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{{CQuote|リズムにノって、ボタンを押すだけ!目指せハイレベル!流れる音楽にノって、リズムに合わせてボタンを押すだけなので、誰でも簡単に楽しめます。 ノリとリズム感の “ノリ感”だけで、たくさんのリズムゲームをクリアーしていきましょう。リズムにノってタイミングよくボタンを押せば、誰でもどんどんノリノリに!知らないうちに“ノリ感”もUPするかも!"<br>"(Just follow the rhythm and push the buttons! Aim for a Superb! All you have to do is to groove to the music and press the buttons in time with the rhythm, so anyone can enjoy the game easily. Clear many rhythm games with just your "flow" and sense of rhythm. If you follow the rhythm and press the button at the right time, anyone can get into the groove! Before you know it, your "sense of flow" may improve!)|[http://web.archive.org/web/20131216011236/http://rhythm-tengoku.sega.jp/about.html リズム天国 公式ウェブサイト - リズム天国とは?] (Rhythm Tengoku Official Website - What is Rhythm Tengoku?) (Product Information excerpt)}}
{{Infobox game
{{Infobox game
|name=''Rhythm Tengoku''
|name=''Rhythm Tengoku''
|image=[[File:Arcade_Title.png|320px|center]]
|image=[[File:Screenshot Arcade Title.png|320px|center]]
|developer=Nintendo SPD<br>JP Room
|developer=Nintendo SPD<br>J.P ROOM
|publisher=[[wikipedia:Nintendo|Nintendo]]<br>[[wikipedia:Sega|Sega]]
|publisher=[[niwanetwork:Nintendo|Nintendo]]<br>[[niwanetwork:Sega|Sega]]
|platform=Arcade
|platform=Arcade
|release={{JP}}July 2007
|release={{JP}} September 20, 2007
|rating={{ratings|cero=A}}
|rating={{ratings|cero=A}}
|mode=One Player, Two Player
|mode=One Player, Two Player
Line 11: Line 12:
|previous=''[[Rhythm Tengoku]]''
|previous=''[[Rhythm Tengoku]]''
|next=''[[Rhythm Heaven]]''}}
|next=''[[Rhythm Heaven]]''}}
{{Nihongo|Rhythm Tengoku|リズム<ruby>天<rt>てん</rt></ruby><ruby>国<rt>ごく</rt></ruby>|Rhythm Tengoku}} is an arcade port of ''[[Rhythm Tengoku]]'' for the [[wikipedia:Game Boy Advance|Game Boy Advance]]. It was developed by [[wikipedia:Nintendo|Nintendo]] and published by [[wikipedia:SEGA|SEGA]]. It was released on September 20, 2007 in Japan.
{{Nihongo|Rhythm Tengoku|リズム<ruby>天<rt>てん</rt></ruby><ruby>国<rt>ごく</rt></ruby>|Rhythm Tengoku}} is an arcade port of ''[[Rhythm Tengoku]]'' for the [[niwanetwork:Game Boy Advance|Game Boy Advance]]. It was developed by [[niwanetwork:Nintendo|Nintendo]] and published by [[niwanetwork:SEGA|SEGA]]. It was released on September 20, 2007 in Japan. The machine was discontinued on March 31, 2017<ref>[https://segaretro.org/File:SegaProductsTerminationAnnouncement_2016-11_JP.pdf File:SegaProductsTerminationAnnouncement 2016-11 JP.pdf - Sega Retro]</ref><ref>[https://segaretro.org/File:SegaProductsTerminationAnnouncement_2016-12.pdf File:SegaProductsTerminationAnnouncement 2016-12.pdf - Sega Retro]</ref>.
==Gameplay==
==Gameplay==
[[File:Kyotai.gif|thumb|left]]
[[File:Kyotai.gif|thumb|left]]
Upon the machine first booting up, the title screen is displayed. When left alone, the game loops between the title screen, a demo of a [[Rhythm Game]] (each cycle alternating between each 1P and 2P game sequentially), followed by the {{Nihongo|High Score Ranking|ハイスコア ランキング|Hai Sukoa Rankingu}} screen, and then either the opening scene (in which [[Samurai Drummer]] welcomes the player to the game, which was also present when waiting on the title screen in the [[Rhythm Tengoku|GBA version]]), [[Neko Machine]] (which automatically starts playing its demo, but can also be interacted with for a limited time) or [[Kokuhaku Machine]] (which can also be interacted with for a limited time). When advancing from the title screen, the player is given the choice between the 1 Player mode or the 2 Player mode. After this, they choose which Stage to play, with all Stages being available to play.
Upon the machine first booting up, the title screen is displayed. When left alone, the game loops between the title screen, a demo of a [[Rhythm Game]] (each cycle alternating between each 1P and 2P game sequentially), followed by the {{Nihongo|High Score Ranking|ハイスコア ランキング|Hai Sukoa Rankingu}} screen, and then either the opening scene (in which [[Samurai Drummer]] welcomes the player to the game, which was also present when waiting on the title screen in the [[Rhythm Tengoku|GBA version]]), [[Neko Machine]] (which automatically starts playing its demo, but can be interacted with for a limited time) or [[Kokuhaku Machine]] (which can also be interacted with for a limited time). When advancing from the title screen, the player is given the choice between the 1 Player mode or the 2 Player mode. After this, they choose which Stage to play, with all Stages being available to play.


