Mahō Tsukai/Development: Difference between revisions
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*An acorn, both on its own, and with a monster's face on it, colored yellow. It's possible the unused spinning flower head would've bloomed on top of this acorn. | *An acorn, both on its own, and with a monster's face on it, colored yellow. It's possible the unused spinning flower head would've bloomed on top of this acorn. | ||
*A frame of an unbloomed flower with a poof effect over it. | *A frame of an unbloomed flower with a poof effect over it. | ||
*Frames of a flower blooming with a monster's head, similar to what's seen in the [[Try Again]] epilogue. This is different from the used miss animation in which the monster grows next to the flower and eats it. | *Frames of a flower blooming with a monster's head, similar to what's seen in the [[Try Again]] epilogue. This is different from the used miss animation, in which the monster grows next to the flower and eats it. | ||
*An up arrow styled like the | *An up arrow styled like the sprite used in the [[Practice]]. | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
The sound effects used in this game are internally labeled "s_witch_candy", "s_witch_furu", "s_witch_cake" and "s_witch_donats", suggesting the game originally had a candy/sweets theme rather than flowers. | The sound effects used in this game are internally labeled "s_witch_candy", "s_witch_furu", "s_witch_cake" and "s_witch_donats", suggesting the game originally had a candy/sweets theme rather than flowers. | ||
Revision as of 18:09, 19 April 2025
Rhythm Tengoku
Mahō Tsukai consists of the following versions in Rhythm Tengoku:
| No. | Image | Used in |
|---|---|---|
00
|
Mahō Tsukai Remix 3 Remix 6 |
Unused Content
The wizard has two extra frames for his spell-casting animation which go unused, as the animation resets to idle before they can play. There is an animation of a trail of magic, similar to what the wizard is seen casting in the prologue. There is an animation of a flower blooming without any light effects around it. There is an unused animation of the head of a flower, spinning. There is also a sprite of a tiny version of the purple monster's head, meant to appear on Ojō-chan's head like the flowers.
Rhythm Tengoku (Arcade) contains several more unused sprites:
- An acorn, both on its own, and with a monster's face on it, colored yellow. It's possible the unused spinning flower head would've bloomed on top of this acorn.
- A frame of an unbloomed flower with a poof effect over it.
- Frames of a flower blooming with a monster's head, similar to what's seen in the Try Again epilogue. This is different from the used miss animation, in which the monster grows next to the flower and eats it.
- An up arrow styled like the sprite used in the Practice.
Miscellaneous
The sound effects used in this game are internally labeled "s_witch_candy", "s_witch_furu", "s_witch_cake" and "s_witch_donats", suggesting the game originally had a candy/sweets theme rather than flowers.
References
| Rhythm Tengoku (GBA/Arcade) | ||
|---|---|---|
| Rhythm Games | Omake Corner | |
| STAGE 1 | ||
| STAGE 2 | ||
| STAGE 3 | ||
| STAGE 4 | ||
| STAGE 5 | ||
| Revival | ||
| Technician | ||
| Last Technician | ||
| Arcade Only (1P) | Extra | |
| Arcade Only (2P) | STAGE 1 | |
| STAGE 2 | ||
| STAGE 3 | ||
| STAGE 4 | ||
| STAGE 5 | ||
| Extra | ||
| Rhythm Omocha | ||
| Endless Games | ||
| Miscellaneous | ||








