Donk-Donk/Development: Difference between revisions
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{{Unused | {{Unused}}{{Incomplete}} | ||
==''[[Rhythm Heaven Fever]]''== | ==''[[Rhythm Heaven Fever]]''== | ||
{{TCRF|section=1|Rhythm Heaven Fever#Donk-Donk|Donk-Donk's unused graphics|Rhythm Heaven Fever/Regional Differences#Donk-Donk|regional differences}} | {{TCRF|section=1|Rhythm Heaven Fever#Donk-Donk|Donk-Donk's unused graphics|Rhythm Heaven Fever/Regional Differences#Donk-Donk|regional differences}} | ||
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|} | |} | ||
===Unused Content=== | ===Unused Content=== | ||
[[File: | [[File:Sprite Wii Donk-Donk Remix 10 Unused.png|200px|thumb]] | ||
There are unused sprites showing a dark blue color scheme for [[The Donkers]], as opposed to the gray appearance they have in the final game. Oddly, these sprites only appear in the texture for the [[Practice]] background in the [[Remix 10 (Wii)|Remix 10]] version, despite it not being used in that [[remix]]. | There are unused sprites showing a dark blue color scheme for [[The Donkers]], as opposed to the gray appearance they have in the final game. Oddly, these sprites only appear in the texture for the [[Practice]] background in the [[Remix 10 (Wii)|Remix 10]] version, despite it not being used in that [[remix]]. | ||
{{clear}} | |||
===Regional Differences=== | ===Regional Differences=== | ||
In ''[[Rhythm Heaven Fever|Minna no Rhythm Tengoku]]'', the text {{Nihongo|あなた|Anata|You}} is superimposed on the blimp to indicate which figure the player controls. This text is removed in all other versions, leaving the space blank. | |||
{| class="wikitable" style="margin: 1em auto 1em auto;" | {| class="wikitable" style="margin: 1em auto 1em auto;" | ||
!{{JP}} | !{{JP}} | ||
!{{US}}, {{EU}}, {{KR}} | !{{US}}, {{EU}}, {{KR}} | ||
|- | |- | ||
|[[File:Screenshot Wii Donk-Donk JP. | |[[File:Screenshot Wii Donk-Donk JP.png|frameless|center]] | ||
|[[File:Screenshot Wii Donk-Donk.png|frameless|center]] | |[[File:Screenshot Wii Donk-Donk.png|frameless|center]] | ||
|} | |} | ||
== | ===Miscellaneous=== | ||
The noise heard in ''[[Rhythm Heaven Fever|Minna No Rhythm Tengoku]]'' when the player bounces on the CPUs successfully is reused from a scrapped game in ''[[Rhythm Heaven|Rhythm Tengoku Gold]]'' based around puppets. | |||
==''[[Rhythm Heaven Megamix]]''== | |||
[[Donk-Donk]] does not exist in ''[[Rhythm Heaven Megamix]]''. However, the jingle used for the [[prologue]] in [[Pajama Party]] and [[Monkey Watch]] is referred as "jgl_konkons0419_32khz" internally, with "konkons" being the Japanese name of [[Donk-Donk]]. | |||
{{RHF}} | {{RHF}} | ||
Latest revision as of 02:28, 2 October 2025
Rhythm Heaven Fever
Donk-Donk consists of the following versions in Rhythm Heaven Fever:
| Internal Name | Image | Used in |
|---|---|---|
concons/ver0
|
Donk-Donk | |
concons/remix06
|
Remix 6 | |
concons/remix10
|
Remix 10 |
Unused Content
There are unused sprites showing a dark blue color scheme for The Donkers, as opposed to the gray appearance they have in the final game. Oddly, these sprites only appear in the texture for the Practice background in the Remix 10 version, despite it not being used in that remix.
Regional Differences
In Minna no Rhythm Tengoku, the text あなた (Anata?, You) is superimposed on the blimp to indicate which figure the player controls. This text is removed in all other versions, leaving the space blank.
Miscellaneous
The noise heard in Minna No Rhythm Tengoku when the player bounces on the CPUs successfully is reused from a scrapped game in Rhythm Tengoku Gold based around puppets.
Rhythm Heaven Megamix
Donk-Donk does not exist in Rhythm Heaven Megamix. However, the jingle used for the prologue in Pajama Party and Monkey Watch is referred as "jgl_konkons0419_32khz" internally, with "konkons" being the Japanese name of Donk-Donk.
| Rhythm Heaven Fever | ||
|---|---|---|
| Medal Corner | ||
| Rhythm Games | ||
| Two-Player Menu | ||
| Endless Games One Player |
||
| Endless Games Two Player |
||
| Rhythm Toys | ||
| Extra Games | ||
| Miscellaneous | Title Screen • Rhythm Test • Listen to Music • Read Something • Perfect Campaign • Characters • The Rhythm League • Rhythm Heaven • Live House OGU • Development History • Seika Relay | |