Seika Relay/Development

< Seika Relay
Revision as of 12:23, 16 November 2024 by Tox (talk | contribs) (Created page with "{{Unused}}{{Image}}{{Incomplete}} ==''Minna no Rhythm Tengoku''== {{TCRF|section=1|Rhythm Heaven Fever/Unused Animations#Torch Relay (Unused)|Seika Relay's unused animations}} Seika Relay consists of the following versions in ''Minna no Rhythm Tengoku'': {| class="wikitable" {| class="wikitable" align="center" style="width:100%" !style="width:20%"|Internal Name !style="width:20%"|Image !style="width:60%"|Used in |- |<div style="text-al...")
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Epilogue 3DS Board Meeting Short NG.png
Epilogue 3DS Freeze Frame OK.png
Epilogue 3DS Rat Race NG.png

Minna no Rhythm Tengoku

Epilogue 3DS Micro-Row 2 OK.png

Seika Relay consists of the following versions in Minna no Rhythm Tengoku:

Internal Name Image Used in
torchRelay/ver0
Screenshot Wii Seika Relay.png
Seika Relay

Unused Content

There are various unused animations:

  • "baton_torch_fall" depicts the torch falling over, meant for if the player fails to catch it.
  • "baton_onion_run" and "baton_cabbage_run" show the vegetables running while presumably carrying the torch.
  • "baton_onion_receive" and "baton_cabbage_receive" shows the vegetables receiving the torch and passing it over.
  • "baton_onion_receive_failed" and "baton_cabbage_receive_failed" show the vegetables being shocked and sweating upon failing to receive the torch.
  • "baton_onion_give" and "baton_cabbage_give" have the vegetables give the torch to the next one in line.
  • "baton_onion_give_failed" and "baton_cabbage_give_failed" show the vegetables shocked and forming a sweatdrop while failing to give the torch.
  • "baton_cabbage_receive02" shows the cabbage receiving the torch and passing it over. Due to the unfinished nature of the game, only the onion plays its animation for this.
  • "baton_onion_receive_failed02", "baton_cabbage_receive_failed02", "baton_onion_give02", "baton_cabbage_give02", "baton_onion_give_failed02" and "baton_cabbage_give_failed02" are all smoother versions of the above mentioned animations, using 60 frames. Due to the unfinished nature of the game, "baton_onion_receive02" is the only one of these animations that gets played.
  • "baton_onion_receive_run", "baton_cabbage_receive_run", "baton_onion_receive_run_failed" and "baton_cabbage_receive_run_failed" depict the vegetables preparing for a running start, and running off with the torch.
  • There are sprites of a tomato and potato body which aren't used, nor have any assembled animations.
  • The background contains a city which never appears, and a "ROUTE ♪" sign which was repurposed for Toy Car.

References

Rhythm Heaven Fever
Medal Corner
Game Wii B-1.pngGame Wii B-2.pngGame Wii B-3.pngGame Wii B-4.pngNight Walk
Rhythm Games
Game Wii 1-1.pngGame Wii 1-2.pngGame Wii 1-3.pngGame Wii 1-4.pngRemix 1
Game Wii 2-1.pngGame Wii 2-2.pngGame Wii 2-3.pngGame Wii 2-4.pngRemix 2
Game Wii 3-1.pngBuilt to ScaleAir RallyFigure FighterRemix 3
Game Wii 4-1.pngGame Wii 4-2.pngMicro-RowSamurai SliceRemix 4
Game Wii 5-1.pngFlipper-FlopGame Wii 5-3.pngGame Wii 5-4.pngRemix 5
Game Wii 6-1.pngGame Wii 6-2.pngGame Wii 6-3.pngGame Wii 6-4.pngRemix 6
Game Wii 7-1.pngGame Wii 7-2.pngGame Wii 7-3.pngKarate ManRemix 7
Game Wii 8-1.pngGame Wii 8-2.pngBuilt to Scale 2Game Wii 8-4.pngRemix 8
Game Wii 9-1.pngGame Wii 9-2.pngGame Wii 9-3.pngGame Wii 9-4.pngRemix 9
Figure Fighter 2Micro-Row 2Game Wii 10-3.pngKarate Man 2Remix 10
Two-Player Menu
Endless GamesFork LifterTambourineRingsideMicro-RowFlipper-FlopLaunch PartyTap TroupeKarate Man
Endless Games
One Player
Game Wii E-4.gifGame Wii E-1.gifMunchy MonkGame Wii E-3.gifGame Wii E-4 JP.gifGame Wii E-5.gif
Endless Games
Two Player
Game Wii PE-1.gifGame Wii PE-2.gifGame Wii PE-3.gifGame Wii PE-4.gifGame Wii PE-5.gif
Rhythm Toys
Game Wii T-1.gifGame Wii T-2.gifGame Wii T-3.gifGame Wii T-4.gif
Extra Games
The Clappy TrioSneaky SpiritsGame Wii EX-3.gifGame Wii EX-4.gif
Miscellaneous Music CornerReading MaterialRhythm TestPerfect CampaignCharactersThe Rhythm LeagueRhythm HeavenLive House OGUDevelopment HistorySeika Relay
MNRTCMCSoundtrack cover.jpgDownload (6).jpgBtBRPSoundtrack cover.jpg