムでゲーム!? (A rhythm game!?) (excerpt)
Rhythm Tengoku (リズム天国?, Rizumu Tengoku) is the first game in the Rhythm Heaven series released for the Game Boy Advance on August 3, 2006 in Japan. It was the last first-party game developed by Nintendo for the system.
Rhythm Games (リズムゲーム?, Rizumu Gēmu) goes to the Game Select menu, where all of the unlocked Stages and the Omaku Corner are accessed.
Rhythm-kan Check (リズム感チェック?, Sense of Rhythm Check) is a replay of the test given at the start of the game. The player can Pause and Quit this time.
Rhythm Shiryō-Shitsu (リズム資料室?, Rhythm Data Room/Rhythm Library) is where the player can read various things, received as a Gift from the Perfect Campaign on certain games.
Studio (スタジオ?, Sutajio) meanwhile allows the player to listen to the music they've received also as Gifts, as well as drum to them.
Options (オプション?, Opushon) is where the player can change their sound preference to "stereo" (for headphones or DS speakers) or "mono" (for GBA speakers), or delete all of their saved game data.
Rhythm Games
Rhythm Games are the main core of Rhythm Tengoku. The core gameplay of all of the Rhythm Games is based on rhythm, with every minigame having its own set of rules. Games are controlled using , and sometimes . The object here is to clear all the games by achieving a decent score. After every five games, a Remix appears that combines those games into one. Clearing the Remix unlocks the next Stage.
Once a "Superb" rank is achieved on a game, a chance to go for a Perfect appears at random times. Other things can also be accessed through the Omake Corner. Everything unlockable in this area can be obtained by earning Medals.
Rhythm Tengoku Taikenban (リズム天国 体験版?, Rhythm Tengoku Trial Version) is a demo version of the game, which was playable in kiosks up until the game's release[citation needed]. It reminds the player of the price of the final game, the price being 3,800 yen (or 33.53$ in USD), in virtually all accessable parts of the game. It consists of a single Stage called Otameshi (おためし?, Trial), which contains three games (Karateka, Rhythm Datsumō and Pachi Pachi Sanninshū) and a shortened version of the Rhythm-kan Check named Rhythm-kan Sokutei.
Although the player can obtain Medals, there is no Omake Corner, and therefore nothing to unlock with them.
Not have any vocals in its Staff Credits theme, although the international version of Classmate is also instrumental.
A strategy guide for this game was released by Shogakukan (under their Wonder Life Special label) several months after the game released[1].
Rhythm Tengoku Taikenban has leftover data for everything else from the final version. There are some things that go unused exclusively in this version.
Marcher has the "リズム天国 おねだん ¥3,800" text appear on the conveyor belt at the end, while in Air Batter, it appears on the last zoom-out. Marcher 2 has glitchy sprites instead of the actual text, while Air Batter 2 does not have any text. Karateka 2 has the text in the background the same way the original does.
Marcher and Air Batter are also set to unlocked in Rhythm Tengoku Taikenban, despite being inaccessible.
Although none of the games in Rhythm Tengoku Taikenban have a Rank by default, they are shown to have an OK rank after they are played, even if the player got a Try Again - which normally wouldn't change the game's Rank.
Although the Menu can be accessed through Sequence Test, the Stereo/Mono options are non-functional. The game is locked to Mono sound regardless of which option is chosen.