If the player enters the game's Service Mode, they can change several settings, including the number of hearts they start off with, how many coins need to be inserted for a credit (Freeplay is also available) and if the [[Remix]] is open from the start or not. The following information follows the default settings of two hearts, 1 coin per credit and closed [[Remix]].
If the player enters the game's Service Mode, they can change several settings, including the number of hearts they start off with, how many coins need to be inserted for a credit (Freeplay is also available) and if the [[Remix]] is open from the start or not. The following information follows the default settings of two hearts, 1 coin per credit and closed [[Remix]].


Players start the game with two {{Nihongo|Rest Games|のこりゲーム|Nokori Gēmu}}, represented by hearts. Each heart is lost when starting a [[Rhythm Game]]. Getting a [[Superb]] or [[Perfect]] gives an extra heart, as well as close the game for the rest of the Stage, while getting an [[OK]] will mark the game as cleared, but the player can play it again to try getting a better [[Rank]]. If the player runs out of hearts, they will need to spend a credit to continue, otherwise the game is lost and goes back to the title screen. The player needs to clear all five games in the Stage with at least an [[OK]] to move on to the [[Remix]]. If the [[Remix]] setting is set to Open, the player can select it at any time, and does not automatically advance to it after the other games are cleared. The player still needs to clear all six games to clear the Stage.
Players start the game with two {{Nihongo|Nokori Games|のこりゲーム|Rest Game}}, represented by hearts. Each heart is lost when starting a [[Rhythm Game]]. Getting a [[Superb]] or [[Perfect]] gives an extra heart, as well as close the game for the rest of the Stage, while getting an [[OK]] will mark the game as cleared, but the player can play it again to try getting a better [[Rank]]. If the player runs out of hearts, they will need to spend a credit to continue, otherwise the game is lost and goes back to the title screen. The player needs to clear all five games in the Stage with at least an [[OK]] to move on to the [[Remix]]. If the [[Remix]] setting is set to Open, the player can select it at any time, and does not automatically advance to it after the other games are cleared. The player still needs to clear all six games to clear the Stage.


After the final game is cleared, the player is treated to a "Congratulations!" screen, featuring some [[Space-Rabbit]]s, the [[Bon Dance Musume]] and [[Samurai Drummer]]. This happens even if the player got a [[Try Again]] and has no more extra lives, in which case [[Samurai Drummer]] thanks them for playing anyway<ref>"最後、『やりなおし』だったけど、ステージをやりとげました!ありがとう!!" (In the end, you got "Try Again", but you finished the stage! Thank you!!) ~ [[Samurai Drummer]], ''[[Rhythm Tengoku (Arcade)]]''</ref>. If the player got a high enough flow score at the end, they are prompted to enter their score, first by selecting their gender and then inputting their name. If the player tries to proceed through this screen without inputting a name, the game assigns one at random. In 2 Player mode, a compatibility test is also performed in the secret {{Nihongo|Aishō Shindan Corner|相性診断コーナー|Compatibility Diagnosis Corner}}.
After the final game is cleared, the player is treated to a "Congratulations!" screen, featuring some [[Space-Rabbit]]s, the [[Bon Dance Musume]] and [[Samurai Drummer]]. This happens even if the player got a [[Try Again]] and has no more extra lives, in which case [[Samurai Drummer]] thanks them for playing anyway<ref>"最後、『やりなおし』だったけど、ステージをやりとげました!ありがとう!!" (In the end, you got "Try Again", but you finished the stage! Thank you!!) ~ [[Samurai Drummer]], ''[[Rhythm Tengoku (Arcade)]]''</ref>. If the player got a high enough flow score at the end, they are prompted to enter their score, first by selecting their gender and then inputting their name. If the player tries to proceed through this screen without inputting a name, the game assigns one at random. In 2 Player mode, a compatibility test is also performed in the secret {{Nihongo|Aishō Shindan Corner|相性診断コーナー|Compatibility Diagnosis Corner}}.
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All of the [[Rhythm_Tengoku#List of Rhythm Games|Rhythm Games]] from ''[[Rhythm Tengoku]]'' are available in the {{Nihongo|1 Player|1人で遊ぶ|1-Ri de Asobu}} mode. The arcade version has an Extra stage as well. A selection of games are also present in the  {{Nihongo|[[Two-Player Menu|2 Player]]|2人で遊ぶ|2-Ri de Asobu}} mode.
All of the [[Rhythm_Tengoku#List of Rhythm Games|Rhythm Games]] from ''[[Rhythm Tengoku]]'' are available in the {{Nihongo|1 Player|1人で遊ぶ|1-Ri de Asobu}} mode. The arcade version has an Extra stage as well. A selection of games are also present in the  {{Nihongo|[[Two-Player Menu|2 Player]]|2人で遊ぶ|2-Ri de Asobu}} mode.
===1 Player===
===1 Player===
{{Quote|1人で遊ぶ<br>ひとリで遊ぶモードだよ"<br>"1 Player<br>It's a mode for one player}}
{{Quote|1人で遊ぶ<br>ひとリで遊ぶモードだよ<br>''(1 Player<br>It's a mode for one player)''}}
{{StageExplainArcade
{{StageExplainArcade
|title=STAGE 1
|title=STAGE 1
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|explainEN=Welcome to Rhythm Tengoku♪<br>First, let's use this stage<br>to get used to the game!}}
|explainEN=Welcome to Rhythm Tengoku♪<br>First, let's use this stage<br>to get used to the game!}}
<gallery position="center" spacing="small">
<gallery position="center" spacing="small">
Prologue Arcade Karateka.png|[[Karate Man Returns!|Karateka]]
Prologue Arcade Karate Man Returns!.png|[[Karate Man Returns!|Karateka]]
Prologue Arcade Rhythm Tweezers 2.png|[[Rhythm Tweezers 2|Rhythm Datsumo]]
Prologue Arcade Rhythm Tweezers 2.png|[[Rhythm Tweezers 2|Rhythm Datsumo]]
Prologue Arcade Marching Orders.png|[[Marching Orders|Marcher]]
Prologue Arcade Marching Orders.png|[[Marching Orders|Marcher]]
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|explainEN=Technician Stage!<br>More difficult techniques are required!<br>It's difficult if you haven't played up to Stage 5...}}
|explainEN=Technician Stage!<br>More difficult techniques are required!<br>It's difficult if you haven't played up to Stage 5...}}
<gallery position="center" spacing="small">
<gallery position="center" spacing="small">
Prologue Arcade Karateka.png|[[Karateka 2]]
Prologue Arcade Karate Man Returns!.png|[[Karateka 2]]
Prologue Arcade Rhythm Tweezers 2.png|[[Rhythm Datsumo 2]]
Prologue Arcade Rhythm Tweezers 2.png|[[Rhythm Datsumo 2]]
Prologue Arcade Ninja no Shison.png|[[Ninja no Shison]]
Prologue Arcade Ninja no Shison.png|[[Ninja no Shison]]
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|explainEN=Finally the Final Stage!<br>Can you keep up with this speed?<br>It's difficult if you haven't played up to Stage 5...}}
|explainEN=Finally the Final Stage!<br>Can you keep up with this speed?<br>It's difficult if you haven't played up to Stage 5...}}
<gallery position="center" spacing="small">
<gallery position="center" spacing="small">
Prologue Arcade Karateka Extra.png|[[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px]]
Prologue Arcade Karate Man Extra.png|[[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px]]
Prologue Arcade Rhythm Tweezers Extra.png|[[Rhythm Datsumo Tempo Up!|Rhythm Datsumo]] [[File:TempoUpExtra2.png|72px]]
Prologue Arcade Rhythm Tweezers Extra.png|[[Rhythm Datsumo Tempo Up!|Rhythm Datsumo]] [[File:TempoUpExtra2.png|72px]]
Prologue Arcade Marching Orders Extra.png|[[Marcher Tempo Up!|Marcher]] [[File:TempoUpExtra3.png|72px]]
Prologue Arcade Marching Orders Extra.png|[[Marcher Tempo Up!|Marcher]] [[File:TempoUpExtra3.png|72px]]
Line 149: Line 150:
</gallery>
</gallery>
===2 Player===
===2 Player===
{{Quote|2人で遊ぶ<br>ふたリでー緒に<br>遊ぶモードだよ"<br>"2 Player<br>It's a mode for two players}}
{{Quote|2人で遊ぶ<br>ふたリでー緒に<br>遊ぶモードだよ<br>''(2 Player<br>It's a mode for two players)''}}
{{StageExplainArcade
{{StageExplainArcade
|2P=1
|2P=1
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|explainEN=Welcome to Rhythm Tengoku♪<br>First, let's use this stage<br>to get used to the game!}}
|explainEN=Welcome to Rhythm Tengoku♪<br>First, let's use this stage<br>to get used to the game!}}
<gallery position="center" spacing="small">
<gallery position="center" spacing="small">
Prologue Arcade Karateka.png|[[Karateka 2P]]
Prologue Arcade Karate Man Returns!.png|[[Karateka 2P]]
Prologue Arcade Rhythm Tweezers 2.png|[[Rhythm Datsumo 2P]]
Prologue Arcade Rhythm Tweezers 2.png|[[Rhythm Datsumo 2P]]
Prologue Arcade Marching Orders.png|[[Marcher 2P]]
Prologue Arcade Marching Orders.png|[[Marcher 2P]]
Line 193: Line 194:
|explainEN=Returning from previous stages?!<br>But they have been significantly powered-up!<br><br>}}
|explainEN=Returning from previous stages?!<br>But they have been significantly powered-up!<br><br>}}
<gallery position="center" spacing="small">
<gallery position="center" spacing="small">
Prologue Arcade Karateka.png|[[Karateka 2 2P]]
Prologue Arcade Karate Man Returns!.png|[[Karateka 2 2P]]
Prologue Arcade Rhythm Tweezers 2.png|[[Rhythm Datsumo 2 2P]]
Prologue Arcade Rhythm Tweezers 2.png|[[Rhythm Datsumo 2 2P]]
Prologue Arcade Cosmic Dance.png|[[Cosmo Dance 2P]]
Prologue Arcade Cosmic Dance.png|[[Cosmo Dance 2P]]
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|explainEN=Final Stage!<br>Good luck to both players to clear this!<br><br>}}
|explainEN=Final Stage!<br>Good luck to both players to clear this!<br><br>}}
<gallery position="center" spacing="small">
<gallery position="center" spacing="small">
Prologue Arcade Karateka Extra.png|[[Karateka 2P Tempo Up!|Karateka 2P]] [[File:TempoUpExtra1.png|72px]]
Prologue Arcade Karate Man Extra.png|[[Karateka 2P Tempo Up!|Karateka 2P]] [[File:TempoUpExtra1.png|72px]]
Prologue Arcade Rhythm Tweezers Extra.png|[[Rhythm Datsumo 2P Tempo Up!|Rhythm Datsumo 2P]] [[File:TempoUpExtra2.png|72px]]
Prologue Arcade Rhythm Tweezers Extra.png|[[Rhythm Datsumo 2P Tempo Up!|Rhythm Datsumo 2P]] [[File:TempoUpExtra2.png|72px]]
Prologue Arcade Marching Orders Extra.png|[[Marcher 2P Tempo Up!|Marcher 2P]] [[File:TempoUpExtra3.png|72px]]
Prologue Arcade Marching Orders Extra.png|[[Marcher 2P Tempo Up!|Marcher 2P]] [[File:TempoUpExtra3.png|72px]]
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* The resolution is larger, and the graphics are manually upscaled to appear smoother. Most non-gameplay graphics are higher quality as well.
* The resolution is larger, and the graphics are manually upscaled to appear smoother. Most non-gameplay graphics are higher quality as well.
*The games [[Spaceball|Air Batter]], [[Iai Giri]], [[Sick Beats|Baikin Hakase]], [[Bunny Hop|Usagi Tobi]], [[Night Walk]] and [[Polyrhythm]] now have {{Nihongo|Asobi Kata|あそびかた|How to Play}} demonstrations to make up for the lack of a [[Practice]]. [[Bouncy Road|Hopping Road]] also has one in addition to its [[Practice]]. All 2P games aside from the ones in Extra have these demonstrations as well, without a [[Practice]]. As these are merely animations, and not gameplay, minor differences from the games themselves can be found.
*The games [[Spaceball|Air Batter]], [[Iai Giri]], [[Sick Beats|Baikin Hakase]], [[Bunny Hop|Usagi Tobi]], [[Night Walk]] and [[Polyrhythm]] now have {{Nihongo|Asobi Kata|あそびかた|How to Play}} demonstrations to make up for the lack of a [[Practice]]. [[Bouncy Road|Hopping Road]] also has one in addition to its [[Practice]]. All 2P games aside from the ones in Extra have these demonstrations as well, without a [[Practice]]. As these are merely animations, and not gameplay, minor differences from the games themselves can be found.
*The player doesn't receive a [[Try Again]] for getting a question wrong in the [[Practice]] of [[Quiz Show]], the game simply moves on to the next question instead. Failing on the 5th question also gives a [[Just OK]]. Due to [[Perfect]] being a normal [[Rank]], getting a [[Superb]] is impossible.
*If the player has played perfectly for the first half of a [[Rhythm Game]], the "Go for a [[Perfect]]!" notice will appear on the bottom of the screen. Obtaining it is little different from a [[Superb]], however.
*The player doesn't receive a [[Try Again]] for getting a question wrong in the [[Practice]] of [[Quiz Show|Quiz]], instead the game simply moves on to the next question. Failing on the 5th question also gives a [[Just OK]]. Due to [[Perfect]] being a normal [[Rank]], getting a [[Superb]] is now impossible.
[[File:Screenshot Arcade Ninja.png|thumb]]
[[File:Screenshot Arcade Ninja.png|thumb]]
*If the player has played perfectly for the first half of a [[Rhythm Game]], the "Go for a [[Perfect]]!" notice will appear on the bottom of the screen. Obtaining it is little different from a [[Superb]], however.
*[[Ninja Bodyguard|Ninja]] and [[Ninja no Shison]] use the {{Nihongo|Left}} and {{Nihongo|Right}} buttons, instead of ✚ and Ⓐ. The arrows above the player are changed accordingly.
*[[Ninja Bodyguard|Ninja]] and [[Ninja no Shison]] use the {{Nihongo|Left}} and {{Nihongo|Right}} buttons, instead of ✚ and Ⓐ. The arrows above the player are changed accordingly.
*[[Rhythm-kan Check]], [[Rhythm Shiryo Shitsu]], [[Studio]], [[Café]], [[Rhythm Toys|Toys]], [[Endless Games|Games]], [[Drum Lesson]], [[Staff]], and [[Live]] are all absent from this version. Most of the music unique to them has been repurposed for new features in this version.
*[[Rhythm-kan Check]], [[Rhythm Shiryo Shitsu]], [[Studio]], [[Café]], [[Rhythm Toys|Toys]], [[Endless Games|Games]], [[Drum Lesson]], [[Staff]], and [[Live]] are all absent from this version. Most of the music unique to them has been repurposed for new features in this version.
**[[Neko Machine]] and [[Kokuhaku Machine]] can be seen in the attract mode instead, where they can be interacted with for a limited time.
**[[Neko Machine]] and [[Kokuhaku Machine]] can be seen in the attract mode instead, where they can be interacted with for a limited time.
**The [[Drum Girls]] make a cameo on the Player Mode menu.
**The [[Drum Girls]] make a cameo on the Player Mode menu.
**A majority of these still exist in the game and can be accessed through [[Sequence Test]], including the [[Rhythm Tengoku|GBA version]]s of the Title screen, Menu and Game Select.
**A majority of these still exist unused in the game and can be accessed through [[Sequence Test]], including the [[Rhythm Tengoku|GBA version]]s of the Title screen, Menu and Game Select.
==Gallery==
==Gallery==
<gallery>
<gallery>
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==Logo==
==Logo==
<gallery>
<gallery>
LogoRhythmTengoku.svg
Logo GBA Rhythm Tengoku.svg
</gallery>
</gallery>
==Trivia==
==Trivia==
*This is one of the very few games developed by Nintendo ''and'' SEGA.
[[File:03_prize.gif|thumb]]
*This game was playable in Hyper Japan 2016 in London.
*Upon release, arcades offered claw machines with prizes alongside the game<ref>[https://www.nintendo.co.jp/n08/brij/topics/index.html#topics03 TOPICS]</ref>. These prizes included:
* This is the first game in the series to have a Two Player mode.
**{{Nihongo|『リズム天国 毛が伸びるクッション』|''Rhythm Tengoku'' Cushions that Grows Hair}}: Cushions shaped like the [[Hair Vegetables]], whose hairs can be pulled.
**Although, the first multiplayer game in the main series would be ''[[Rhythm Heaven Fever]]''.
**{{Nihongo|『リズム天国 毛付きロングTシャツ』|''Rhythm Tengoku'' Long T-shirts with Hair}}: T-Shirts depicting [[Karate Joe]], [[Sarge]] as seen in [[Marcher 2]], and [[Harry Onion]], whose hairs can be pulled<ref>"クッションは「毛が伸びる」のが特徴で、Tシャツの方はただの絵ではなく「ちゃんと毛が生えている」のが特徴。" (The cushion is characterized by "growing hair", and the T-shirt is not just a picture, but has "proper hair growing".) ~ [https://s.inside-games.jp/article/2007/10/08/24096.html 『リズム天国』のプライズが登場―可愛くはない? | インサイド] ("Rhythm Tengoku" prizes are now available – aren't they cute? | Inside)</ref>.
==Unused==
**{{Nihongo|『リズム天国 プチプチマスコット』|''"Rhythm Tengoku'' Small Mascots}}: Keychain plushies of a [[Monkey]], [[Harry Onion]], [[The Clappy Trio (characters)|The Clappy Trio]], a [[Yokai]] and the [[Girl]].
{{Main|Rhythm Tengoku/Unused}}
*This game was playable in Hyper Japan 2016 in London{{ref needed}}.
==Development History==
{{Main|Rhythm Tengoku/Development}}
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang
Line 274: Line 277:
|pt=Rhythm Tengoku<ref>[https://www.nintendo.pt/Iwata-Pergunta/Iwata-Pergunta-Rhythm-Paradise/Iwata-Asks-Rhythm-Paradise/2-Rhythm-Tengoku-O-Jogo-Arcade/2-Rhythm-Tengoku-o-jogo-arcade-238754.html Iwata Pergunta | 2. Rhythm Tengoku: o jogo arcade | Iwata Pergunta Rhythm Paradise | Nintendo]</ref>}}
|pt=Rhythm Tengoku<ref>[https://www.nintendo.pt/Iwata-Pergunta/Iwata-Pergunta-Rhythm-Paradise/Iwata-Asks-Rhythm-Paradise/2-Rhythm-Tengoku-O-Jogo-Arcade/2-Rhythm-Tengoku-o-jogo-arcade-238754.html Iwata Pergunta | 2. Rhythm Tengoku: o jogo arcade | Iwata Pergunta Rhythm Paradise | Nintendo]</ref>}}
==References==
==References==
<references />
<references/>
{{RT}}
{{TCRF|Rhythm Tengoku (Arcade)}}
{{RHGames}}
{{RT}}{{RHGames}}

Latest revision as of 19:26, 12 November 2024

"リズムにノって、ボタンを押すだけ!目指せハイレベル!流れる音楽にノって、リズムに合わせてボタンを押すだけなので、誰でも簡単に楽しめます。 ノリとリズム感の “ノリ感”だけで、たくさんのリズムゲームをクリアーしていきましょう。リズムにノってタイミングよくボタンを押せば、誰でもどんどんノリノリに!知らないうちに“ノリ感”もUPするかも!"
"(Just follow the rhythm and push the buttons! Aim for a Superb! All you have to do is to groove to the music and press the buttons in time with the rhythm, so anyone can enjoy the game easily. Clear many rhythm games with just your "flow" and sense of rhythm. If you follow the rhythm and press the button at the right time, anyone can get into the groove! Before you know it, your "sense of flow" may improve!)
"
リズム天国 公式ウェブサイト - リズム天国とは? (Rhythm Tengoku Official Website - What is Rhythm Tengoku?) (Product Information excerpt)

Rhythm Tengoku
Image
Screenshot Arcade Title.png
Developer
Nintendo SPD
J.P ROOM
Publisher
Platform
Arcade
Release date(s)
Flag of Japan.svg September 20, 2007
Ratings
CERO:CERO A.png - All ages
Modes
One Player, Two Player
54 (+24 Two Player)
Navigation

Rhythm Tengoku (リズムてんごく?, Rhythm Tengoku) is an arcade port of Rhythm Tengoku for the Game Boy Advance. It was developed by Nintendo and published by SEGA. It was released on September 20, 2007 in Japan. The machine was discontinued on March 31, 2017[1][2].

Gameplay

Kyotai.gif

Upon the machine first booting up, the title screen is displayed. When left alone, the game loops between the title screen, a demo of a Rhythm Game (each cycle alternating between each 1P and 2P game sequentially), followed by the High Score Ranking (ハイスコア ランキング?, Hai Sukoa Rankingu) screen, and then either the opening scene (in which Samurai Drummer welcomes the player to the game, which was also present when waiting on the title screen in the GBA version), Neko Machine (which automatically starts playing its demo, but can be interacted with for a limited time) or Kokuhaku Machine (which can also be interacted with for a limited time). When advancing from the title screen, the player is given the choice between the 1 Player mode or the 2 Player mode. After this, they choose which Stage to play, with all Stages being available to play.

If the player enters the game's Service Mode, they can change several settings, including the number of hearts they start off with, how many coins need to be inserted for a credit (Freeplay is also available) and if the Remix is open from the start or not. The following information follows the default settings of two hearts, 1 coin per credit and closed Remix.

Players start the game with two Nokori Games (のこりゲーム?, Rest Game), represented by hearts. Each heart is lost when starting a Rhythm Game. Getting a Superb or Perfect gives an extra heart, as well as close the game for the rest of the Stage, while getting an OK will mark the game as cleared, but the player can play it again to try getting a better Rank. If the player runs out of hearts, they will need to spend a credit to continue, otherwise the game is lost and goes back to the title screen. The player needs to clear all five games in the Stage with at least an OK to move on to the Remix. If the Remix setting is set to Open, the player can select it at any time, and does not automatically advance to it after the other games are cleared. The player still needs to clear all six games to clear the Stage.

After the final game is cleared, the player is treated to a "Congratulations!" screen, featuring some Space-Rabbits, the Bon Dance Musume and Samurai Drummer. This happens even if the player got a Try Again and has no more extra lives, in which case Samurai Drummer thanks them for playing anyway[3]. If the player got a high enough flow score at the end, they are prompted to enter their score, first by selecting their gender and then inputting their name. If the player tries to proceed through this screen without inputting a name, the game assigns one at random. In 2 Player mode, a compatibility test is also performed in the secret Aishō Shindan Corner (相性診断コーナー?, Compatibility Diagnosis Corner).

Finally is a Oshimai (おしまい?, The End) screen featuring the Girl and some Monkeys, with the player's flow displayed in the corner. The Girl asks the player to challenge the next stage[4], or otherwise congratulates them and asks to come play again[5]. If the player lost all their hearts and chose not to continue, the game goes to the end screen with the Girl wishing the player luck next time[6]. The game then goes back to the title screen.

Rhythm Games

All of the Rhythm Games from Rhythm Tengoku are available in the 1 Player (1人で遊ぶ?, 1-Ri de Asobu) mode. The arcade version has an Extra stage as well. A selection of games are also present in the 2 Player (2人で遊ぶ?, 2-Ri de Asobu) mode.

1 Player

1人で遊ぶ
ひとリで遊ぶモードだよ
(1 Player
It's a mode for one player)

STAGE 1
リズム天国へようこそ♪
まずは このステージで
ゲームに慣れてみよう!
STAGE 1
Welcome to Rhythm Tengoku♪
First, let's use this stage
to get used to the game!
STAGE 2
ゲームには慣れたかな?
ココは、ちょっとだけ難しいかも…。
でも、気茶しんでね♪
STAGE 2
Did you get used to the game?
This one, may be a little for difficult...
But don't be afraid♪
STAGE 3
このステージは ノリがかんじん!
リズムにノッて ノリノリでいこう!

STAGE 3
The Flow is crazy on this stage!
Let's ride the rhythm and the Flow!

STAGE 4
このステージは ちょっとカクリモノの
ゲームが集まってるヨ!

STAGE 4
This stage is a collection
of weird games!

STAGE 5
リズミカルなゲームがもりだくさん!
テンションあげて ガンガンいこう!

STAGE 5
Lots of rhythmic games!
Let's raise the tension and go crazy!

When scrolling past STAGE 5, the player receives a notice.

ご注意!
ここから先は、ゲームの説明ナシです。
STAGE5まで「バッチリ遊んだ人」が挑戦してネ!
Notice!
From here on, games are not explained.
Perfect players up to Stage 5 should challenge this!
リバイバル
リバイバルステージ!
あのゲームバワーアップして帰ってきた!
ステージ5までプレイしていない難しいかも…。
REVIVAL
Revival Stage!
These games have powered-up and returned!
It's difficult if you haven't played up to Stage 5...
テクニツャン
テクニツャンステージ!
より難しいテクニックが要求される!
ステージ5までプレイしていない難しいかも…。
TECHNICIAN
Technician Stage!
More difficult techniques are required!
It's difficult if you haven't played up to Stage 5...
ラスト テクニツャン
テクニシャンステージがさらにハードになった、
きゅうきょくのステージ!
ステージ5までプレイしていない難しいかも…。
LAST TECHNICIAN
The Technician Stage is now even harder,
this is the last stage!
It's difficult if you haven't played up to Stage 5...
エクストラ
ついにファイナルステージ!
このスピードについてこれるかな?
ステージ5までプレイしていない難しいかも…。
EXTRA
Finally the Final Stage!
Can you keep up with this speed?
It's difficult if you haven't played up to Stage 5...

2 Player

2人で遊ぶ
ふたリでー緒に
遊ぶモードだよ
(2 Player
It's a mode for two players)

STAGE 1
リズム天国へようこそ♪
まずは このステージで
ゲームに慣れてみよう!
STAGE 1
Welcome to Rhythm Tengoku♪
First, let's use this stage
to get used to the game!
STAGE 2
ゲームには慣れたかな?
ココは、ちょっとだけ難しいかも…。
でも、気茶しんでね♪
STAGE 2
Did you get used to the game?
This one, may be a little for difficult...
But don't be afraid♪
STAGE 3
このステージは ノリがかんじん!
リズムにノッて ノリノリでいこう!

STAGE 3
The Flow is crazy on this stage!
Let's ride the rhythm and the Flow!

STAGE 4
どこがで見たステージが帰ってきた!?
でも中身は大幅パワーァップ!

STAGE 4
Returning from previous stages?!
But they have been significantly powered-up!

STAGE 5
なんとあのテージまでバワーアップ!?
2人で仲良くクリア目指してガンバって!

STAGE 5
A powered up stage!?
Good luck to both players to clear this!

When scrolling past STAGE 5, the players receives a notice.

ご注意!
このステージは、ゲーム説明ナシで超速くて難しいです。
「バッチリ遊んだ人」が挑戦してネ!
Notice!
From here on, the games are fast and not explained.
Perfect players should challenge this!
エクストラ
ファイナルステージ!
2人で仲良くクリア目指して頑張って!

EXTRA
Final Stage!
Good luck to both players to clear this!

Differences

  • The resolution is larger, and the graphics are manually upscaled to appear smoother. Most non-gameplay graphics are higher quality as well.
  • The games Air Batter, Iai Giri, Baikin Hakase, Usagi Tobi, Night Walk and Polyrhythm now have Asobi Kata (あそびかた?, How to Play) demonstrations to make up for the lack of a Practice. Hopping Road also has one in addition to its Practice. All 2P games aside from the ones in Extra have these demonstrations as well, without a Practice. As these are merely animations, and not gameplay, minor differences from the games themselves can be found.
  • If the player has played perfectly for the first half of a Rhythm Game, the "Go for a Perfect!" notice will appear on the bottom of the screen. Obtaining it is little different from a Superb, however.
  • The player doesn't receive a Try Again for getting a question wrong in the Practice of Quiz, instead the game simply moves on to the next question. Failing on the 5th question also gives a Just OK. Due to Perfect being a normal Rank, getting a Superb is now impossible.
Screenshot Arcade Ninja.png

Gallery

Official Websites

Trivia

03 prize.gif
  • Upon release, arcades offered claw machines with prizes alongside the game[7]. These prizes included:
    • 『リズム天国 毛が伸びるクッション』 (Rhythm Tengoku Cushions that Grows Hair?): Cushions shaped like the Hair Vegetables, whose hairs can be pulled.
    • 『リズム天国 毛付きロングTシャツ』 (Rhythm Tengoku Long T-shirts with Hair?): T-Shirts depicting Karate Joe, Sarge as seen in Marcher 2, and Harry Onion, whose hairs can be pulled[8].
    • 『リズム天国 プチプチマスコット』 ("Rhythm Tengoku Small Mascots?): Keychain plushies of a Monkey, Harry Onion, The Clappy Trio, a Yokai and the Girl.
  • This game was playable in Hyper Japan 2016 in London[citation needed].

Development History

Main article: Rhythm Tengoku/Development

In Other Languages

Language Name Meaning
Flag of Japan.svg Japanese リズムてんごく Rhythm Heaven
Flag of the United States.svg EnglishNOA Rhythm Tengoku[9]
Flag of the United Kingdom (3-5).svg EnglishNOE Rhythm Tengoku[10]
Flag of France (1794–1815, 1830–1974, 2020–present).svg French Rhythm Tengoku[11]
Flag of Spain.svg Spanish Rhythm Tengoku[12]
Flag of Germany.svg German Rhythm Tengoku[13]
Flag of Italy.svg Italian Rhythm Tengoku[14]
Flag of the Netherlands.svg Dutch Rhythm Tengoku[15]
Flag of Portugal.svg Portuguese Rhythm Tengoku[16]

References

  1. File:SegaProductsTerminationAnnouncement 2016-11 JP.pdf - Sega Retro
  2. File:SegaProductsTerminationAnnouncement 2016-12.pdf - Sega Retro
  3. "最後、『やりなおし』だったけど、ステージをやりとげました!ありがとう!!" (In the end, you got "Try Again", but you finished the stage! Thank you!!) ~ Samurai Drummer, Rhythm Tengoku (Arcade)
  4. "次のステージに 挑戦してね♪" (Challenge the next stage♪) ~ Girl, Rhythm Tengoku (Arcade)
  5. "おつかれさま☆ また、あそびにきてね♪" (Good work☆ Please, come and visit us again♪) ~ Girl, Rhythm Tengoku (Arcade)
  6. "次はがんばってね♪" (Good luck next time♪) ~ Girl, Rhythm Tengoku (Arcade)
  7. TOPICS
  8. "クッションは「毛が伸びる」のが特徴で、Tシャツの方はただの絵ではなく「ちゃんと毛が生えている」のが特徴。" (The cushion is characterized by "growing hair", and the T-shirt is not just a picture, but has "proper hair growing".) ~ 『リズム天国』のプライズが登場―可愛くはない? | インサイド ("Rhythm Tengoku" prizes are now available – aren't they cute? | Inside)
  9. Iwata Asks - Rhythm Heaven - Page 2
  10. Iwata Asks | 2. Rhythm Tengoku: The Arcade Game | Iwata Asks: Rhythm Paradise | Nintendo
  11. Iwata demande | 2. Rhythm Tengoku : le jeu d’arcade | Iwata demande : Rhythm Paradise | Nintendo
  12. Iwata pregunta | 2. Rhythm Tengoku: la recreativa | Iwata pregunta: Rhythm Paradise | Nintendo
  13. Iwata fragt | 2. Rhythm Tengoku: Das Arcade-Spiel | Iwata fragt: Rhythm Paradise | Nintendo
  14. Iwata Chiede | 2. Rhythm Tengoku: la versione arcade | Iwata Chiede: Rhythm Paradise | Nintendo
  15. Iwata vraagt | 2. Rhythm Tengoku: het arcadespel | Iwata vraagt: Rhythm Paradise | Nintendo
  16. Iwata Pergunta | 2. Rhythm Tengoku: o jogo arcade | Iwata Pergunta Rhythm Paradise | Nintendo
Epilogue 3DS Micro-Row 2 OK.png
Rhythm Tengoku (GBA/Arcade)
Rhythm Games Omake Corner
Kissa CouncelOmochaGameGame GBA B-4.pngGame GBA B-5.pngGame GBA B-6.png
STAGE 1
KaratekaRhythm DatsumoMarcherAir BatterPachi Pachi SanninshuRemix 1
STAGE 2
Shiroi ObakeGame GBA 2-2.pngKossori RatBaikin HakaseGame GBA 2-5.pngRemix 2
STAGE 3
Game GBA 3-1.pngGame GBA 3-2.pngUsagi TobiGame GBA 3-4.pngGame GBA 3-5.pngRemix 3
STAGE 4
QuizGame GBA 4-2.pngRhythm o ShujiGame GBA 4-4.pngGame GBA 4-5.pngRemix 4
STAGE 5
Hopping RoadNinjaGame GBA 5-3.pngGame GBA 5-4.pngTap DanceRemix 5
Revival
Bari Bari SanninshuGame GBA 6-2.pngCosmo DanceGame GBA 6-4.pngSuper TapRemix 6
Technician
Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 7-3.pngGame GBA 7-4.pngGame GBA 7-5.pngRemix 7
Last Technician
Game GBA 8-1.pngGame GBA 8-2.pngGame GBA 8-3.pngGame GBA 8-4.pngGame GBA 8-5.pngRemix 8
Arcade Only (1P) Extra
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.pngGame GBA EX-5.pngGame GBA EX-6.png
Arcade Only (2P) STAGE 1
Game GBA 1-1.pngGame GBA 1-2.pngGame GBA 1-3.pngGame GBA 1-4.png
STAGE 2
Game GBA 2-1.pngGame GBA 2-3.pngGame GBA 3-3.pngGame GBA 2-5.png
STAGE 3
Game GBA 3-5.pngGame GBA 4-3.pngGame GBA 5-2.pngGame GBA 5-5.png
STAGE 4
Game GBA 7-1.pngGame GBA 7-2.pngGame GBA 6-3.pngGame GBA 7-5.png
STAGE 5
Game GBA 8-5.pngGame GBA 7-3.pngGame GBA 8-4.pngGame GBA 6-5.png
Extra
Game GBA EX-1.pngGame GBA EX-2.pngGame GBA EX-3.pngGame GBA EX-4.png
Rhythm Omocha
Game GBA T-1.gifGame GBA T-2.gifGame GBA T-3.gifGame GBA T-4.gif
Endless Games
Ura OtokoGame GBA E-2.pngGame GBA E-3.pngGame GBA E-4.png
Miscellaneous
Rhythm Heaven Series
Logo GBA Rhythm Tengoku.svg Logo DS Rhythm Heaven.svg Logo Wii Rhythm Heaven Fever.svg Logo 3DS Rhythm Heaven Megamix.svg
2006, GBA • 2007, Arcade 2008-2009, DS 2011-2012, Wii • 2016, Wii U 2015-2016, 3DS